Podcast
Questions and Answers
In the client-server model, what is the primary role of the server?
In the client-server model, what is the primary role of the server?
- To initiate connections with other clients.
- To provide defined services to clients. (correct)
- To manage client-side network configurations.
- To request services from other servers.
What is the main drawback of an iterative server when processing client requests?
What is the main drawback of an iterative server when processing client requests?
- It cannot send responses back to the client.
- It requires more computational resources.
- It blocks other clients from being serviced while processing a request. (correct)
- It can only handle TCP connections.
How does a concurrent server handle multiple client requests?
How does a concurrent server handle multiple client requests?
- By processing each request sequentially in a loop.
- By redirecting requests to other servers.
- By ignoring requests that arrive while it's busy.
- By spawning new servers to handle each client's request. (correct)
Which type of server typically uses TCP for connections?
Which type of server typically uses TCP for connections?
Which of the following best describes the s.bind()
method in socket programming?
Which of the following best describes the s.bind()
method in socket programming?
What is the role of the s.listen()
method in server-side socket programming?
What is the role of the s.listen()
method in server-side socket programming?
Which method is used by the server to passively accept a client connection?
Which method is used by the server to passively accept a client connection?
Which method is called by the client to actively initiate a TCP server connection?
Which method is called by the client to actively initiate a TCP server connection?
In socket programming, what is the purpose of the s.send()
method?
In socket programming, what is the purpose of the s.send()
method?
What is the difference between s.sendto()
and s.send()
methods in socket programming?
What is the difference between s.sendto()
and s.send()
methods in socket programming?
What does the term 'socket' refer to in the context of network programming?
What does the term 'socket' refer to in the context of network programming?
What is the significance of the socket_family
parameter in the socket.socket()
function?
What is the significance of the socket_family
parameter in the socket.socket()
function?
What is the purpose of the socket_type
parameter in the socket.socket()
function?
What is the purpose of the socket_type
parameter in the socket.socket()
function?
What does the following code snippet accomplish?
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
What does the following code snippet accomplish?
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
In the server-side code, what is the purpose of the following line?
c, addr = s.accept()
In the server-side code, what is the purpose of the following line?
c, addr = s.accept()
What is the role of the host
variable in the server-side code snippet s.bind((host, port))
?
What is the role of the host
variable in the server-side code snippet s.bind((host, port))
?
In the given server-client program example, what does host = '127.0.0.1'
signify?
In the given server-client program example, what does host = '127.0.0.1'
signify?
If a server uses s.listen(5)
, what does the 5
represent?
If a server uses s.listen(5)
, what does the 5
represent?
What is the purpose of the s.recv(1024)
method in the client-side code?
What is the purpose of the s.recv(1024)
method in the client-side code?
In the provided code examples, what command is used to test the server's functionality without a dedicated client program?
In the provided code examples, what command is used to test the server's functionality without a dedicated client program?
Flashcards
Client-Server Model
Client-Server Model
A model where networking applications assume one side is the client and the other is the server.
Iterative Server
Iterative Server
A type of server that processes client requests one at a time, in sequence.
Concurrent Server
Concurrent Server
A type of server that handles multiple client requests concurrently.
s.bind()
s.bind()
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s.listen()
s.listen()
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s.accept()
s.accept()
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s.connect()
s.connect()
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s.send()
s.send()
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s.recv()
s.recv()
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s.close()
s.close()
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s.sendto()
s.sendto()
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s.recvfrom()
s.recvfrom()
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Levels of Access in Python Socket Programming
Levels of Access in Python Socket Programming
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Sockets
Sockets
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Domain
Domain
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Type
Type
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Protocol
Protocol
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Port
Port
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Hostname
Hostname
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Socket programming
Socket programming
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Study Notes
- Socket programming is connecting two nodes on a network for communication.
- One socket listens on a specific IP port, while the counterpart uses the port to establish a connection.
- The server uses a listener socket, with the client connecting to it.
- The "socket" module is required for socket programming.
- Use "import socket" to include the socket module.
Client-Server Model
- Networking applications typically designate one side as the client and the other as the server. this is called a client to server model.
- Sometimes they both act as a server, called a peer to peer model.
- Servers provide defined application services to clients.
- Servers can be iterative or concurrent.
Iterative Server
- An iterative server processes client requests in a loop:
- Wait for request.
- Process the request.
- Send a response.
