Podcast
Questions and Answers
How many players are on each team in a game of Ultimate?
How many players are on each team in a game of Ultimate?
What is the objective of the game of Ultimate?
What is the objective of the game of Ultimate?
What is the length and width of the playing field?
What is the length and width of the playing field?
What is a 'pull' in the game of Ultimate?
What is a 'pull' in the game of Ultimate?
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What happens if a player fails to throw the disc within 10 seconds?
What happens if a player fails to throw the disc within 10 seconds?
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How do players release the disc after catching it?
How do players release the disc after catching it?
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What is the scoring system in Ultimate?
What is the scoring system in Ultimate?
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What is 'Spirit of the Game' in Ultimate?
What is 'Spirit of the Game' in Ultimate?
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Study Notes
Game Overview
- Ultimate is a game played by two teams with 7 players on each team.
- The objective is to score more goals than the opposing team.
- A goal is scored when a player throws the disc to a teammate in the opposing endzone.
The Field
- The playing field is 64m long and 37m wide.
- The end zones are 23m areas at each end of the field.
Gameplay
- The game starts with a pull, where teams line up on their own goal lines and one team throws to the other.
- A team has up to 10 seconds to throw the disc to a teammate; failure to do so results in an infraction called 'stalling'.
- Players can pass the disc directly to teammates in any direction, but cannot run with the disc.
- Once a player catches the disc, they must stop immediately and can take one step in any direction to release the disc.
Scoring
- A goal is scored when a player catches the disc in the endzone with at least one foot in the area.
- The first team to score 17 goals internationally or 15 goals in the NCAA wins.
Spirit of the Game
- Ultimate is a self-governing sport, and players are expected to call their own fouls and infractions.
- Players are encouraged to be honest, and dishonesty is frowned upon.
Stall Count
- A defender can count out 10 seconds, and if the player hasn't released the disc within that time, they commit a foul.
- Defenders can be called for fast counting, which allows the player with the disc an additional 10 seconds to release it.
Fouls and Infractions
- Ultimate is a non-contact sport, and contact with opposing players is considered a foul.
- Infractions include traveling (taking more than one step with the disc) and double teaming.
Time Outs and Substitutions
- Teams are allowed two timeouts per half, each lasting 2 minutes, to discuss strategy.
- There are unlimited substitutions, but they can only be made during stoppages in play.
Game Overview
- Ultimate is a team sport played with 7 players on each team.
- The objective is to score more goals than the opposing team.
- A goal is scored when a player throws the disc to a teammate in the opposing endzone.
The Field
- The playing field is 64m long and 37m wide.
- The end zones are 23m areas at each end of the field.
Gameplay
- The game starts with a pull, where teams line up on their own goal lines and one team throws to the other.
- Teams have up to 10 seconds to throw the disc to a teammate, or it's considered 'stalling'.
- Players can pass the disc directly to teammates in any direction, but cannot run with the disc.
- Players can take one step in any direction to release the disc after catching it.
Scoring
- A goal is scored when a player catches the disc in the endzone with at least one foot in the area.
- The first team to score 17 goals (internationally) or 15 goals (in the NCAA) wins.
Spirit of the Game
- Ultimate is a self-governing sport, relying on players to call their own fouls and infractions.
- Players are expected to be honest and uphold the spirit of the game.
Stall Count
- Defenders can count out 10 seconds to pressure the player with the disc to release it.
- If the player doesn't release the disc within 10 seconds, they commit a foul.
- Defenders can be called for fast counting, giving the player with the disc an additional 10 seconds.
Fouls and Infractions
- Ultimate is a non-contact sport, and contact with opposing players is considered a foul.
- Infractions include traveling (taking more than one step with the disc) and double teaming.
Time Outs and Substitutions
- Teams are allowed two 2-minute timeouts per half to discuss strategy.
- There are unlimited substitutions, but they can only be made during stoppages in play.
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Description
Learn about the game of Ultimate, its rules, and gameplay. Understand the objective, field layout, and how to score goals.