Pseudo Code System Components Quiz
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Questions and Answers

What is the purpose of the 'game loop' in a game application?

  • To release all data loaded during initialization
  • To initialize all game resources
  • To handle user input, game logic, and reflect the result on screen (correct)
  • To trace memory leaks in the application

Why is it important to release all data loaded inside the game loop before exiting it?

  • To speed up the execution of the game loop
  • To reduce the need for a game state manager
  • To prevent memory leaks and ensure application stability (correct)
  • To introduce bugs intentionally for testing purposes

In a game application, what is the role of the 'game state manager'?

  • To optimize memory usage during resource loading
  • To execute game logic and render graphics on screen
  • To handle all user interactions in the game loop
  • To manage the different states of the game and transitions between them (correct)

How do function pointers play a role in managing game logic in the context of a game engine?

<p>They help in defining and executing different game behaviors dynamically (C)</p> Signup and view all the answers

What is the purpose of calling 'Update()' in the game state manager?

<p>To update the game logic for the current game state (B)</p> Signup and view all the answers

In the provided pseudocode, what action is taken if the next game state is equal to the current game state?

<p>The 'Start()' function is called for the current game state (B)</p> Signup and view all the answers

Why is it important to call 'Unload()' for the current game state if the next game state is not equal to RESTART?

<p>To clear any memory associated with the previous game state (D)</p> Signup and view all the answers

What happens after all system components have been initialized according to the pseudocode?

<p>The 'Init()' function is called for the current game state (C)</p> Signup and view all the answers

What is the purpose of the game loop in a game application?

<p>To continuously execute the game logic until the user quits the application (A)</p> Signup and view all the answers

Why is it important to reset the frame rate controller in the game loop?

<p>To ensure that the graphics are rendered at a constant speed (D)</p> Signup and view all the answers

In the context of game states, what triggers a state switch in a game?

<p>Completing a level (C)</p> Signup and view all the answers

Why is special care taken not to unload/reload data when a game state is restarted?

<p>To maintain consistent gameplay experience without reloading the same data (A)</p> Signup and view all the answers

In the context of decision trees, what does each terminal node represent?

<p>A state (C)</p> Signup and view all the answers

What programming concept is used to determine actions in a decision tree?

<p>Recursion (B)</p> Signup and view all the answers

How are decisions made in random decision trees?

<p>Randomly (B)</p> Signup and view all the answers

What is the purpose of a state machine manager in game development?

<p>To keep track of possible states and record the current state (C)</p> Signup and view all the answers

In the context of Finite State Machines (FSM), what happens when the transition from one state to another is triggered?

<p>The new state is created (C)</p> Signup and view all the answers

Which programming concept is commonly utilized in debugging state machines to identify issues?

<p><em>Macros</em> (D)</p> Signup and view all the answers

In the context of decision trees, what is the purpose of checking if the enemy is audible?

<p>To assess additional information about the enemy's location (A)</p> Signup and view all the answers

When using Finite State Machines (FSM) with Hierarchical State Machines, what is a common disadvantage or challenge that developers might face?

<p>Difficulty in debugging due to complex state transitions (A)</p> Signup and view all the answers

For decision making in a game character, what does 'External Knowledge' typically refer to?

<p>Information about the character's physical surroundings (D)</p> Signup and view all the answers

What is the purpose of the transition in a state machine?

<p>To report the condition to the state machine manager (C)</p> Signup and view all the answers

In a state machine manager, what function is called at each iteration to check for state transitions?

<p>UpdateAction() (D)</p> Signup and view all the answers

Why is it important not to assign a high priority to a transition that is a subset of another transition's condition?

<p>It causes conflicts in state transitions (A)</p> Signup and view all the answers

In the context of state machines, why are hierarchical state machines considered difficult to coordinate using hard-coded FSMs?

<p>They have multiple levels of state nesting (A)</p> Signup and view all the answers

What is a common con of using FSM with Macros?

<p>Difficulty in maintaining the code (A)</p> Signup and view all the answers

What is a key pro of using FSM Scripting Language for AI behavior in games?

<p>Provides improved structure and consistency (B)</p> Signup and view all the answers

Why are Finite State Machines (FSMs) considered fast to implement?

<p>As they represent a series of states and transitions simply (A)</p> Signup and view all the answers

Pros of using Hierarchical State Machines include:

<p><strong>Clear decision trees</strong> (A)</p> Signup and view all the answers

Cons of using Hard-Coded FSMs include:

<p><strong>Challenges in maintenance</strong> for large state machines (D)</p> Signup and view all the answers

In the context of FSM, what does 'OnUpdate' typically refer to?

<p>Function called every loop iteration (A)</p> Signup and view all the answers

Why might debugging be more challenging in FSMs with Macros than traditional FSM implementations?

<p>Macros introduce conditional logic complexities (A)</p> Signup and view all the answers

What is a notable contrast between FSM and Hierarchical State Machines?

<p>HSMs are easier to implement but harder to maintain (A)</p> Signup and view all the answers

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