Socket and Communication Protocol Quiz
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Questions and Answers

Which class is used to create a socket object in C#?

  • DataSocket
  • SocketClass
  • Socket (correct)
  • NetworkSocket
  • What are the three parameters of the socket class?

  • AddressFamily, SocketType, ProtocolType (correct)
  • Type, Size, Port
  • Server, Address, Format
  • IP, Protocol, ConnectionType
  • In synchronous socket programming, when is the request made?

  • Randomly during the current process
  • At the start of the current process
  • Before the current process ends
  • After the current process ends (correct)
  • When is asynchronous socket programming recommended to be used?

    <p>If many missions need to be done on the same thread and using the same connection</p> Signup and view all the answers

    Which protocol is used in the provided C# code for creating a chatting program between client and server?

    <p>UDP</p> Signup and view all the answers

    What is the role of the socket in network programming?

    <p>Handling data transfer between devices</p> Signup and view all the answers

    Which parameter of the socket class defines the type of data transmission?

    <p>SocketType</p> Signup and view all the answers

    What distinguishes asynchronous socket programming from synchronous socket programming?

    <p>Asynchronous requests are made only after the end of the current process</p> Signup and view all the answers

    In a UDP protocol-based chatting program, what does the IPEndPoint class represent?

    <p>The server's IP address and port number</p> Signup and view all the answers

    What is the primary purpose of using ProtocolType in a socket class?

    <p>Specifying the type of communication (TCP or UDP)</p> Signup and view all the answers

    Study Notes

    Socket Class in C#

    • The Socket class is used to create a socket object in C#.

    Socket Class Parameters

    • The three parameters of the Socket class are:
      • Address Family
      • Socket Type
      • Protocol Type

    Synchronous Socket Programming

    • In synchronous socket programming, the request is made when the Connect or Send method is called.

    Asynchronous Socket Programming

    • Asynchronous socket programming is recommended to be used when:
      • Handling multiple clients simultaneously
      • Reducing blocking calls
      • Improving application responsiveness

    Protocol in C# Code

    • The Tcp protocol is used in the provided C# code for creating a chatting program between client and server.

    Role of Socket in Network Programming

    • The role of the socket in network programming is to:
      • Establish a connection between a client and a server
      • Enable data transmission between the client and server

    Socket Class Parameters

    • The ProtocolType parameter of the Socket class defines the type of data transmission:
      • Connection-oriented (TCP) or connectionless (UDP)

    Asynchronous vs Synchronous Socket Programming

    • Asynchronous socket programming is distinguished from synchronous socket programming by:
      • Non-blocking calls
      • Use of callbacks or events

    IPEndPoint Class in UDP Protocol

    • In a UDP protocol-based chatting program, the IPEndPoint class represents:
      • The endpoint of the remote host, including the IP address and port number

    ProtocolType in Socket Class

    • The primary purpose of using ProtocolType in a socket class is to:
      • Specify the protocol used for data transmission (TCP, UDP, etc.)

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    Description

    Test your knowledge about sockets and communication protocols with this quiz. Learn about socket classes, parameters, and the differences between TCP and UDP socket connection processes.

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