Podcast
Questions and Answers
What are the two main components when classifying selection techniques in 3D environments?
What are the two main components when classifying selection techniques in 3D environments?
- Affordances and Constraints (correct)
- Scale factor and Hand orientations
- World-in-miniature and Exocentric metaphors
- Automatic scaling and Virtual hand metaphors
Which metaphor involves representing the selection technique from an external point of view?
Which metaphor involves representing the selection technique from an external point of view?
- Egocentric metaphors (correct)
- Virtual hand metaphors
- Automatic scaling
- Ray-casting
In the context of selection techniques, what is the purpose of a virtual hand?
In the context of selection techniques, what is the purpose of a virtual hand?
- Providing additional depth cues (correct)
- Fishing-reel method
- Indirect go-go technique
- Using a flashlight metaphor
Which technique involves using a hand icon as a representation of the user's hand in the virtual world?
Which technique involves using a hand icon as a representation of the user's hand in the virtual world?
What kind of metaphor is 'world-in-miniature' in the context of selection techniques?
What kind of metaphor is 'world-in-miniature' in the context of selection techniques?
Which technique involves mimicking the action of shining a flashlight to select objects in a 3D environment?
Which technique involves mimicking the action of shining a flashlight to select objects in a 3D environment?