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Questions and Answers
What resource provided both heat and material for the dwarves' crafting in Tyar-Besil?
What resource provided both heat and material for the dwarves' crafting in Tyar-Besil?
Which aspect of the Temple of Eternal Flame did Vanifer aim to control for her cult's advantage?
Which aspect of the Temple of Eternal Flame did Vanifer aim to control for her cult's advantage?
How high are the ceilings in the Temple of Eternal Flame?
How high are the ceilings in the Temple of Eternal Flame?
What is a notable feature of the doors within the Temple of Eternal Flame?
What is a notable feature of the doors within the Temple of Eternal Flame?
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What happens when a character attempts to force open a door secured with a hasp-and-pin closure?
What happens when a character attempts to force open a door secured with a hasp-and-pin closure?
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What connects area E1 of the Temple of Eternal Flame to the surface?
What connects area E1 of the Temple of Eternal Flame to the surface?
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What is the initial armor class (AC) of two characters who must awaken and join a battle without donning armor?
What is the initial armor class (AC) of two characters who must awaken and join a battle without donning armor?
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What types of materials did the dwarves primarily craft in the forges of Tyar-Besil?
What types of materials did the dwarves primarily craft in the forges of Tyar-Besil?
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What is the primary function of the room identified as E8?
What is the primary function of the room identified as E8?
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How many hobgoblins are typically present in area E10?
How many hobgoblins are typically present in area E10?
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What item is carried by one of the priests in area E8?
What item is carried by one of the priests in area E8?
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What happens to the hobgoblin captain in area E10 when reduced to half hit points?
What happens to the hobgoblin captain in area E10 when reduced to half hit points?
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What do the ogres in area E9 respond to when there is disturbance?
What do the ogres in area E9 respond to when there is disturbance?
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What treasure can be found in the area E9 ogre den?
What treasure can be found in the area E9 ogre den?
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What physical characteristics define the area E10?
What physical characteristics define the area E10?
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How does the presence of sleeping hobgoblins in E10 affect their response to disturbances?
How does the presence of sleeping hobgoblins in E10 affect their response to disturbances?
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What is contained in the small polished oak box carried by the hobgoblin captain?
What is contained in the small polished oak box carried by the hobgoblin captain?
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What type of material secures many of the doors in area E11?
What type of material secures many of the doors in area E11?
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Quels types de produits les nains forgeaient-ils dans leur centre de fabrication à Tyar-Besil?
Quels types de produits les nains forgeaient-ils dans leur centre de fabrication à Tyar-Besil?
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Quelle est la signification des tubes de lave dans la structure du Temple de la Flamme Éternelle?
Quelle est la signification des tubes de lave dans la structure du Temple de la Flamme Éternelle?
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Pourquoi Vanifer souhaite-t-elle contrôler les anciennes forges?
Pourquoi Vanifer souhaite-t-elle contrôler les anciennes forges?
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Comment les portes dans le Temple de la Flamme Éternelle sont-elles conçues?
Comment les portes dans le Temple de la Flamme Éternelle sont-elles conçues?
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Quel type de terrain les nains exploitaient-ils pour trouver du minerai et des gemmes?
Quel type de terrain les nains exploitaient-ils pour trouver du minerai et des gemmes?
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Quel est le mécanisme de sécurité des portes qui ont un pas de vis et une goupille?
Quel est le mécanisme de sécurité des portes qui ont un pas de vis et une goupille?
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Quelle est la hauteur des plafonds dans le Temple de la Flamme Éternelle?
Quelle est la hauteur des plafonds dans le Temple de la Flamme Éternelle?
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Quelle est l'importance des torches dans les tubes de lave?
Quelle est l'importance des torches dans les tubes de lave?
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Dans la salle E8, qui sont les deux types de personnages présents et quelle activité réalisent-ils?
Dans la salle E8, qui sont les deux types de personnages présents et quelle activité réalisent-ils?
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Quel est l'effet de faire du bruit dans la tanière des ogres (E9)?
Quel est l'effet de faire du bruit dans la tanière des ogres (E9)?
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Quels trésors peut-on trouver dans les casiers de la salle E8?
Quels trésors peut-on trouver dans les casiers de la salle E8?
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Quel type de potion est caché par l'un des ogres dans la salle E9?
Quel type de potion est caché par l'un des ogres dans la salle E9?