- Return to the first step.
- Iterative servers has problems with slow processing, as no other clients can be serviced during step 2.
Concurrent Server
- A concurrent server processes requests as follows:
- Wait for a request.
- Start a new server to handle the request.
- Starting a new server may involve a new task/process depending on OS support.
- After completion, the new server terminates and return to the first step.
- The benefit of concurrent servers is that the server "spawns" other servers to handle client requests.
- Each client has its own server in effect.
- Assuming multiprogramming is working, multiple clients can be serviced simultaneously.
- Servers instead of clients are categorized because clients usually cannot distinguish between iterative and concurrent servers.
- TCP servers are typically concurrent, whereas UDP servers are iterative.
- There are exceptions to this.
TCP Client-Server
- Clients goes through socket, connect, write, read, close to send a server a connection request.
- Servers then bind, listen, and accept the connection, reading and writing the data down the line, and then closing the connection.
Socket Server Methods
- These methods are designed for server-side operations.
s.bind()
: associates an address to the socket including a tuple of hostname (IP address), and port number, formatted as a string, for listening to incoming requests.s.listen()
: activates listening mode allowing the server to listen to incoming connections.s.accept()
: passively allows a client connection, blocking until the connection is established, initiating a session with the client.c.close()
: terminates the connection with the client.
Socket Client Methods
- Used on the client side.
s.connect()
: starts a TCP server connection.
Socket General Methods
- Core methods available in the socket module.
s.send()
: sends TCP messages.s.recv()
: receives TCP messages.s.close()
: closes the socket.s.sendto()
: sends UDP messages.s.recvfrom()
: receives UDP messages.
Python Socket Programming
- Python offers two levels of access to network programming:
- Low-Level Access: allows access to basic socket support allowing implementation of client and server functionality for both connection-oriented and connectionless protocols.
- High-Level Access: allows the implementation of protocols such as HTTP and FTP.
What are Sockets?
- Sockets form the endpoints of bidirectional communications.
- They facilitate communication within a process, between processes on one machine, or across different machines.
- Sockets utilize different protocols to determine connection type for port-to-port communication between clients and servers.
- Socket parameters include:
- Domain: protocol family for transport mechanisms like AF_INET, PF_INET, AF_UNIX.
- Type: communication type such as TCP or UDP.
- Protocol: protocol type within the domain and type, usually zero.
- Port: the server port used to communicate to a client.
- Hostname: identifies the network interface.
Syntax
- The basic socket creation syntax is:
socket.socket(socket_family, socket_type, protocol=0)
. socket family
is eitherAF_UNIX
orAF_INET (IPv4)
.socket_type
is either SOCK_STREAM (for TCP) or SOCK_DGRAM (for UDP).protocol
is usually defaulted to zero.
Example Server Code
- To set up a server, the code commonly resembles:
- Start by importing the socket library.
- Next, create a socket object. For example:
s = socket(AF_INET,SOCK_STREAM)
. - Give it a port 40674.
- Bind the IP address and port number using
s.bind((host, port))
. - Set up for listening with the expression
s.listen(5)
. - The arguments inside bind are in tuple format.
- Establish the connection with a client using
c, addr = s.accept()
. - Getting the connection from the client.
- Send a message back using
c.send(b'Thank you for connecting')
. - Close the connection using
c.close()
.
Explanation of Server Code
- Code creates a socket object and reserves a host and port.
- The server is bound to a specific host and port.
- Passing an empty string means that the server listens to incoming connections from any interface.
- Passing 127.0.0.1 results in listening to calls within the local computer.
- Port number accept connections from clients in the range of 1024 to 65535.
- The server is set to listening mode with a backlog parameter.
- If a 6th socket wants to connect, it gets refused by the other clients.
- It then starts to accept all incoming connections.
- When a client connects, a new socket object (session) is returned.
- The listening socket is used to accept new connections.
- Close this connection after you close the socket.
Example Client Code
- A client has the following code:
- Import socket module.
- Create a socket object, for example,
s = socket(AF_INET,SOCK_STREAM)
. - Have a port to connect to.
- The next step is to connect to the server using
s.connect((host, port))
. - Receive data from a host using
print(s.recv(1024))
- The final step is to close the connection using
s.close()
.
Explanation of Client Code
- Connect to the localhost on a port by which the server runs.
- Receive data from the server, and then close the connection when finished.
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