SI Units and Measurement Basics

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Questions and Answers

What is the SI unit for amount of substance?

  • Ampere (A)
  • Kilogram (kg)
  • Mole (mol) (correct)
  • Kelvin (K)

What is the unit of force in the International System of Units (SI)?

  • Kilogram (kg)
  • Joule (J)
  • Meter (m)
  • Newton (N) (correct)

What is the graphical representation of velocity?

  • Acceleration-Time Graph
  • Position-Time Graph
  • Velocity-Time Graph (correct)
  • Jerk-Time Graph

What is the equation of motion for an object under uniform acceleration?

<p>x = x0 + v0t + (1/2)at^2 (B)</p> Signup and view all the answers

What is the type of motion that occurs when an object moves along a circular path?

<p>Circular Motion (B)</p> Signup and view all the answers

What is the term for the rate of change of acceleration?

<p>Jerk (A)</p> Signup and view all the answers

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Study Notes

Measurements

  • International System of Units (SI)
    • Developed to provide a consistent and coherent system of units for physical quantities
    • Based on seven base units:
      • Meter (m) for length
      • Kilogram (kg) for mass
      • Second (s) for time
      • Ampere (A) for electric current
      • Kelvin (K) for thermodynamic temperature
      • Mole (mol) for amount of substance
      • Candela (cd) for luminous intensity
  • Derived Units
    • Formed by combining base units
    • Examples:
      • Velocity: m/s
      • Acceleration: m/s^2
      • Force: N (Newton) = kg·m/s^2
      • Energy: J (Joule) = N·m
  • Uncertainty and Significant Figures
    • Measurements always have some degree of uncertainty
    • Significant figures indicate the precision of a measurement
    • Rules for significant figures:
      • Non-zero digits and zeros between non-zero digits are significant
      • Leading zeros and trailing zeros are not significant

Motion

  • Describing Motion
    • Displacement: Change in position, Δx = x_f - x_i
    • Distance: Total length of path traveled
    • Speed: Rate of distance traveled, v = Δx / Δt
    • Velocity: Rate of displacement, v = Δx / Δt
  • Types of Motion
    • Rectilinear Motion: Motion along a straight line
    • Circular Motion: Motion along a circular path
    • Rotational Motion: Motion around a fixed axis
  • Equations of Motion
    • Uniform Acceleration: a = constant
    • Equations:
      • v = v0 + at
      • x = x0 + v0t + (1/2)at^2
      • v^2 = v0^2 + 2a(x - x0)
  • Graphical Analysis
    • Position-Time Graphs: Slope = velocity
    • Velocity-Time Graphs: Slope = acceleration
    • Acceleration-Time Graphs: Slope = jerk (rate of change of acceleration)

International System of Units (SI)

  • Developed to provide a consistent and coherent system of units for physical quantities
  • Based on seven base units:
    • Meter (m) for length
    • Kilogram (kg) for mass
    • Second (s) for time
    • Ampere (A) for electric current
    • Kelvin (K) for thermodynamic temperature
    • Mole (mol) for amount of substance
    • Candela (cd) for luminous intensity

Derived Units

  • Formed by combining base units
  • Examples:
    • Velocity: m/s
    • Acceleration: m/s^2
    • Force: N (Newton) = kg·m/s^2
    • Energy: J (Joule) = N·m

Uncertainty and Significant Figures

  • Measurements always have some degree of uncertainty
  • Significant figures indicate the precision of a measurement
  • Rules for significant figures:
    • Non-zero digits and zeros between non-zero digits are significant
    • Leading zeros and trailing zeros are not significant

Motion

Describing Motion

  • Displacement: Change in position, Δx = x_f - x_i
  • Distance: Total length of path traveled
  • Speed: Rate of distance traveled, v = Δx / Δt
  • Velocity: Rate of displacement, v = Δx / Δt

Types of Motion

  • Rectilinear Motion: Motion along a straight line
  • Circular Motion: Motion along a circular path
  • Rotational Motion: Motion around a fixed axis

Equations of Motion

  • Uniform Acceleration: a = constant
  • Equations:
    • v = v0 + at
    • x = x0 + v0t + (1/2)at^2
    • v^2 = v0^2 + 2a(x - x0)

Graphical Analysis

  • Position-Time Graphs: Slope = velocity
  • Velocity-Time Graphs: Slope = acceleration
  • Acceleration-Time Graphs: Slope = jerk (rate of change of acceleration)

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