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Questions and Answers
What is the primary function of a proximity sensor?
What is the primary function of a proximity sensor?
Which class provides information about a specific sensor and its characteristics?
Which class provides information about a specific sensor and its characteristics?
What does the SensorEvent class contain when an event occurs?
What does the SensorEvent class contain when an event occurs?
What is the role of the SensorManager class?
What is the role of the SensorManager class?
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Which method in the SensorEventListener interface is triggered when new sensor data is available?
Which method in the SensorEventListener interface is triggered when new sensor data is available?
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What action does the ACTION_DOWN case log in the touch event listener?
What action does the ACTION_DOWN case log in the touch event listener?
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Which sensor measures acceleration applied to the device along the x, y, and z axes?
Which sensor measures acceleration applied to the device along the x, y, and z axes?
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What does the ACTION_MOVE case do in the touch event listener?
What does the ACTION_MOVE case do in the touch event listener?
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Which of the following sensors measures atmospheric pressure?
Which of the following sensors measures atmospheric pressure?
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When a touch event is released, which case is triggered to log the coordinates?
When a touch event is released, which case is triggered to log the coordinates?
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What type of sensor measures ambient light level in lux?
What type of sensor measures ambient light level in lux?
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What does the ACTION_UP case log in the touch event listener?
What does the ACTION_UP case log in the touch event listener?
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Which of the following corresponds with a Motion Sensor?
Which of the following corresponds with a Motion Sensor?
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What is required for a dangerous permission in an application?
What is required for a dangerous permission in an application?
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Which of the following is classified as a normal permission?
Which of the following is classified as a normal permission?
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What type of storage method is NOT typically used for saving data locally in an app?
What type of storage method is NOT typically used for saving data locally in an app?
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Which storage solution allows for data sharing between applications?
Which storage solution allows for data sharing between applications?
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What is the function of a ContentProvider in Android applications?
What is the function of a ContentProvider in Android applications?
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Which method allows data to be stored and accessed only within the app?
Which method allows data to be stored and accessed only within the app?
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What must be considered when choosing a data-saving method?
What must be considered when choosing a data-saving method?
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What defines whether data is accessible between apps?
What defines whether data is accessible between apps?
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What is the primary method to temporarily store data during an application's instance?
What is the primary method to temporarily store data during an application's instance?
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Which method is called to save instance state in an activity?
Which method is called to save instance state in an activity?
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In which lifecycle method should preferences generally be stored?
In which lifecycle method should preferences generally be stored?
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What is the correct way to retrieve data saved in a Bundle during onCreate()?
What is the correct way to retrieve data saved in a Bundle during onCreate()?
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What should be checked before restoring data from a Bundle in onCreate()?
What should be checked before restoring data from a Bundle in onCreate()?
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Which statement about SharedPreferences is true?
Which statement about SharedPreferences is true?
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How is data put into a Bundle during onSaveInstanceState?
How is data put into a Bundle during onSaveInstanceState?
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When is onPause() called in relation to onCreate()?
When is onPause() called in relation to onCreate()?
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What is one of the main advantages of using ContentProviders for app data management?
What is one of the main advantages of using ContentProviders for app data management?
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Which of the following is NOT a key feature of ContentProviders?
Which of the following is NOT a key feature of ContentProviders?
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What type of data is most appropriate for storage using SharedPreferences?
What type of data is most appropriate for storage using SharedPreferences?
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How do ContentProviders facilitate data updates for applications that access them?
How do ContentProviders facilitate data updates for applications that access them?
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Which built-in ContentProvider allows access to user contacts?
Which built-in ContentProvider allows access to user contacts?
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What storage method is best suited for structured and scalable data needs in an app?
What storage method is best suited for structured and scalable data needs in an app?
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What does the concept of 'data abstraction' refer to in the context of ContentProviders?
What does the concept of 'data abstraction' refer to in the context of ContentProviders?
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Which type of storage is temporary and ideal for passing data between activities during screen rotations?
Which type of storage is temporary and ideal for passing data between activities during screen rotations?
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What method must be called to ensure preferences are stored properly during OnPause()?
What method must be called to ensure preferences are stored properly during OnPause()?
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What is the purpose of using SharedPreferences in an application?
What is the purpose of using SharedPreferences in an application?
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Which method is used to read a stored string from SharedPreferences?
Which method is used to read a stored string from SharedPreferences?
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What is the difference between getPreferences() and getSharedPreferences()?
