Software Development Life Cycle (SDLC)

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Questions and Answers

What is the primary purpose of requirement gathering in the software development life cycle?

  • To verify the system for bugs and defects.
  • To architect the system based on design specifications.
  • To translate designs into code.
  • To identify stakeholder needs and project goals. (correct)

Which phase follows the completion of requirement gathering in the software development life cycle?

  • Testing
  • Design (correct)
  • Maintenance
  • Implementation

What is a key concern when an experienced developer makes design decisions?

  • Exclusively focusing on user interface design.
  • Balancing design considerations like performance versus security. (correct)
  • Choosing the most modern programming language.
  • Implementing the latest development tools regardless of validity.

During the implementation phase, what is typically done?

<p>Translating designs into code. (D)</p> Signup and view all the answers

What type of documentation would be essential after defining requirements for an e-commerce platform?

<p>UML diagrams for order processing workflows (A)</p> Signup and view all the answers

In what scenario would the maintenance phase be necessary?

<p>To add new features or capabilities post-deployment. (D)</p> Signup and view all the answers

Which option best describes the concept of technical skills as it applies to software design?

<p>Choosing appropriate algorithms and technologies. (A)</p> Signup and view all the answers

What should be determined during the planning for testing phase?

<p>Testing strategies like unit tests and system tests. (B)</p> Signup and view all the answers

What is a fundamental characteristic of Microservices Architecture?

<p>Independent services interact to form a system. (A)</p> Signup and view all the answers

In a Layered Architecture, which layer typically manages user interactions with products?

<p>Presentation Layer (C)</p> Signup and view all the answers

What does a Pipe-and-Filter architecture utilize to process data?

<p>Sequential processing of components. (B)</p> Signup and view all the answers

Which UML diagram is used to illustrate how objects interact in a time sequence?

<p>Sequence Diagram (A)</p> Signup and view all the answers

What is a primary benefit of using an Object-Oriented Approach in software architecture?

<p>It promotes modularity, reusability, and flexibility. (B)</p> Signup and view all the answers

Which type of testing ensures that individual modules function correctly?

<p>Unit Testing (C)</p> Signup and view all the answers

In UML, what does a one-to-many relationship imply?

<p>One entity can relate to multiple instances of another. (C)</p> Signup and view all the answers

Which architectural style is characterized by dividing tasks between clients and servers?

<p>Client-Server Architecture (B)</p> Signup and view all the answers

When deploying a mobile banking application, which phase is concerned with releasing to an app store?

<p>Deployment (D)</p> Signup and view all the answers

In a Main-Program-Subroutine architecture, what is the primary disadvantage of this structure?

<p>It becomes difficult to scale for complex systems. (B)</p> Signup and view all the answers

Flashcards

What is software architecture?

A blueprint defining a system's structure, components, interactions, and reasoning behind design decisions.

What are components in a software architecture?

Components are subsystems or modules with defined communication interfaces.

What are connectors in a software architecture?

Connectors facilitate communication pathways between components, like APIs and messaging queues.

What is a Layered Architecture?

A layered architecture divides software into layers, each handling specific tasks.

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What is a Pipe-and-Filter Architecture?

Data flows sequentially through processing components in this architecture, like a pipeline.

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What is a Microservices Architecture?

Independent services working together to form a system, enabling flexibility and scalability.

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What is a Client-Server Architecture?

It divides tasks between clients (front end) and servers (back end), like a browser and a web server.

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What is a Main-Program-Subroutine Architecture?

A hierarchical structure where a main function delegates work to subroutines.

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What is an Object-Oriented approach?

Encapsulating data and functions into classes, emphasizing modularity, reusability, and flexibility.

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What are UML diagrams?

Visual diagrams using UML (Unified Modeling Language) to represent components, relationships, and workflows.

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Software Engineering

The systematic process of developing software that ensures functionality, efficiency, and user satisfaction, applying engineering principles to the creation.

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Requirement Gathering

The process of gathering needs and goals from stakeholders involved in the project, such as users, clients, or other departments.

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System Design

Creating diagrams or architectures that define the structure of the system using tools like UML diagrams, based on the gathered requirements.

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Implementation (Coding)

Converting designs into actual codes, using programming languages like Java, Python, or C++ to build the software components.

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Testing

Testing the system thoroughly to identify bugs and defects, ensuring the software functions as expected.

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Maintenance

The process of updating, enhancing, and resolving issues in the software after it's been deployed, ensuring it stays relevant and functional over time.

