Psychology Chapter on Aggression and Violence
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Questions and Answers

What does the Mood Management Theory suggest about individuals' media choices?

  • People avoid media when they feel depressed.
  • Content is selected to enhance mood or maintain emotional balance. (correct)
  • Media choices are determined by social influences.
  • Individuals choose media solely based on popularity.
  • What was a significant finding regarding the control group in the study on violent video games?

  • They showed higher aggression than other groups.
  • They exhibited the lowest aggression levels. (correct)
  • Their aggression levels were similar to the experimental groups.
  • They had a higher incidence of hostile feelings.
  • What limitation of the study affects the ability to draw causal conclusions about violent video games?

  • The absence of long-term effects measured.
  • The lack of diverse participants.
  • The quasi-study design that only measures correlation. (correct)
  • The small sample size.
  • Which aspect of violent video games was found to potentially help players, according to follow-up research?

    <p>They improved coping mechanisms for stress and depression.</p> Signup and view all the answers

    What conclusion can be drawn about violent video games according to the provided research findings?

    <p>They do not show a decrease in hostile feelings post-play.</p> Signup and view all the answers

    What effect does watching violent media have on emotional responses to real-life violence?

    <p>It desensitizes viewers to violence.</p> Signup and view all the answers

    According to schema theory, why might alcohol increase aggression during social interactions?

    <p>It decreases self-awareness.</p> Signup and view all the answers

    How does exposure to violent television shows impact children's aggression towards friends?

    <p>It leads to increased aggression.</p> Signup and view all the answers

    What was the correlation found in Eron's 1982 study regarding teenagers and violent shows?

    <p>Teenagers who watched violent shows showed higher levels of aggression.</p> Signup and view all the answers

    Which of the following best describes the impact of alcohol on social behavior according to the information provided?

    <p>Alcohol acts as a disinhibitor, encouraging aggressive behavior.</p> Signup and view all the answers

    What phenomenon occurs when individuals become less sensitive to violent events after repeated exposure to violence in media?

    <p>Emotional desensitization.</p> Signup and view all the answers

    What is a conclusion drawn from Brown et al. 2011 regarding alcohol exposure in adolescents?

    <p>Exposure to alcohol images during adolescence can lead to more aggressive behavior.</p> Signup and view all the answers

    What is the Catharsis Hypothesis in the context of aggression?

    <p>Engaging in aggressive behavior can alleviate aggressive feelings.</p> Signup and view all the answers

    What is a potential outcome of being frequently exposed to violent media according to the desensitization theory?

    <p>Decreased physiological arousal before aggression</p> Signup and view all the answers

    Which theory suggests that individuals learn behaviors through observing others?

    <p>Social Learning Theory</p> Signup and view all the answers

    According to the Catharsis Hypothesis, how does engaging with violent media like video games benefit individuals?

    <p>It allows for the release of pent-up emotions</p> Signup and view all the answers

    What is a criticism of existing evidence supporting the Social Learning Theory in relation to violent video games?

    <p>It encounters a publication bias towards negative outcomes</p> Signup and view all the answers

    What did the study conclude regarding the impact of previous experience with violent video games?

    <p>It showed no significant relationship to aggression</p> Signup and view all the answers

    What is a proposed function of violent video games according to the Catharsis Hypothesis?

    <p>To serve as a safe outlet for aggressive impulses</p> Signup and view all the answers

    What did the Hitman study reveal about aggressive behavior in participants exposed to violent video games?

    <p>Participants did not exhibit any change in aggression levels</p> Signup and view all the answers

    Which of the following statements accurately reflects the findings about the Catharsis Hypothesis?

    <p>Many studies fail to test the hypothesis effectively</p> Signup and view all the answers

    Study Notes

    Aggression and Violence

    • Aggression is any behavior—physical, verbal, or relational—intended to harm someone unwilling to be harmed.
    • Features of aggressive behavior:
      • It's observable action, not an internal response.
      • It's intentional, not accidental.
      • The victim wants to avoid harm.
      • It may or may not achieve its goal.
      • The intention is to harm another person intentionally.
    • Examples of aggression:
      • Danny telling a coworker that Sarah is stealing printer ink.
      • Tristan punching someone in a club, missing the target.
      • Susie kicking her partner under a dinner table.

    Violence

    • Violence is aggression intended to cause extreme physical harm, serious injury, or death.

    Frustration-Aggression Theory 1

    • The theory posits that aggressive behavior is always caused by frustration.
    • Frustration always leads to aggression.
    • Frustration occurs when a person is prevented from achieving a goal.
    • Limitations include ignoring other causes of aggression (e.g., fatigue, stress).

