72 Questions
What is the key purpose of prototyping in the design process?
To explore alternative designs and ideas
What are the two aspects of design that prototyping facilitates the iterative process of?
Conceptual and concrete
What is a prototype?
A manifestation of a design that allows stakeholders to interact with it and explore its suitability
What are the advantages of low-fidelity prototyping?
It is simple, cheap, and quick to produce
What is the Wizard of Oz technique?
A low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user
What is the difference between high-fidelity and low-fidelity prototypes?
High-fidelity prototypes offer polished functional prototypes, while low-fidelity prototypes allow for exploration of initial ideas
What are the filtering dimensions proposed in the article?
Appearance, data, functionality, interactivity, and spatial structure
What is the economic principle of prototyping proposed in the article?
Prototyping should be done as quickly and cheaply as possible
What is the difference between evolutionary prototyping and throwaway prototyping?
Evolutionary prototyping uses the prototypes as stepping stones toward the final design, while throwaway prototyping involves the prototype evolving into the final product
What is the potential disadvantage of high-fidelity prototypes?
Users may be less prepared to critique something if they perceive it as a finished product
What is the difference between the Wizard of Oz technique and prototyping AI systems?
The Wizard of Oz technique involves a human operator simulating the software’s response to the user, while prototyping AI systems involves sketching the AI for themselves
What is the purpose of prototypes in discussing or evaluating ideas with stakeholders?
To serve multiple purposes, such as testing technical feasibility and clarifying requirements
What is the purpose of prototyping in the design process?
To test and iterate solutions or concepts
What are the two aspects of design?
Conceptual and concrete
What is a prototype?
A manifestation of a design that allows stakeholders to interact with it and explore its suitability
What is the Wizard of Oz technique?
A low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user
What are the filtering dimensions of prototypes?
Appearance, data, functionality, interactivity, and spatial structure
What are the manifestation dimensions of prototypes?
Material, resolution, and scope
What is the difference between evolutionary prototyping and throwaway prototyping?
Evolutionary prototyping uses prototypes as stepping stones toward the final design, while throwaway prototyping involves the prototype evolving into the final product
What is the benefit of low-fidelity prototyping?
It allows for exploration of initial ideas
What is the benefit of high-fidelity prototyping?
It offers polished functional prototypes
What are the compromises involved in prototyping?
The prototype must be built with the key issues in mind
What is the economic principle of prototyping?
Prototypes must be built within a budget
What is the fundamental prototyping principle?
Prototypes must be built with the key issues in mind
What is the purpose of prototyping in design?
To evaluate design concepts and solutions
What are the two aspects of design that prototyping facilitates?
Conceptual and concrete
What is a prototype?
A manifestation of a design that allows stakeholders to interact with it and explore its suitability
What are some of the purposes that prototypes serve?
Testing technical feasibility, clarifying requirements, and checking design compatibility
What is low-fidelity prototyping?
A simple, cheap, and quick design element
What is high-fidelity prototyping?
A manifestation of a design that looks like the final product
What is the Wizard of Oz technique?
A low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user
What is the evolutionary prototyping method?
A prototyping method where the prototype is used as a stepping stone toward the final design
What are the filtering dimensions of prototypes?
Appearance, data, functionality, interactivity, and spatial structure
What are the manifestation dimensions of prototypes?
Material, resolution, and scope
What is the economic principle of prototyping?
Prototypes involve compromises
What is the fundamental prototyping principle?
Building a final product requires a different construction and testing regime than producing a quick prototype
What is the purpose of prototyping in the double diamond of design?
To test and iterate designs
What are the two aspects of design that prototyping facilitates the iterative process of?
Conceptual and concrete
What is a prototype?
A manifestation of a design that allows stakeholders to interact with it and explore its suitability
What are the benefits of using low-fidelity prototypes in the early stages of development?
They are quicker to produce
What is the Wizard of Oz technique?
A low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user
What are the filtering dimensions proposed in the article's view of prototypes?
Appearance, data, and functionality
What are the manifestation dimensions proposed in the article's view of prototypes?
Material, resolution, and scope
What are the two common properties that are often traded off against each other in prototyping?
Breadth of functionality versus depth
What is the difference between evolutionary prototyping and throwaway prototyping?
Evolutionary prototyping uses prototypes as stepping stones toward the final design, while throwaway prototyping involves the prototype evolving into the final product
What is the economic principle of prototyping?
