Software Debugging

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Questions and Answers

Which of the following is the MOST accurate description of debugging?

  • The process of writing code that avoids errors from the outset.
  • The process of optimizing code to run as fast as possible.
  • The process of efficiently compiling code for different operating systems.
  • The process of identifying and rectifying errors in a program that leads to unexpected behavior. (correct)

Which of the following is NOT typically a part of a debugging process?

  • Identifying the cause of the error.
  • Refactoring code for improved readability. (correct)
  • Fixing the error.
  • Examining error symptoms.

Which debugging technique involves explaining the problem to an inanimate object?

  • Log Analysis
  • Rubber Ducking (correct)
  • Binary Search
  • Backtracking

What is the primary purpose of setting breakpoints in code during debugging?

<p>To temporarily stop the execution of the program to inspect its state. (D)</p> Signup and view all the answers

What is the main benefit of using debugging tools?

<p>They provide insights into how the code functions, including variable and memory usage. (D)</p> Signup and view all the answers

What is the purpose of a 'try' block in exception handling?

<p>To create a segment of code in which something might go wrong. (C)</p> Signup and view all the answers

If an exception is thrown within a 'try' block, what block is used to handle the exception?

<p>The 'catch' block. (A)</p> Signup and view all the answers

In Java, from which class do Error and Exception classes inherit?

<p><code>ThrowableClass</code> (D)</p> Signup and view all the answers

In the context of exception handling, what is a 'finally' block used for?

<p>To define a block of code that will always execute, regardless of whether an exception is thrown or caught. (A)</p> Signup and view all the answers

Consider a scenario where a program attempts to read data from a file, but the specified file does not exist. Which type of exception is MOST likely to be thrown?

<p><code>IOException</code> (C)</p> Signup and view all the answers

Flashcards

Debugging

Identifying and rectifying errors in a program that leads to unexpected behavior.

Examining error symptoms

Successfully identify and understand the symptoms of the issue in the code.

Identifying the cause

Tracing the code's execution and discovering specific lines creating the issue.

Fixing the error

Making necessary changes and corrections to remove the problem and ensure that codes work correctly.

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Understanding the Problem

Fully understand the problem being solved before making changes to the code.

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Backtracking

Starts from where the problem began, working backward to find out how and why it happened.

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Breakpoint

Temporarily stop the execution of the program to inspect its state.

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Rubber Ducking

Analogy for explaining an object like a rubber duck to someone else to identify the issue. Articulating the problem out loud or written down forces critical thinking.

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Exception

An unexpected or error condition encountered in programming.

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Exception handling

Object-oriented techniques that manage or resolve such errors.

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Study Notes

  • Debugging identifies and fixes errors in programs causing unexpected behavior
  • It is a critical and time-intensive part of programming

Debugging Process:

  • Examine error symptoms like crashes and error messages to understand the issue
  • Identify the root cause by tracing code execution to find the lines creating the problem
  • Fix the error by making necessary changes to ensure the code works correctly

Debugging Techniques:

  • Understanding the Problem: Fully understand the problem before making changes to ensure effective solutions and save time
  • Backtracking: Start from where the problem began and work backward to find out how and why it happened; useful for complex issues

Debugging Tools:

  • Debugging tools provide insights into code function, like variable and memory usage, and help save time
  • Examples include Chrome DevTools, Testsigma, and dbForger
  • Breakpoints and Stepping: Set breakpoints in code where issues might be and use stepping to study variables and data structures
  • Breakpoint: a point in the code to temporarily stop execution to inspect the state of its functionality
  • Binary Search: Narrow the scope of issues in complex problems by dividing the code into halves and systematically finding the bug
  • Rubber Ducking: Explain the problem to someone or something to force critical thinking and discover new insights

More Debugging Techniques:

  • Log Analysis: Use log analysis statements in strategic code areas.
  • Helps identify issues by understanding code execution flow & variable values at different stages
  • Clustering Bugs: Group error reports into related classes. Fixing one bug can resolve others or provide insights
  • Take Breaks: Clear your mind to allow for breakthroughs based on a fresh perspective
  • Take Notes: Documenting the process and solutions will provide a valuable resource.

Basic Exception Handling:

  • Exception: an unexpected or error condition in programming
  • Exceptions are not always "bad", and can occur when a value exceeds its storage capacity
  • Exception handling: object-oriented techniques to manage or resolve errors like runtime or syntax errors

Error Classes in Java:

  • Error Class: Serious errors a program usually cannot recover from, like insufficient memory
  • Exception Class: Less serious errors indicating unusual conditions that a program can recover from, like an invalid array subscript
  • Error and exception classes descend from the Throwable class, which originates from the Object class
  • Throwable class is the superclass for all errors and exceptions in Java

Common Exceptions and Errors:

  • IOException: Base class for exceptions thrown while accessing data from files, directories, and streams
  • RuntimeException: Only detected during application execution
  • ArithmeticException: Raised when a wrong mathematical operation appears in the code
  • IndexOutOfBoundsException: Thrown when an index used in arrays, lists, or strings is invalid
  • ArrayIndexOutOfBoundsException: Indicates an illegal index (negative, greater than, or equal to the size of the array)
  • NoSuchElementException: Indicates that the requested element does not exist
  • InputMismatchException: Occurs when the user does not provide the proper type of input/ input is out of range
  • VirtualMachineError: Indicates that the Java Virtual Machine is broken or lacks necessary resources
  • OutOfMemoryError: Thrown when there is insufficient space to allocate an object
  • InternalError: Indicates an unexpected internal Java Virtual Machine error

Try, Catch and Finally Blocks:

  • "Try": Programmers "try" a procedure that might cause an error
  • If an error condition is detected, it "throws an exception"
  • If a block of code processes the error, the block is said to "catch the exception"
  • Try Block: where a programmer creates a segment of code in which something might go wrong; acknowledges exceptions

How Try Blocks Work:

  • Consists of the "try" keyword and curly braces
  • Includes executable statements (including those that might cause exceptions)
  • Catch Block: handles exceptions thrown by the try block; automatically/explicitly thrown when a "throw" statement is written

How Catch Blocks Work:

  • "Throw" statement: sends an exception outside a method's scope
  • Consists of the "catch" keyword and parenthesis filled with an exception type and identifier
  • Exception type: type of exception being caught
  • If an exception occurs during the try block, it is thrown, the catch block executes, and any statements after the catch also execute
  • If no exception occurs, the catch block does not execute and only the statements after the catch do

Finally Block:

  • Executes whether or not the preceding try block identifies an Exception
  • Used to perform cleanup tasks regardless of Exceptions that occurred/were caught
  • Included when there is assurance that the statements will execute before the method is abandoned
  • With the finally block, code executes before returning control to the operating system

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