Scalars and Vectors

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Study Notes

Scalars and Vectors

  • Scalars are quantities defined by a positive or negative number, examples include length, area, volume, mass, time, and temperature.
  • Vectors are quantities possessing magnitude, direction, and sense.
  • Vectors are represented graphically by an arrow.
    • The arrow's length indicates magnitude.
    • The angle relative to a fixed axis indicates direction.
    • The arrowhead indicates the sense.
  • F denotes a force vector and F or |F| signifies its magnitude.

Vector Operations

  • The product of a vector A and a scalar a is aA.
    • The magnitude |aA| equals |a| |A|.
    • The sense is identical to A if a > 0 but opposite if a < 0.
  • Vector quantities follow the parallelogram law of addition: R = A + B.
  • Vector addition is commutative: R = A + B = B + A (Triangle Rule).
  • Subtraction is a special case of addition: R' = A - B = A + (-B).
  • Vectors can be added in any order: R = (A + B) + C = A + (B + C).
  • The resultant vector R from multiple forces is R = ΣF = F₁ + F₂ + F₃.

Vector Addition of Forces

  • Determining the resultant force involves graphical construction (less accurate) or trigonometry (more accurate).

Procedure for Analysis

  • Determine angles between vectors and parallelogram sides.
  • Use the Law of Cosines to calculate the resultant force magnitude: $R = \sqrt{A^2 + B^2 - 2AB \cos(c)}$.
  • Use the Law of Sines to determine the angle of the resultant force: $\frac{A}{\sin(a)} = \frac{B}{\sin(b)} = \frac{R}{\sin(c)}$.

Cartesian Vectors

  • A right-handed coordinate system uses orthogonal axes (x, y, z) for spatial orientation; thumb along x, fingers curl from y to z.
  • A vector A in Cartesian form: A = $A_x$i + $A_y$j + $A_z$k.
    • $A_x$, $A_y$, $A_z$ represent scalar components along the x, y, z axes.
    • $A_x$i, $A_y$j, $A_z$k represent vector components along the x, y, z axes.
  • Magnitude of a Cartesian vector: $A = \sqrt{A_x^2 + A_y^2 + A_z^2}$.
  • Direction defined by angles α, β, γ; their cosines are direction cosines:
    • $\cos(\alpha) = \frac{A_x}{A}$, $\cos(\beta) = \frac{A_y}{A}$, $\cos(\gamma) = \frac{A_z}{A}$.
  • Relationship between direction cosines: $\cos^2(\alpha) + \cos^2(\beta) + \cos^2(\gamma) = 1$.
  • A unit vector u$_A$ has a magnitude of 1 and indicates direction:
    • u$_A$ = $\frac{\mathbf{A}}{A}$ = $\frac{A_x}{A}$i + $\frac{A_y}{A}$j + $\frac{A_z}{A}$k = $\cos(\alpha)$i + $\cos(\beta)$j + $\cos(\gamma)$k.
    • Therefore, $\cos(\alpha)$ = $u_{Ax}$, $\cos(\beta)$ = $u_{Ay}$, and $\cos(\gamma)$ = $u_{Az}$.

Addition of Cartesian Vectors

  • Concurrent force systems involve multiple forces acting at one point.
  • The resultant force F$_R$ is the sum of all forces:
    • F$_R$ = ΣF = Σ$F_x$i + Σ$F_y$j + Σ$F_z$k.
    • $F_{Rx}$ = Σ$F_x$, $F_{Ry}$ = Σ$F_y$, $F_{Rz}$ = Σ$F_z$.
    • $F_R$ = $\sqrt{F_{Rx}^2 + F_{Ry}^2 + F_{Rz}^2}$.
    • $\cos(\alpha) = \frac{F_{Rx}}{F_R}$, $\cos(\beta) = \frac{F_{Ry}}{F_R}$, $\cos(\gamma) = \frac{F_{Rz}}{F_R}$.

Position Vectors

  • Position vector r locates a point in space relative to another.
    • r = xi + yj + z*k.
  • Magnitude of r: $r = \sqrt{x^2 + y^2 + z^2}$.
  • A force vector F directed along a line:
    • F = $F$u = $F \frac{\mathbf{r}}{r}$ = $F \frac{(x_2 - x_1)\mathbf{i} + (y_2 - y_1)\mathbf{j} + (z_2 - z_1)\mathbf{k}}{\sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2 + (z_2 - z_1)^2}}$.
    • F = $F_x$i + $F_y$j + $F_z$k.

Dot Product

  • AB = $A B \cos(\theta)$, where θ is the angle ($0 ≤ \theta ≤ 180°$) between vectors A and B.

Laws of Operation

  • Commutative Law: AB = BA.
  • Scalar Multiplication: a (AB) = (aA) ⋅ B = A ⋅ (aB).
  • Distributive Law: A ⋅ (B + C) = (AB) + (AC).

Cartesian Vector Formulation for Dot Product

  • AB = ($A_x$i + $A_y$j + $A_z$k) ⋅ ($B_x$i + $B_y$j + $B_z$k).
  • AB = $A_x B_x + A_y B_y + A_z B_z$.

Applications of Dot Product

  • Determining the angle between two vectors:
    • $\cos(\theta) = \frac{\mathbf{A} \cdot \mathbf{B}}{AB} = \frac{A_x B_x + A_y B_y + A_z B_z}{\sqrt{A_x^2 + A_y^2 + A_z^2} \sqrt{B_x^2 + B_y^2 + B_z^2}}$.
  • Finding a vector component in a specific direction:
    • $A' = A \cos(\theta) = \mathbf{A} \cdot \mathbf{u}$.
    • A' = (Au) u.

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