Podcast
Questions and Answers
Why is it important to avoid performing lengthy actions directly within the Event Dispatch Thread (EDT) in Swing applications?
Why is it important to avoid performing lengthy actions directly within the Event Dispatch Thread (EDT) in Swing applications?
- To simplify debugging efforts.
- To avoid potential security vulnerabilities.
- To prevent the application from using excessive memory.
- To ensure the application remains responsive to user interactions. (correct)
What is the primary reason Swing is considered not thread-safe?
What is the primary reason Swing is considered not thread-safe?
- It uses a deprecated threading model.
- Its components automatically handle thread synchronization.
- Multiple threads can simultaneously access and modify Swing components, leading to data corruption. (correct)
- It does not support multithreading.
What utility methods can be used to update Swing components from a thread other than the Event Dispatch Thread?
What utility methods can be used to update Swing components from a thread other than the Event Dispatch Thread?
- `runInEDT()` and `runAfter()`
- `createGUI()` and `updateGUI()`
- `invokeLater()` and `invokeAndWait()` (correct)
- `startThread()` and `stopThread()`
What does the 'single thread rule' in Swing programming primarily prohibit?
What does the 'single thread rule' in Swing programming primarily prohibit?
When is it most appropriate to use invokeLater()
to update a UI component?
When is it most appropriate to use invokeLater()
to update a UI component?
In the context of Swing and threads, what is the purpose of the Runnable
interface?
In the context of Swing and threads, what is the purpose of the Runnable
interface?
Which method in JavaFX is analogous to invokeLater()
in Swing for updating the UI from a background thread?
Which method in JavaFX is analogous to invokeLater()
in Swing for updating the UI from a background thread?
What is a key difference between invokeLater()
and invokeAndWait()
?
What is a key difference between invokeLater()
and invokeAndWait()
?
If a long-running task updates a Swing progress bar, which approach is preferred to maintain UI responsiveness?
If a long-running task updates a Swing progress bar, which approach is preferred to maintain UI responsiveness?
What type of diagram is best suited for depicting the architecture of objects residing within a system and their relationships, especially in object-oriented programming?
What type of diagram is best suited for depicting the architecture of objects residing within a system and their relationships, especially in object-oriented programming?
Which element in a collaboration diagram initiates the use case?
Which element in a collaboration diagram initiates the use case?
What does a link represent in a collaboration diagram?
What does a link represent in a collaboration diagram?
How is a message represented in a collaboration diagram?
How is a message represented in a collaboration diagram?
What is the primary purpose of the sequence number in a message within a collaboration diagram?
What is the primary purpose of the sequence number in a message within a collaboration diagram?
Under what circumstance is using a collaboration diagram most beneficial?
Under what circumstance is using a collaboration diagram most beneficial?
Which of the following is a key step in creating a collaboration diagram?
Which of the following is a key step in creating a collaboration diagram?
What should the event dispatch thread NOT do?
What should the event dispatch thread NOT do?
What interface must be implemented in order to affect Swing components?
What interface must be implemented in order to affect Swing components?
What method is executed asynchronously?
What method is executed asynchronously?
What does the invokeAndWait()
method do?
What does the invokeAndWait()
method do?
Flashcards
Is Swing thread-safe?
Is Swing thread-safe?
Swing is not thread-safe, meaning UI corruption can occur if UI components are manipulated from multiple threads.
Rule #1 for Swing GUI with threads
Rule #1 for Swing GUI with threads
If a task takes a long time, perform it in a separate worker thread, not in the event dispatch thread.
Rule #2 for Swing GUI with threads
Rule #2 for Swing GUI with threads
Do not manipulate Swing components in any thread other than the event dispatch thread.
invokeLater() and invokeAndWait()
invokeLater() and invokeAndWait()
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run() Method
run() Method
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Is JavaFX thread-safe?
Is JavaFX thread-safe?