    Reformulated Frustration-Aggression Model 2

    • Frustration creates aggressive inclinations only when it produces a negative emotional response.
    • Frustration and other discomforts lead to aggression if they:
      • Prompt negative feelings.
      • Prompt aggressive inclinations.
    • Frustration doesn't automatically cause aggression

    Negative Affect and Aggression

    • Aggression stems from negative emotional reactions (affect) associated with frustration.
    • Unintentional or meaningless frustration may reduce the likelihood of aggression.
    • Anticipation of negative outcomes can reduce feelings of frustration.

    Expectation and Aggression

    • Understanding potential failure can lessen frustration, negative affect, and aggression.
    • The closer one is to a desired outcome at the point of failure, the greater the resulting frustration, negative feeling, and aggression.

    Factors Influencing Aggression

    • Factors that may influence or contribute to aggression include:
      • Personality
      • Mood
      • Gender
      • Culture
      • Cognitive biases
      • Alcohol
      • Media

    Social Norms and Aggression

    • Social norms influence aggressive behavior.
    • Consequences play a role in preventing aggression.
    • Target Attributions: Men feel aggressive more than women, and are more likely to act aggressively.
    • Victim Attributions: People are more aggressive against those of the same sex and age.

    Gender and Aggression

    • Unprovoked men tend to be more aggressive than unprovoked women.
    • Emotional arousal in men may heighten aggression more than in women.
    • Men often engage in physically aggressive acts more than women.
    • Women may exhibit indirect aggression more than men.
    • No significant difference in verbal aggression between genders.

    Culture and Aggression

    • Culture plays a role in aggression.
    • People in honor cultures feel obligated to defend their reputations.
    • Various subgroups or cultures display different norms and views around honor culture.
    • Cultures often differ on use and perception of violence.

    Culture of Honor

    • An honor culture is a societal group where individuals feel obligated to protect their reputation from insults, threats and violence toward others.
    • Honor cultures exist in:
      • America
      • Southern American
      • Inner cities
      • Middle East
      • Jails
      • Mafia
      • Action Movies
    • Honor cultures develop due to:
      • Lack of authority
      • Lack of effective law enforcement
      • Situations where people need to protect themselves

    Culture of Honor and Aggression

    • Some research suggests that cultures of honor are linked to higher levels of aggression.
    • The perception of injustice and reputation can motivate aggressive behavior.
    • Certain aspects of culture influence how and when people respond to potentially hostile situations.
      • Research shows that implicit social stereotypes can influence how people respond when frustrated.

    Violence and Self-Protection

    • Violence that is used to protect oneself or others can be viewed as justifiable.
    • This aligns with certain cultural expectations around defending oneself.

    Results of Studies and Hormones

    • Testosterone increases aggressive responses and anticipation of aggression in individuals.
    • Insults can have a more impactful effect on honor in groups with specific cultural norms.
    • Men in honor cultures might respond aggressively to protect their reputation or masculinity.
    • Honor cultures are associated with an increased risk of war and conflict.
      • A study indicates that American presidents from the southern U.S. are more likely to use military force and engage in conflict.

    Cognitive Biases and Aggression

    • Hostile attribution bias is the tendency to interpret ambiguous actions by others as hostile.
    • A consistently high hostile attribution style relates to aggression, stemming from early experiences.
    • It influences how individuals perceive events and others.

    Alcohol and Aggression

    • Alcohol is used to reduce anxiety or increase aggression.
    • Alcohol can increase the likelihood of violent crime.

    Media and Aggression

    • Exposure to violent media (TV, video games) can desensitize individuals to violence and increase aggressive behavior in individuals.
    • Exposure to displays of violence can diminish emotional responses to violence.

    Video Game Violence

    • Learning via observation can lead to imitation of aggressive behaviors seen in media (like video games).
    • Violent video games might not necessarily cause aggression, as other factors influence whether or not someone will behave aggressively.

    Mood Management and Aggression

    • Individuals can choose media content to manage and improve their moods.
    • Violent or dark media might be chosen to cope with stress or depression.
    • Studies might not show a decrease in hostile feelings after engaging with violent video content.

    Limitations of Studies

    • Quasi-studies find correlations, but not causation between variables.
    • Sample sizes might not be large or representative.
    • Experimental setups may not adequately replicate real-world frustration levels impacting aggression.

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    Description

    Explore the concepts of aggression and violence in this quiz focused on psychological theories. Understand the characteristics, examples, and the Frustration-Aggression Theory that explains the relationship between frustration and aggressive behavior. Test your knowledge and gain insights into these critical topics in psychology.

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