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Technical Skills

The ability to choose the best algorithms, data structures, and tools based on project requirements and experience.

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Trade-Off Knowledge

Understanding the trade-offs involved in design choices, balancing factors like performance, security, and maintainability.

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Study Notes

Software Development Life Cycle (SDLC)

  • Software engineering is the systematic process for creating reliable, scalable, and maintainable software, applying engineering principles for functionality, efficiency, and user satisfaction.
  • Key activities include:
    • Requirement Gathering: Identifying stakeholder needs and project goals. (Example: Airline ticketing system needs booking, payment, and seat selection).
    • Design: Architecting the system based on requirements. (Example: Layered architecture with presentation, business logic, and database layers).
    • Implementation (Coding): Translating designs into code. (Example: Writing a 'validatePayment()' function in Java or Python).
    • Testing: Verifying the system for bugs and defects. (Example: Testing login functionality with valid and invalid credentials).
    • Maintenance: Updating, enhancing, and fixing software post-deployment. (Example: Adding support for new payment methods like Apple Pay).

Requirements

  • Requirements come from:
    • User Needs: Direct input from stakeholders/customers.
    • Industry Standards: Adherence to standards like ISO or GDPR.
    • Client Demands: Specific requests unique to a project.

Subsequent Steps After Requirements

  • System Design: Creating diagrams and architecture to outline system structure.
  • Implementation Strategy: Defining tools, programming languages, and frameworks.
  • Planning for Testing: Determining test strategies (e.g., unit tests, system tests).
  • Resource Allocation: Assigning roles to developers, testers, and stakeholders. (Example: E-commerce platform designs order processing workflows using UML diagrams, choosing Python with Django, implementing unit tests for the shopping cart module).

Software Design Concepts

  • Experience is crucial in software design:
    • Technical Skills: Choosing best algorithms, tools, and technologies.
    • Problem-Solving Abilities: Finding solutions to constraints.
    • Trade-Off Knowledge: Balancing design considerations like performance vs. security. (Example: Experienced banking app developer prioritizes security over performance using a layered architecture).
  • Learn from similar systems:
    • Google: Microservices for scalability.
    • Netflix: Content delivery with regional servers.
    • Spotify: Modular architecture for playlists and streaming.

Architectural Styles

  • Layered Architecture: Organizes software into layers (e.g., Presentation, Business Logic, Data Access).
  • Pipe-and-Filter Architecture: Data flows sequentially through components (e.g., Compiler System - Lexer, Parser, Evaluator).
  • Microservices Architecture: Independent services forming a system (e.g., Netflix - User Service, Recommendation Service, Streaming Service).
  • Client-Server Architecture: Divides tasks between clients and servers (e.g., Web browsers interacting with servers).

Software Architecture

  • Definition: Software architecture blueprints system structure, components, interactions, and design rationale.
  • Components: Subsystems/modules with defined interfaces.
  • Connectors: Communication pathways between components (e.g., APIs).
  • Configuration: Arrangement of components and connectors.
  • Example (Pipes and Filters): Input data broken into tokens (Lexer), tokens into structure (Parser), execution (Evaluator), error handling.

Design Choices and Approaches

  • Main-Program-Subroutine Architecture: Hierarchical structure (e.g., Calculator program).
  • Object-Oriented Approach: Encapsulates data and methods into classes (e.g., File management system - FileManager,User,Logger).

UML Diagrams

  • Unified Modeling Language (UML) diagrams visually represent system components, relationships, and workflows.
  • Class Diagram: Describes classes, attributes, methods, and relationships. (Example: Product class with attributes like productID, name, price, methods like getProductDetails(), applyDiscount()).
  • Sequence Diagram: Shows object interactions over time. (Example: User logging in).

Multiplicity in UML

  • One-to-One: A User has one profile.
  • One-to-Many: A Teacher manages many students.
  • Many-to-Many: Students enroll in multiple courses, and courses have many students.

Testing

  • Types of Testing:
    • Unit Testing: Tests individual modules.
    • Integration Testing: Verifies data flow between modules.
    • System Testing: Tests the complete system against requirements.
  • Web Testing:
    • Functional Testing: Tests features (login, search).
    • Compatibility Testing: Ensures website works on different browsers.
    • Performance Testing: Simulates many users.
    • Security Testing: Prevents attacks (SQL Injection, XSS).

Deployment and Maintenance

  • Deployment Example (Mobile Banking App): Development, testing, release to App Store, maintenance to fix bugs and enhance features.

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