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Collaboration Diagram
Collaboration Diagram
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Objects (in Collaboration Diagrams)
Objects (in Collaboration Diagrams)
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Actors (in Collaboration Diagrams)
Actors (in Collaboration Diagrams)
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Links (in Collaboration Diagrams)
Links (in Collaboration Diagrams)
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Messages (in Collaboration Diagrams)
Messages (in Collaboration Diagrams)
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Study Notes
Swing and Threads
- One reason to use threads is to make programs more responsive by delegating time-consuming tasks
Thread Safety and Swing
- Swing is not thread-safe
- Manipulating user interface components from multiple threads can corrupt the user GUI
Rules for Using Swing GUI with Threads
- RULE#1: Complete long actions in a separate worker thread, not in the event dispatch thread.
- The event dispatch thread should avoid input/output operations or calling
Thread.sleep()
since it may block indefinitely making the application unresponsive. - RULE#2: Manipulate Swing components only in the event dispatch thread.
- The second rule is known as the "single thread rule" for Swing programming.
Resolving Conflicting Rules
- Use two utility methods to add actions to the event dispatch thread to solve the conflict when updating the UI:
invokeLater()
andinvokeAndWait()
- The
label.setText()
method cannot be called from your thread; instead call it withininvokeLater()
andinvokeAndWait()
methods of theEventQueue
class
Examples
- The code affecting the Swing components should be placed into the
run()
method of a class that implements theRunnable
interface - Pass that class to the static
invokeLater()
orinvokeAndWait()
method invokeLater()
returns immediately after the event is posted to the event queue.- The
run()
method is executed asynchronously. invokeAndWait()
waits until therun()
method has been executed, refer toEventQueue
class documentation- Both
invokeLater()
andinvokeAndWait()
execute therun()
method in the event dispatch thread. - Using these methods doesn't create a new thread.
invokeLater()
is more appropriate when updating a progress label; users want more progress from the worker thread- Another way is using new classes (ex: the
SwingWorker
class from thejavax.swing
package.
JavaFX & Threads
- JavaFX is also not thread-safe
- The single thread rule applies to JavaFX multithreaded GUI applications
- The
runLater()
method is available in the Platform class.
Collaboration Diagrams
- A collaboration diagram illustrates the relationships between objects in a system.
- Collaboration diagrams show the architecture of the object residing in the system as it is based on object-oriented programming, as opposed to showing the flow of messages.
- It is also known as a Communication Diagram.
Notations of a Collaboration Diagram
- Objects: Represented by an object symbol with its name and class underlined and separated by a colon
- In the collaboration diagram, objects are utilized in the following ways:
- The object is represented by specifying their name and class.
- It is not mandatory for every class to appear.
- A class may constitute more than one object.
- In the collaboration diagram, firstly, the object is created, and then its class is specified.
- To differentiate one object from another object, it is necessary to name them.
- Actors: The actor plays the main role of invoking the interaction, each actor has a respective role and name, and one actor initiates the use case
- Links: An instance of association, which associates the objects and actors portrayed by a solid line representing the relationships between the objects through which messages are sent to navigate to another object
- Messages: Communication between objects carrying information with a sequence number, represented by a labeled arrow placed near a link, and must be navigable in a particular direction
When to Use a Collaboration Diagram
- Essential to depict the relationship between the object
- Collaboration diagrams are best suited for analyzing use cases
- The sequence and collaboration diagrams represent the same information, but portray it differently.
Use Cases for Collaboration Diagrams:
- Model collaboration among objects or roles that carry out use case functionalities and operations.
- Model the mechanism within the architectural design of the system.
- Capture the interactions that represent the flow of messages between objects and roles inside the collaboration.
- Model different scenarios within use cases or operations, involving collaboration of several objects and interactions.
- Support the identification of objects participating in the use case.
- Each message has a sequence number, with top-level messages marked as one and so on and same calls get the same decimal prefix and additional suffixes as per their occurrence.
Steps for Creating a Collaboration Diagram:
- Determine the behavior for realization and implementation.
- Discover structural elements (class roles, objects, subsystems) for performing the functionality of collaboration.
- Choose the context of an interaction like system, subsystem, use case, or operation.
- Think through alternative situations.
- Implement a collaboration diagram at an instance level, if needed.
- Create a specification-level diagram in the instance level sequence diagram to summarize situations.
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