TCP/IP Model: Layers and Protocols

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Questions and Answers

In the TCP/IP model, which layer is responsible for ensuring reliable data transfer between adjacent network nodes, and what concept does it follow regarding network structure?

The Network Layer ensures reliable data transfer between adjacent network nodes and follows the concept of a mesh-network.

Explain the role of the Transport Layer in the TCP/IP model, including its key functions and two primary protocols?

The Transport Layer ensures end-to-end communication and reliability between devices, uses port numbers to identify specific processes/services, and supports segmentation, reassembly, and error handling. The two key protocols are TCP and UDP.

Describe the main function of the Internet Layer within the TCP/IP model and provide examples of protocols associated with this layer.

The Internet Layer handles packet routing and addressing between different networks using logical addressing (IP addresses). Protocols include IP (IPv4, IPv6), ICMP, and RIP.

Differentiate between 'call by value' and 'call by reference' in a local procedure call, highlighting a benefit and a downside of each method.

<p>In 'call by value,' parameter values are copied, so the original value is unchanged (benefit), but it uses more memory (downside). In 'call by reference,' the callee receives a pointer, so changes affect the original value, using less memory (benefit), but the original value can be lost (downside).</p>
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Explain the role of RPC middleware and its significance in hiding distribution details in a distributed system.

<p>RPC middleware interacts with client and server components to hide the complexities of network communication and distribution. It aims to make remote procedure calls appear as local calls.</p>
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Define Remote Procedure Call (RPC) transparency and provide two different types of RPC transparency.

<p>RPC transparency is the ability of an RPC system to hide the complexities of distributed computing. Two types of transparency are location transparency (access resources without knowing their location) and access transparency (access local and remote resources the same way).</p>
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Explain the concepts of marshalling and unmarshalling in the context of Remote Procedure Calls (RPCs), and why are they necessary?

<p>Marshalling is the process of assembling data items into a transmittable format, while unmarshalling disassembles the message back into usable data. They are necessary because client and server may use different data representations.</p>
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Describe the difference between static and dynamic RPC binding, including a benefit of each.

<p>Static binding is compiled into the client stub and unchangeable, offering no time penalty (benefit). Dynamic binding uses a discovery service, allowing it to change during runtime (benefit).</p>
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Explain the 'at-least-once' and 'at-most-once' semantics in the context of Remote Procedure Calls (RPC) and what challenges they address.

<p>'At-least-once' means an RPC is executed one or more times, addressing message loss but risking duplicate execution. 'At-most-once' means an RPC is executed once or not at all, avoiding duplicates but risking non-execution.</p>
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Describe what happens in the event of a 'client-cannot-locate-server failure' in an RPC and how the system typically handles this situation.

<p>In a 'client-cannot-locate-server failure', the client stub can't find the server stub, often due to binding changes. The system should recover, for instance, by exception handling or caching for local implementation.</p>
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How are 'lost messages' handled in RPC, and what mechanisms are used to detect and manage duplicate messages?

<p>Lost messages are treated as both lost requests and lost replies; timeouts are used to resubmit requests. Unique message identifiers enable the detection of duplicate messages.</p>
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Explain how a server distinguishes a lost message from a server crash in a Remote Procedure Call (RPC) environment, and what techniques are employed to address these scenarios.

<p>To differentiate between lost messages and server crashes, additional mechanisms are used, like periodic pings or server heartbeats. Pings involve the client actively checking if the server is available while heartbeats involve the server sending periodic signals to its clients.</p>
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Describe what an 'orphan' is in the context of RPC failures and suggest one solution to handle orphans.

<p>An 'orphan' is a reply message or server operation lost due to a client crash before the client receives the reply. A solution is for the server to define a timeout and delete all presumably orphaned resources if the timeout expires without acknowledgment.</p>
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Explain the concept of Asynchronous RPC. What advantage does it provide, and what complexity does it introduce?

<p>Asynchronous RPC allows the client to continue execution without waiting for a result. It avoids blocking the client, but introduces complexity in synchronization.</p>
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In the context of Callback RPC, explain how the roles of the client and server are altered, and provide one example of when a callback RPC might be used.

<p>In a Callback RPC, the server 'calls the client back' via an RPC request, temporarily switching roles. It might be used to inform the client that a particular event occurred at the server.</p>
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What is a context handle, and why is it important in maintaining state information between a client and server residing on different machines?

<p>A context handle is a data structure that stores state information for a client/server session, important because client and server on different machines do not have shared memory.</p>
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Define Remote Method Invocation (RMI) and how it relates to Remote Procedure Call (RPC).

<p>RMI is essentially an RPC in the context of object-oriented programming languages and remote objects. It allows objects in different address spaces to invoke methods on each other.</p>
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Describe the role of a “stub” in Remote Method Invocation (RMI) and explain how it facilitates call-by-reference semantics for remote objects.

