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Questions and Answers
What is the main goal of low coupling in software design?
What is the main goal of low coupling in software design?
Which principle states a class should have a single responsibility?
Which principle states a class should have a single responsibility?
What is the primary benefit of high cohesion in software design?
What is the primary benefit of high cohesion in software design?
According to the Open/Closed Principle, how should classes be designed?
According to the Open/Closed Principle, how should classes be designed?
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How can refactoring contribute to good design?
How can refactoring contribute to good design?
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What is the preferred level of coupling in software design?
What is the preferred level of coupling in software design?
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Which principle is part of the SOLID design principles?
Which principle is part of the SOLID design principles?
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What does high coupling in a software system indicate?
What does high coupling in a software system indicate?
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According to the Single Responsibility Principle, how many responsibilities should a class have?
According to the Single Responsibility Principle, how many responsibilities should a class have?
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What do poor cohesion and overloaded classes typically exhibit?
What do poor cohesion and overloaded classes typically exhibit?
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What is the purpose of applying SOLID principles in software development?
What is the purpose of applying SOLID principles in software development?
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What does a class with high coupling likely require when any single class changes?
What does a class with high coupling likely require when any single class changes?
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In the context of cohesion, what indicates good cohesion?
In the context of cohesion, what indicates good cohesion?
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What is the primary purpose of improving cohesion in a class?
What is the primary purpose of improving cohesion in a class?
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What does high coupling in software design typically indicate?
What does high coupling in software design typically indicate?
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Which of the following best describes the Single Responsibility Principle (SRP)?
Which of the following best describes the Single Responsibility Principle (SRP)?
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What is a potential consequence of violating the Single Responsibility Principle?
What is a potential consequence of violating the Single Responsibility Principle?
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How is a violation of the SRP typically resolved?
How is a violation of the SRP typically resolved?
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Which example illustrates an SRP violation?
Which example illustrates an SRP violation?
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What does the Open/Close Principle (OCP) ensure about classes?
What does the Open/Close Principle (OCP) ensure about classes?
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Why might a developer want to apply refactoring techniques?
Why might a developer want to apply refactoring techniques?
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What indicates that a class is designed poorly regarding SRP?
What indicates that a class is designed poorly regarding SRP?
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In the example of user management, what was the secondary function that violated SRP?
In the example of user management, what was the secondary function that violated SRP?
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Study Notes
Single Responsibility Principle (SRP)
- SRP states that a class should have only one reason to change.
- A class should have a single responsibility.
- This improves cohesion and reduces coupling.
- Multiple responsibilities in a class can lead to code smells.
SOLID Design
- SOLID is a set of object-oriented design principles.
- SOLID principles help to create flexible and maintainable code.
- SOLID principles aim to minimize complexity.
- Applying SOLID principles to classes that violate these principles helps create better code.
Goals of Good Design
- Satisfy requirements.
- Minimize complexity (using abstraction, decomposition, encapsulation).
- Maximize flexibility (accomodate changes).
- Maximize maintainability (understandability, readability).
Characteristics of Good Design
- Minimal complexity (low coupling, low fan-out).
- Leanness (minimal code).
- Stratification (layering).
- Flexibility (adaptability, extensibility, portability).
- Maintainability (understandability, readability).
Cohesion
- Cohesion is a measure of relatedness within a class.
- High cohesion means everything in a class is related to a single idea or responsibility.
- Low cohesion means multiple unrelated methods exist within a class.
- Fragmented functionality or methods with multiple functions within class reduces cohesion.
- Classes with multi-concept or unrelated methods affect cohesion and often need improvements.
Coupling
- Coupling is a measure of dependencies between classes.
- High coupling means many dependencies exist between classes.
- Low coupling means few dependencies.
- Low coupling is preferred for improved class flexibility.
- If one class changes, many other classes impacted with high coupling often require modifications as well.
Open/Closed Principle (OCP)
- OCP states that software entities should be open for extension but closed for modification.
- Avoid modifying existing code when adding new functionality; it should be doable by extending the class.
- This principle reduces coupling and improves class flexibility.
- Classes that violate this principle require modifications to add new functionality.
- The goal is to create classes (and their elements, like methods) that, once complete and tested, should not need to be modified.
- Modifications should be done by subclassing (inheritance).
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Description
This quiz covers the Single Responsibility Principle (SRP) and the SOLID design principles that promote flexibility and maintainability in code. It focuses on the goals and characteristics of good design, emphasizing the importance of minimizing complexity and maximizing adaptability. Test your knowledge on these essential design concepts in software development.