Real-Time Operating System

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Questions and Answers

In a Real-Time Operating System, EDF scheduling assigns a dynamic priority to each task according to its request rate.

False (B)

The primary goal of a multimedia server is to serve an unlimited number of clients with simultaneous requests.

False (B)

In a Real-Time Operating System, the process manager maps each process onto the CPU resources according to their priority.

True (A)

Rate-monotonic scheduling is a non-preemptive scheduling algorithm.

<p>False (B)</p> Signup and view all the answers

A storage system designed for continuous media storage and retrieval must prioritize sequential access over random access.

<p>True (A)</p> Signup and view all the answers

Deterministic algorithms provide statistical guarantees to clients.

<p>False (B)</p> Signup and view all the answers

Real-Time Operating Systems do not require specialized resource allocation schemes to manage multimedia applications.

<p>False (B)</p> Signup and view all the answers

In a SAN architecture, storage devices are connected directly to servers.

<p>False (B)</p> Signup and view all the answers

Intra-stream synchronization refers to the synchronization of multiple media streams.

<p>False (B)</p> Signup and view all the answers

Network-attached storage (NAS) is a type of storage system that provides block-level access to files.

<p>True (A)</p> Signup and view all the answers

Data striping schemes are used to increase the capacity of tertiary storage.

<p>False (B)</p> Signup and view all the answers

Inter-object synchronization is the lowest level of synchronization in multimedia streaming.

<p>False (B)</p> Signup and view all the answers

In a streaming server, the communicator subsystem is responsible for retrieving media components from the storage system.

<p>False (B)</p> Signup and view all the answers

Media synchronization mechanisms are required to ensure that packets are delivered in a timely manner to prevent congestion in the internet.

<p>False (B)</p> Signup and view all the answers

The operating system is a subsystem of the streaming server that is responsible for processing multimedia data under timing constraints.

<p>True (A)</p> Signup and view all the answers

Packets that are successfully delivered to the client are first processed by the transport layer and then by the application layer.

<p>True (A)</p> Signup and view all the answers

A streaming server typically consists of four subsystems: communicator, operating system, storage system, and media decoder.

<p>False (B)</p> Signup and view all the answers

Flashcards

Real-Time Operating System (RTOS)

An operating system designed for real-time applications, essential for meeting timing requirements in streaming and other time-sensitive tasks.

Process Management in RTOS

Managing and allocating the processor's resources to processes in an RTOS.

EDF and Rate-Monotonic Scheduling

Scheduling algorithms used in RTOS to meet the timing needs of continuous media.

EDF Scheduling

Assigns a deadline to each task and processes them in order of increasing deadline.

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Rate-Monotonic Scheduling

Assigns a static priority to each task based on its request rate, higher rate equals higher priority.

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Resource Management in RTOS

Controlling access and allocation of resources to guarantee Quality of Service (QoS).

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Admission Control Algorithms

Algorithms that guarantee resource availability deterministically or statistically.

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Deterministic Algorithms

Algorithms that provide guarantees to clients.

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Statistical Algorithms

Algorithms that provide statistical guarantees to clients.

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File Management

Provides access and control functions for file storage and retrieval in RTOS.

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Data Striping

Scattering files across multiple disks for concurrent access.

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Media Synchronization

Maintaining temporal relationships within and between media streams.

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Intra-stream Sync

Synchronization within a single media stream.

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Inter-stream Sync

Synchronization between multiple media streams.

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Inter-object Sync

Integrates streams and time-independent data.

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Streaming Servers

Processes multimedia data under strict timing constraints to provide streaming services.

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Streaming Server's Role

Synchronously retrieves media to prevent jerkiness in video and pops in audio.

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Study Notes

Real-Time Operating System (RTOS)

  • RTOS is necessary for real-time applications, such as streaming, to satisfy real-time requirements.
  • Process management in RTOS deals with the main processor resource, mapping each process onto the CPU resources.
  • RTOS uses EDF scheduling and rate-monotonic scheduling to fulfill timing requirements of continuous media.
  • EDF scheduling assigns a deadline to each task and processes them in the order of increasing deadline.
  • Rate-monotonic scheduling assigns a static priority to each task based on its request rate.

Resource Management

  • Resource management in RTOS involves admission control and resource allocation to ensure Quality of Service (QoS) for clients.
  • Admission control algorithms can be classified into deterministic and statistical algorithms.
  • Deterministic algorithms provide guarantees to clients, while statistical algorithms provide statistical guarantees.
  • Resource allocation schemes can be either deterministic (making reservations for the worst case) or statistical (achieving utilization by allowing temporary overload).

File Management

  • The file system provides access and control functions for file storage and retrieval in RTOS.
  • File management is essential for multimedia storage and retrieval.

Storage System

  • Data striping schemes scatter multimedia files across multiple disks, allowing parallel access to the disk array.
  • Tertiary and hierarchical storage can increase capacity, while SAN (Storage Area Network) architecture and NAS (Network-Attached Storage) are proposed for deploying large-scale storage.

Media Synchronization

  • Media synchronization is essential for maintaining temporal relationships within and between media streams.
  • There are three levels of synchronization: intra-stream sync (lowest layer), inter-stream sync (second layer), and inter-object sync (integrates streams and time-independent data).
  • Media synchronization mechanisms are required to achieve synchronization between video and audio presentations.

Streaming Servers

  • Streaming servers play a key role in providing a streaming service by processing multimedia data under timing constraints.
  • Streaming servers retrieve media components in a synchronous fashion to prevent jerkiness in video motion and pops in audio during playback.
  • A streaming server typically consists of three subsystems: communicator, operating system, and storage system.

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