<p>A stub (client-side proxy) marshals the call into a request message and sends it to the remote object, enabling call-by-reference semantics. It acts as a local representative for the remote object.</p>
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According to the TCP/IP model, which layers are responsible for the physical transmission of raw bits and the local delivery of frames using MAC addresses, respectively?

<p>The Physical Layer (Layer 1) handles the transmission of raw bits, while the Network Layer (Layer 2) handles the local delivery of frames using MAC addresses.</p>
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Briefly describe the primary function of the Application Layer in the TCP/IP model and provide an example of a protocol it uses for enabling user-level communication.

<p>The Application Layer exchanges messages between applications to enable user-level communication. It uses protocols like HTTP.</p>
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Flashcards

Application Layer

The highest layer in the TCP/IP model, providing network services to applications and enabling user-software interaction.

Transport Layer

Ensures reliable, end-to-end communication between devices, using port numbers for process identification.

Internet Layer

Handles packet routing and logical addressing (IP addresses) to facilitate data transmission between different networks.

Network Layer

Ensures reliable data transfer between adjacent network nodes and tries to bridge the delivery of a message.

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Physical Layer

Responsible for the physical connection, defining data transmission via electrical signals, radio waves, or light pulses.

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TCP (Transmission Control Protocol)

A reliable, connection-oriented protocol used in the transport layer for applications like HTTP and FTP.

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UDP (User Datagram Protocol)

A fast, connectionless protocol used in the transport layer, suitable for VoIP and DNS.

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Procedure Call

A programming technique where a function call is replaced by a jump to a subroutine or function.

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Call by Value

Exchanging data with a copy which keeps the original safe, but it uses more memory.

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Call by Reference

Callee receives a memory address which effects the callers value, saves space but can result in data loss

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Access Transparency

Transparency that allows access to local and remote resources using the same operations.

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Location Transparency

Transparency masking physical or network location of resources.

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Failure Transparency

Hiding the presence of faults so users don't see them. System retries or redirects.

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Performance Transparency

Dynamically adjusting system to maintain good performance under varying loads.

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RPC Middleware

Software component between the server and client.

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Stub

A program acts as a local proxy for a remote procedure.

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Marshalling

Client and server agree to assemble and disassemble RPC messages

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Unmarshalling

The process of disassembling the corresponding message.

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RPC Binding

The client is bound to the server which hides distribution complexity.

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Remote Method Invocation (RMI)

Remote object accessed from a different address space, enabling remote method calls.

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Study Notes

TCP/IP Model

  • Comprises five layers that enable reliable communication over networks.

Application Layer

  • Highest layer; provides network services to applications.
  • Enables interaction between users, software, and the network.
  • Protocols include HTTP/HTTPS (web browsing), FTP (file transfer), SMTP, IMAP, POP3 (email), DNS (domain name system), SSH, and Telnet (remote access).

Transport Layer

  • Ensures reliable, end-to-end communication between devices.
  • Uses port numbers to identify processes/services and enables communication channels.
  • Supports segmentation, reassembly, and error handling.
  • Key protocols include TCP (reliable, connection-oriented communication used in HTTP, FTP) and UDP (fast, connectionless communication used in VoIP, DNS).

Internet Layer

  • Handles packet routing and addressing across different networks.
  • Uses logical addressing (IP addresses) to identify source and destination hosts.
  • Determines the optimal path for data transmission.
  • Protocols are IP (IPv4, IPv6), ICMP, and RIP.

Network Layer

  • Ensures reliable data transfer between adjacent network nodes, delivering messages.
  • Follows the mesh-network concept, where data stations are typically not directly connected.
  • Bridges the initial steps in message delivery across the network.

Physical Layer

  • Lowest layer; responsible for physical connection between devices.
  • Defines data transmission in terms of electrical signals, radio waves, or light pulses (signaling).
  • Includes network hardware such as cables, switches, and NICs.
  • Protocols include Ethernet, Wi-Fi (802.11), DSL, and Fiber Optics.

Procedure Call

  • A procedure definition describes how the procedure operates within the computer.
  • The definition includes the procedure name, parameters, return type, procedure body, procedure call, argument, and assignment.

Local Procedure Call

  • Caller (client program) and callee (server program) run on the same machine.
  • Data exchange (parameters and results) between programs on the same machine is straightforward.
  • Typically uses a synchronous communication scheme.
  • Data is exchanged via shared local memory in two primary ways.
    • Call by Value (CBV): Parameter values are copied, changes do not affect the original value; downside is higher memory usage; upside is the original value remains unchanged.
    • Call by Reference (CBR): Callee receives a pointer (memory address); changes affect the original data; downside is original values can be lost; benefit is efficient memory use.

