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What does the Performance Efficiency quality aspect primarily concern?
What does the Performance Efficiency quality aspect primarily concern?
Which of these relates to the Time Behavior characteristic of a product?
Which of these relates to the Time Behavior characteristic of a product?
What does Resource Utilization assess in a product?
What does Resource Utilization assess in a product?
Which quality aspect evaluates the maximum limits of parameters in a system?
Which quality aspect evaluates the maximum limits of parameters in a system?
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Which model is associated with measuring quality in software products?
Which model is associated with measuring quality in software products?
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What does Functional Suitability ensure in a product?
What does Functional Suitability ensure in a product?
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What is NOT a focus of the Performance Efficiency aspect?
What is NOT a focus of the Performance Efficiency aspect?
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Which quality characteristic is concerned with a product's ability to be used effectively by different stakeholders?
Which quality characteristic is concerned with a product's ability to be used effectively by different stakeholders?
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What do passive classes primarily do in object-oriented modeling?
What do passive classes primarily do in object-oriented modeling?
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Which of the following diagrams models the static structure of a system?
Which of the following diagrams models the static structure of a system?
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What is indicated by multiplicity in class diagrams?
What is indicated by multiplicity in class diagrams?
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Which of the following best describes composition in class diagrams?
Which of the following best describes composition in class diagrams?
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How does association differ from aggregation within class diagrams?
How does association differ from aggregation within class diagrams?
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What role do visibility markers play in class diagrams?
What role do visibility markers play in class diagrams?
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What characteristic is true for inheritance/generalization in class diagrams?
What characteristic is true for inheritance/generalization in class diagrams?
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Which diagram represents an instance of a particular moment in a system?
Which diagram represents an instance of a particular moment in a system?
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What is a common challenge associated with non-functional requirements?
What is a common challenge associated with non-functional requirements?
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Which phase allows for the testing and refinement of poorly understood requirements?
Which phase allows for the testing and refinement of poorly understood requirements?
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What does the User Requirement Specification typically include?
What does the User Requirement Specification typically include?
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Which of the following is NOT an example of performance requirements?
Which of the following is NOT an example of performance requirements?
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What is the significance of 'user-friendliness' in interface requirements?
What is the significance of 'user-friendliness' in interface requirements?
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Why are non-functional requirements considered hard to model?
Why are non-functional requirements considered hard to model?
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What is a key factor that affects economic requirements in system development?
What is a key factor that affects economic requirements in system development?
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In the Design Thinking approach, what is the first step in the process?
In the Design Thinking approach, what is the first step in the process?
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What does recoverability refer to in a product or system?
What does recoverability refer to in a product or system?
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Which aspect of security ensures that data remains accessible only to authorized individuals?
Which aspect of security ensures that data remains accessible only to authorized individuals?
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What is the main goal of user error protection in a system?
What is the main goal of user error protection in a system?
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How does inclusivity enhance user experience?
How does inclusivity enhance user experience?
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What does learnability measure in a product or system?
What does learnability measure in a product or system?
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What is meant by non-repudiation in the context of a system?
What is meant by non-repudiation in the context of a system?
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What aspect of operability focuses on how easy it is to control a product?
What aspect of operability focuses on how easy it is to control a product?
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Which of the following contributes to accountability in a system?
Which of the following contributes to accountability in a system?
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What does a package diagram primarily simplify?
What does a package diagram primarily simplify?
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What is a component symbol used to represent in a component diagram?
What is a component symbol used to represent in a component diagram?
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Which symbol is used to represent the interfaces of a component in a component diagram?
Which symbol is used to represent the interfaces of a component in a component diagram?
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What is the main function of an interface symbol in component diagrams?
What is the main function of an interface symbol in component diagrams?
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What does a package contain in the context of package diagrams?
What does a package contain in the context of package diagrams?
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How does one package utilize another package's functionalities?
How does one package utilize another package's functionalities?
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What defines the relationship between provided and required interfaces in component diagrams?
What defines the relationship between provided and required interfaces in component diagrams?
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In component diagrams, what is meant by a component's replaceability?
In component diagrams, what is meant by a component's replaceability?
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Study Notes
Non-Functional Requirements
- Difficult to model and often stated informally, making them challenging to enforce during development and evaluate before delivery
- Consider:
- Portability
- Economic requirements, including immediate and long-term costs
- Global constraints: resource, time, and methodological standards
- Interface requirements: how will the new system interface with its environment?