What is the difference between getPreferences() and getSharedPreferences()?
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Which of the following should be used to commit changes to SharedPreferences after editing?
Which of the following should be used to commit changes to SharedPreferences after editing?
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What type of data is best suited to be managed by SharedPreferences?
What type of data is best suited to be managed by SharedPreferences?
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What default value is used when retrieving a string from SharedPreferences if the key does not exist?
What default value is used when retrieving a string from SharedPreferences if the key does not exist?
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What is a key characteristic of data stored using SharedPreferences compared to Bundle?
What is a key characteristic of data stored using SharedPreferences compared to Bundle?
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Study Notes
Input Systems in Android
- Android input systems utilize various methods like keyboards, touchscreens, controllers, and sensors.
- The
View
class is central to input management, acting as the user interface component that listens for and handles input events. -
Listeners
provide a structured approach to handle user actions, enabling responsive app design.
Keyboard Input
-
View.OnKeyListener
is an Android interface designed for listening to keyboard events within a specific View. - It detects key presses (down, released, and typed).
- The primary method is
boolean onKey(View v, int keyCode, KeyEvent event)
. -
KeyEvent.KEYCODE_*
constants represent specific keys on the device. - Example constants include alphanumeric keys, functional keys (like Enter or Delete), and special keys (like volume controls or the camera button).
Touch Input
-
OnTouchListener
is an interface for listening to touch events on a View. - It enables detection and response to touch interactions, such as pressing, releasing, and moving a finger on a View.
- The primary method is
boolean onTouch(View v, MotionEvent event)
. - The
MotionEvent
class contains comprehensive data on touch events, including coordinates and action types. - Common actions include
ACTION_DOWN
,ACTION_MOVE
, andACTION_UP
.
Android Sensors
-
Android devices incorporate various sensors that measure physical forces and environmental parameters.
-
Motion sensors measure acceleration and rotational forces, encompassing:
-
Accelerometer: Measures acceleration along the x, y, and z axes.
-
Gyroscope: Measures rotational speed around the x, y, and z axes.
-
Environmental sensors measure various parameters like:
-
Light Sensor: Measures ambient light level
-
Temperature sensor: Measures ambient air temperature
-
Pressure Sensor: Measures atmospheric pressure
-
Position Sensors: Measure physical position or proximity to other objects, including proximity sensors and Magnetic Field sensors
Framework Classes for Sensors
-
SensorManager
: Manages access to device sensors, registers/unregisters event listeners, and provides constants for accuracy and data acquisition rates. -
Sensor
: Represents a specific sensor and its properties, including sensor type, range, resolution, and power requirements. -
SensorEvent
: Holds data from sensors during events, including sensor type, values, accuracy, and timestamp. -
SensorEventListener
: An interface for receiving sensor event notifications (e.g., accuracy changes, new sensor data).
Handling Sensor Data
- Example handling of accelerometers or other sensor data via
onSensorChanged
method.
Permissions
- Permissions are essential for granting access to specific device features.
- Dangerous Permissions: Require explicit user approval to avoid malicious access, including access to contacts, location, or microphone.
- Normal Permissions: Are automatically granted at installation, enabling less sensitive access like network access.
Saving Data
- Applications can store data in various ways, depending on whether it's temporary (during the app session) or permanent (across sessions).
- Temporary data: stored in bundles and used for short-lived data like screen rotations.
- Permanent Data: Stored using SharedPreferences (small amounts of data, frequently updated data) or SQLite (structured and relatively large datasets).
Dynamic Data
- Dynamic data is data that changes frequently.
- Data objects can be notified of changes using observers.
- Applications can use techniques such as
super.onResume
, orsuper.onPause()
to handle changes in dynamic data appropriately
Screen Rotation
- Screen rotation triggers several activity events: onPause(), onStop(), onDestroy(), onCreate(), onStart(), and onResume().
- Data must be handled during these events to maintain application functionality throughout rotation.
Data Storage Methods
- Bundles: Suitable for temporary data (e.g., data across activities, screen rotation)
- SharedPreferences: Used for storing simple, frequently accessed data (e.g., user preferences)
- SQLite and Room: Designed for structured, persistent data (e.g., user data, app state).
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Description
Test your knowledge on proximity sensors and Android sensor classes with this quiz. It covers various aspects like SensorEvent, SensorManager, and touch event listeners. Ideal for students and professionals interested in Android development.