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Questions and Answers
What is the name of the computer graphic from the 1960s that displays the relationship between order and disorder?
What is the name of the computer graphic from the 1960s that displays the relationship between order and disorder?
Schotter
What are the two meanings of the title "Ordres" in French?
What are the two meanings of the title "Ordres" in French?
The early experimenters in computer/digital arts were primarily artists.
The early experimenters in computer/digital arts were primarily artists.
False
Technology-Based Art is a form of art strictly limited to virtual experiences.
Technology-Based Art is a form of art strictly limited to virtual experiences.
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Which of the following is NOT a category of technology-based art?
Which of the following is NOT a category of technology-based art?
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Which of the following is NOT a prominent contributor to the development of early computer/digital art?
Which of the following is NOT a prominent contributor to the development of early computer/digital art?
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What was the primary focus of computer-generated works in the Philippine art scene from the 1960s to the 1990s?
What was the primary focus of computer-generated works in the Philippine art scene from the 1960s to the 1990s?
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Digital art was instantaneously accepted and recognized as "true art" upon its emergence in the 1960s.
Digital art was instantaneously accepted and recognized as "true art" upon its emergence in the 1960s.
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Only professional artists with specialized equipment can engage in creating digital art.
Only professional artists with specialized equipment can engage in creating digital art.
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Study Notes
Technology-Based Art
- Technology-based art is computer-generated or manipulated
- Artists use image manipulation software and applications
- Art can be physical or virtual
- Computer/Digital Arts: use electronic and mechanical devices instead of hands, emerged in the early 1960s
- Early experimenters were engineers and scientists
- Polygon Drawings (1965): Frieder Nake, random polygon generation
- Schrotter (1960s): computer graphic using random generators, shows relationship between order and disorder, change
- Ordes (1974): Vera Molnar, concentric squares with random disruption to highlight contrast between order and disorder
- Mountain and Stalophyte (1997): Ronald Davis, geometric abstraction, abstract illusionism, lyrical abstraction, and hard-edge painting
- Other digital artwork:
- Manfred Mohr (1999)
- Olga Kisselva (2012)
- Jean-Pierre Hebert (2007)
- Philippine Illustrators (1960s-1990s): computer-generated art for international comic books, highly in demand by film companies in the US and for TV series around the world
Art in the Hands of Everyone
- Computer technology has impacted every aspect of modern life
- Digital art and design is accessible through various devices
- Devices like PCs, laptops, tablets, and smartphones allow artists to create, manipulate, and share digital art and videos
- This means anyone can be a digital designer/artist
Questions to Ponder
- Was digital art initially recognized as “true art”?
- What were the reasons for its acceptance in the 1960s?
- What digital devices are used for digital art creation?
- Do you own a digital device?
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Description
Explore the fascinating world of technology-based art, where creativity meets computer-generated manipulation. This quiz covers the evolution of digital art from the early pioneers to modern practitioners, highlighting key works and concepts. Test your knowledge on how artists utilize technological tools to create both physical and virtual artwork.