- Performance requirements:
- Time: response time
- Throughput: transactions per second
Software Development Phases
- Analysis Phase: Transformation of requirements, where poorly understood requirements are refined, corrected, or strengthened
- Prototype Phase: Testing and feedback on requirements with a focus on proof of concept and stakeholder feedback
-
User Requirement Specification (URS/URD): Precise outline of what the user expects from the system
- Includes both functional and non-functional requirements
- May include specific interface constraints
- Encourages providing prototype user interfaces
Quality Management Model
- ISO/IEC 9126 - Quality Model
- ISO/IEC 14598 - Process
-
ISO/IEC 25010: Addresses the quality characteristics and metrics for a system
- Focus on satisfying the needs of stakeholders and providing value
-
Performance Efficiency: Product performs functions within specified time and throughput parameters, efficiently utilizing resources (CPU, memory, storage, network devices, energy, materials)
- Time Behavior: Response time and throughput rates meet requirements
- Resource utilization: Amounts and types of resources used meet requirements
- Capacity: Maximum limits of a product or system parameter meet requirements
- Recoverability: System can recover from interruptions or failures and re-establish its desired state
- Reliability:
-
Security:
- Defends against malicious attacks
- Protects information and data, granting access based on authorization levels
- Confidentiality: Data is only accessible to authorized users
- Integrity: Data is protected from unauthorized modification or deletion
- Non-repudiation: Actions can be traced uniquely to the entity performing them, ensuring accountability
- Maintainability:
-
Appropriateness:
- Recognizability: Users can recognize whether a product or system is appropriate for their needs
- Learnability: Users can learn to use the system's functions within a specified time
- Operability: Product or system is easy to operate and control
- User Error Protection: System prevents users from making operational errors
- User Engagement: User interface presents information and functions in an inviting and motivating way
- Inclusivity: Accessible and usable by people of diverse backgrounds
- Flexibility:
Design Thinking Approach
- Empathize: Learn about your audience, understanding their needs and challenges
- Define: Define the problem clearly
- Ideate: Generate solutions and ideas
- Prototype: Build a prototype to test and refine your solution
- Test: Test your prototype and gather feedback
Unified Modeling Language (UML)
- Standardizes terminologies and diagram conventions for object-oriented development
- Developed by the Object Management Group (OMG)
- Three amigos: Grady Booch, Jim Rumbaugh, Ivar Jacobson
UML Diagram Types
-
Structural Diagram (Static structure of a system)
-
Class Diagram:
- Models static relationships between classes and objects
- Represents objects, attributes, and operations within a class
- Depicts relationships such as association, aggregation, composition, dependency, and inheritance
- Multiplicity: Indicates the number of instances of one class linked to an instance of another class
- Package Diagram: Organizes models for large systems, containing classes, access, and documents
-
Object Diagram: Captures the state of a system at a particular moment
- Represents an instance of a class
- Shows relationships between instances, their values, slots, and links
-
Component Diagram: Models physical aspects of object-oriented systems representing modular parts of a system
- Component Symbol: Encapsulates its contents and is replaceable within its environment
- Interface Symbol: Represents interfaces where a component provides or requires information
- Port Symbol: Exposes required and provided interfaces of a component
-
Class Diagram:
-
Behavioral Diagrams (Dynamic behavior of a system)
- Use Case Diagram: Models how users interact with the system
- Sequence Diagram: Models how objects interact with each other over time
- Activity Diagram: Models the workflow of a system
- State Diagram: Models how the state of an object changes over time
Class Diagram Relationships
- Association: Static relationship between classes
- Aggregation: Shows how classes are composed of other classes, with independent lifecycles
- Composition: Shows strong ownership between a whole and its part, with a dependent lifecycle
- Dependency: Changes to the definition of one class may cause changes to the definition of the other
Class vs. Object
- Class: Represents static aspects of a system and does not include dynamic changes
- Object: Represents instances of a class, capturing the behavior of a system in real time, and includes attribute values
Active vs. Passive Classes
- Active Classes: Initiate and control the flow of activity
- Passive Classes: Store data and serve other classes
Visibility Markers
- Signify the accessibility of information within a class
- Applied to attributes and operations:
- Public: Visible to all classes
- Private: Only visible to methods within the class
- Protected: Visible to methods within the class and its subclasses
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Description
This quiz focuses on understanding non-functional requirements in software development. It covers critical aspects, including performance, portability, and interface requirements. Dive into the phases of software development to better grasp how these requirements impact overall system evaluation.