Prototypes involve compromises, and the intention is to produce something quickly to test an aspect of the product
What are the benefits of using high-fidelity prototypes?
They offer polished functional prototypes
What is the intention of prototyping AI systems?
To sketch the AI for themselves
What is the purpose of prototyping in the design process?
To evaluate the design of an interactive product
What are the two aspects of design that prototyping facilitates the iterative process of?
Concrete and abstract
What is a prototype?
A manifestation of a design that allows stakeholders to interact with it and explore its suitability
What is the Wizard of Oz technique?
A low-fidelity prototyping method
What is one advantage of low-fidelity prototyping?
It is simple, cheap, and quick to produce
What is the difference between high-fidelity and low-fidelity prototypes?
High-fidelity prototypes are more polished than low-fidelity prototypes
What are the two common properties that are often traded off against each other in prototyping?
Breadth of functionality versus depth, and level of robustness versus degree of changeability
What is the economic principle of prototyping?
Prototyping involves compromises
What are the filtering dimensions of prototypes?
Appearance, data, functionality, interactivity, and spatial structure
What are the manifestation dimensions of prototypes?
Material, resolution, and scope
What is the difference between evolutionary prototyping and throwaway prototyping?
Evolutionary prototyping uses the prototypes as stepping stones toward the final design, while throwaway prototyping involves the prototype evolving into the final product
What is the anatomy of prototypes?
Material, resolution, and scope
What is the purpose of prototyping in the design process?
To explore alternative designs and ideas
What are the two aspects of design?
Conceptual and concrete
What is the Wizard of Oz technique in prototyping?
A low-fidelity prototyping method
What are the filtering dimensions of prototypes?
Appearance, data, functionality, interactivity, and spatial structure
What is the difference between high-fidelity and low-fidelity prototypes?
High-fidelity prototypes offer polished functional prototypes, while low-fidelity prototypes allow for exploration of initial ideas
What is the purpose of the economic principle of prototyping?
To minimize the cost of prototyping
What is evolutionary prototyping?
The prototype is evolved into the final product
What is the purpose of low-fidelity prototyping?
To explore alternative designs and ideas
What is the anatomy of prototypes?
Material, resolution, and scope
What is the purpose of high-fidelity prototyping?
To offer polished functional prototypes
What is the purpose of the fundamental prototyping principle?
To facilitate the iterative process of design
What is throwaway prototyping?
The prototype is used as a stepping stone toward the final design
Study Notes
Prototyping in the Design Process
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Prototyping is a key part of the Develop phase of the double diamond of design, where solutions or concepts are created, prototyped, tested, and iterated.
-
Design has two aspects: conceptual and concrete. Prototyping facilitates the iterative process of both aspects.
-
Prototypes allow users to evaluate the design of an interactive product effectively and are essential for designers to prototype their ideas.
-
A prototype is a manifestation of a design that allows stakeholders to interact with it and explore its suitability. It can take many forms, from a paper-based outline to a complex piece of software.
-
Prototypes are useful when discussing or evaluating ideas with stakeholders and serve multiple purposes, such as testing technical feasibility, clarifying requirements, and checking design compatibility.
-
Low-fidelity prototyping is simple, cheap, and quick to produce, making it suitable for exploring alternative designs and ideas in the early stages of development.
-
Low-fidelity prototypes can take the form of storyboards, hand-drawn sketches, or index cards, and are useful for investigating scenarios of use and deciding whether design elements are appropriate.
-
High-fidelity prototyping looks more like the final product and usually provides more functionality than low-fidelity prototypes. They can be developed by modifying and integrating existing components.
-
Prototypes involve compromises, and the intention is to produce something quickly to test an aspect of the product. The kind of questions that any one prototype can answer is limited, and the prototype must be built with the key issues in mind.
-
The Wizard of Oz technique is a low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user.
-
Prototyping AI systems also draws on the Wizard of Oz style of prototyping, where the designer sketches the AI for themselves, and as the design matures, implementations of the AI can take its place.
-
Advances in 3D printer technologies have increased their use in design, where 3D models from software packages can be printed as prototypes.The Anatomy of Prototyping: Filters and Manifestations
-
The article proposes a view of prototypes as filters and manifestations of designs.
-
Three key principles are suggested: fundamental prototyping principle, economic principle of prototyping, and anatomy of prototypes.