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Comment réagissent les hobgoblins lorsqu'un bruit les réveille dans la salle E10?
Comment réagissent les hobgoblins lorsqu'un bruit les réveille dans la salle E10?
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Quelle est l'arrière-plan des priest dans la salle E8 en termes de fardeau ou de rôle?
Quelle est l'arrière-plan des priest dans la salle E8 en termes de fardeau ou de rôle?
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Quel type de mobilier trouve-t-on dans la salle E8 dédiée aux prêtres?
Quel type de mobilier trouve-t-on dans la salle E8 dédiée aux prêtres?
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Quel est le rôle du capitaine hobgoblin dans la salle E10 en relation à ses compagnons?
Quel est le rôle du capitaine hobgoblin dans la salle E10 en relation à ses compagnons?
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Que se passe-t-il si le capitaine hobgoblin est réduit à la moitié de ses points de vie?
Que se passe-t-il si le capitaine hobgoblin est réduit à la moitié de ses points de vie?
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Dans la salle E11, que représentent les cellules bloquées pour les aventuriers?
Dans la salle E11, que représentent les cellules bloquées pour les aventuriers?
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Study Notes
Temple of Eternal Flame - Study Notes
- Manufacturing Center: Northwest corner housed forges, foundries, and resource access (lava tubes with ore and gems) used to craft weapons/armor. Dwarves created beautiful and deadly weapons and armor.
- Abandoned Complex: Dwarven masters left the site, forges grew quiet, and foundries cooled.
- Vanifer's Control: Vanifer's cult staked claims to the abandoned foundries to control war crafting, aiming to dominate other elemental temples.
- Lava Tubes (E1): Complex network of tubes (over a mile) linking the temple to Scarlet Moon Hall (Chapter 3). Primary route well-lit by torches; numerous smaller tubes and mining tunnels branch off.
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Temple Features:
- Ceilings: 15 feet high.
- Doors: Stone slabs on pivots (3-foot gaps), few locks, hasp-and-pin closures (DC 15 Strength check to force). Double doors swing one way.
Area E7 - Soldier's Barracks
- Barracks for Temple soldiers.
- Awakening Soldiers: Two soldiers awaken and join combat upon hearing battle sounds, have AC 12 (no armor time).
- Reinforcements: E6, E8, and E9 reinforce when soldiers alarmed; ogres in E9 slower reaction time.
Area E8 - Priests' Room
- Three beds, footlockers, shelves/writing desk, small table with parchment, inkwell, flagons, platters.
- Cult Priests: Three cult priests occupy the room; two Eternal Flame priests (Chapter 7) are at work.
- Situations: One priest eating, other consulting a tome & writing.
- Treasure: One priest carries a potion of fire breath. Footlockers contain 36 sp and 19 gp.
Area E9 - Ogre Den
- Two fur piles as beds; small bag of knuckle bones, half-eaten haunch.
- Activity: Ogres in E5 use the beds. Guards in E7 and hobgoblins in E10 respond to alarm; ogres particularly slow to respond to alarm.
- Treasure: One ogre possesses a pouch with rocks/gems (1 blue quartz, 1 hematite, 1 obsidian, and a stone of luck).
Area E10 - Hobgoblin Lair
- Unusual shaped room with cooking meat smells. Pallets along walls, open fire pit.
- Hobgoblins: Six hobgoblins (1 captain); 4 sleeping (wake to join combat with AC 13, no armor time), 2 near fire pit.
- Hobgoblin Captain Weakens: If Captain reduced to half health, drinks greater healing potion.
- Reinforcements: Hobgoblins are loud, often training or in contests. Forces in E6, E7, and E8 might respond; ogres in E9 only if ordered.
- Treasure: Hobgoblin Captain carries small oak box with 3 potions of fire resistance and 1 greater healing potion.
Area E11 - Cell Block
- Long hallway with doors spaced 15 feet apart. Many doors hasp-and-pin secured.
- Barracks: Westernmost cells are slave handler barracks, others for imprisoned slaves.
- First Door Open: Read the text for information about the first furnished cell.
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Description
Explore the intricate details of the Temple of Eternal Flame, including its manufacturing center, abandoned complex, and the influence of Vanifer's cult. The study notes also cover the temple's features and the soldier's barracks. Dive into the lore and mechanics that shape this fascinating environment.