Remote Procedure Call

  • Caller and callee run on different machines.
  • Appears identical to a local procedure call from a programmer's perspective.
  • Slower than local calls and follows (or emulates) synchronous communication.
  • RPC middleware hides distribution details via client and server interactions.
  • Transparency aims to minimize complexities; due to network issues (failures, latency, security), RPCs can never be fully transparent.

Transparency Types for RPC

  • Access Transparency: Enables accessing local and remote resources using identical operations via stubs.
  • Location Transparency: Accessing resources without knowing their physical/network location, requires a binding mechanism.
  • Failure Transparency: Conceals faults by providing different RPC semantics.
  • Performance Transparency: System reconfigures to improve performance with varied loads.

RPC Middleware - Stubs and Skeletons

  • Sits between two computers in a system, with a client component and a server component.
  • Stubs provide transparency, with client stubs offering a local interface for RPCs and preparing requests.
  • Server stubs receive RPCs and perform local procedure calls, hiding network complexity.

Parameter Passing

  • Involves client and server components on different machines without shared local memory.
  • Clients and servers might run on different software/hardware platforms.
  • Requires agreement on data structures and exchange formats for RPC requests/replies.
  • Stubs use an agreed format to assemble/disassemble RPC messages (marshalling).
  • RPC parameter passing typically follows a call-by-value scheme, allowing a client to send a copy of the parameter values to the server.
  • Simulating call-by-reference (CBR), or call-by-copy/restore (CBC/R), involves copying, modifying, and returning data.
  • Client stub copies the CBR parameter(s) into the request message.
  • Server stub rebuilds the memory structure.
  • Server procedure can modify the memory structure.
  • After the procedure, the server stub copies changes into the reply message.
  • Client stub then updates its memory using the changed values.
  • Marshalling: Converts a collection of data items into a format suitable for message transmission.
  • Unmarshalling: Disassembles a message into a collection of data items.

RPC Binding

  • Client components must be bound to the corresponding server component to invoke remote procedures.
  • Includes the name and network address of the server component.
  • RPC middleware establishes the binding.
  • Static Binding: Compiled into the client stub and unchangeable; benefit is no time penalty.
  • Dynamic Binding: Requires a global registry/discovery system where server components advertise bindings with a discovery service, benefit is changeable during runtime; downside is you wait longer.

RPC Semantics and Reliability

  • Maybe: RPC may or may not be executed (one request message, client may or may not receive a reply).
  • At-least-once: RPC is executed one or more times (client receives a reply or an exception if no reply is received).
  • At-most-once: RPC is executed either once or not at all.
  • Exactly-once: RPC is executed exactly once, and one corresponding reply message is received.

RPC Failures in Distributed Systems

  • Distributed systems can experience independent hardware and software failures.
  • Client-cannot-locate-server failure: The client stub cannot locate the server stub due to changed binding details.
  • Lost Messages: Client cannot determine if a request or reply is lost; all lost messages are treated the same.
  • The server sets a timeout and resubmits the request, with each message having a unique identifier (UID).
  • Idempotent operation: Server can repeat the operation and submit a new reply message.
    • Non-idempotent operation: Server resubmits the reply without repeating the RPC and must store results and acknowledgement messages.
  • Client crash: Server does not know, orphaned messages may exist. Solutions include client broadcasts or server timeouts.

Ensuring Liveliness

  • Ping: A client repeatedly pings the server to check it is still running.
    • Benefit is it is adaptable to each client's situation, downside is you double the request for the data station.

Asynchronous RPC

  • Client proceeds without waiting for an immediate result.
  • Acknowledgment expected.
  • Server 'directly' acknowledges the receipt of a request message.
  • A middleware provides a corresponding synchronization option.

Callback RPC

  • Server 'calls the client back' via an RPC request.
  • Client provides the server with a binding for the callback RPC.
  • Can simulate asynchronous RPCs or pass additional client information.

Context Handles

  • Clients and servers may not have shared memory to maintain status.
  • Data structure that stores state information between client/server sessions.
  • Can be a structured document exchanged between client and server.
  • If reference option is not feasible, the context handle can be protected cryptographically.

Remote Method Invocation (RMI)

  • An RPC in the context of object-oriented programming languages and remote objects.
  • A remote object (distributed object) can be accessed from other objects in another address space.
  • RMI allows a call-by-reference for remote objects
  • For homogenous systems, server stub can be downloaded or generated by the client.

TCP/IP Model Layers

  • Physical Layer (Layer 1): Transmits raw bits over cables or wireless.
  • Network Layer (Layer 2): Delivers frames locally using MAC addresses.
  • Internet Layer (Layer 3): Routes datagrams using IP addresses to reach the correct destination.
  • Transport Layer (Layer 4): Manages segmentation and ensures reliable or fast communication.
  • Application Layer (Layer 5): Exchanges messages between applications using protocols like HTTP.

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