-
Filtering dimensions include appearance, data, functionality, interactivity, and spatial structure.
-
Manifestation dimensions include material, resolution, and scope.
-
High-fidelity prototypes offer polished functional prototypes, while low-fidelity prototypes allow for exploration of initial ideas.
-
Both high- and low-fidelity prototypes can provide useful feedback during evaluation and design iterations.
-
Two common properties that are often traded off against each other are breadth of functionality versus depth, and level of robustness versus degree of changeability.
-
High-fidelity prototypes may appear to be good enough to be the final product, and users may be less prepared to critique something if they perceive it as a finished product.
-
Prototypes will have undergone extensive user evaluation, but may not have been built with good engineering principles or subjected to rigorous quality testing.
-
Building a final product requires a different construction and testing regime than producing a quick prototype.
-
Evolutionary prototyping involves the prototype evolving into the final product, while throwaway prototyping uses the prototypes as stepping stones toward the final design.
-
In evolutionary prototyping, each stage is subjected to rigorous testing, while in throwaway prototyping, such testing is not necessary.
Prototyping in the Design Process
-
Prototyping is a key part of the Develop phase of the double diamond of design, where solutions or concepts are created, prototyped, tested, and iterated.
-
Design has two aspects: conceptual and concrete. Prototyping facilitates the iterative process of both aspects.
-
Prototypes allow users to evaluate the design of an interactive product effectively and are essential for designers to prototype their ideas.
-
A prototype is a manifestation of a design that allows stakeholders to interact with it and explore its suitability. It can take many forms, from a paper-based outline to a complex piece of software.
-
Prototypes are useful when discussing or evaluating ideas with stakeholders and serve multiple purposes, such as testing technical feasibility, clarifying requirements, and checking design compatibility.
-
Low-fidelity prototyping is simple, cheap, and quick to produce, making it suitable for exploring alternative designs and ideas in the early stages of development.
-
Low-fidelity prototypes can take the form of storyboards, hand-drawn sketches, or index cards, and are useful for investigating scenarios of use and deciding whether design elements are appropriate.
-
High-fidelity prototyping looks more like the final product and usually provides more functionality than low-fidelity prototypes. They can be developed by modifying and integrating existing components.
-
Prototypes involve compromises, and the intention is to produce something quickly to test an aspect of the product. The kind of questions that any one prototype can answer is limited, and the prototype must be built with the key issues in mind.
-
The Wizard of Oz technique is a low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user.
-
Prototyping AI systems also draws on the Wizard of Oz style of prototyping, where the designer sketches the AI for themselves, and as the design matures, implementations of the AI can take its place.
-
Advances in 3D printer technologies have increased their use in design, where 3D models from software packages can be printed as prototypes.The Anatomy of Prototyping: Filters and Manifestations
-
The article proposes a view of prototypes as filters and manifestations of designs.
-
Three key principles are suggested: fundamental prototyping principle, economic principle of prototyping, and anatomy of prototypes.
-
Filtering dimensions include appearance, data, functionality, interactivity, and spatial structure.
-
Manifestation dimensions include material, resolution, and scope.
-
High-fidelity prototypes offer polished functional prototypes, while low-fidelity prototypes allow for exploration of initial ideas.
-
Both high- and low-fidelity prototypes can provide useful feedback during evaluation and design iterations.
-
Two common properties that are often traded off against each other are breadth of functionality versus depth, and level of robustness versus degree of changeability.
-
High-fidelity prototypes may appear to be good enough to be the final product, and users may be less prepared to critique something if they perceive it as a finished product.
-
Prototypes will have undergone extensive user evaluation, but may not have been built with good engineering principles or subjected to rigorous quality testing.
-
Building a final product requires a different construction and testing regime than producing a quick prototype.
-
Evolutionary prototyping involves the prototype evolving into the final product, while throwaway prototyping uses the prototypes as stepping stones toward the final design.
-
In evolutionary prototyping, each stage is subjected to rigorous testing, while in throwaway prototyping, such testing is not necessary.
Prototyping in the Design Process
-
Prototyping is a key part of the Develop phase of the double diamond of design, where solutions or concepts are created, prototyped, tested, and iterated.
-
Design has two aspects: conceptual and concrete. Prototyping facilitates the iterative process of both aspects.
-
Prototypes allow users to evaluate the design of an interactive product effectively and are essential for designers to prototype their ideas.
-
A prototype is a manifestation of a design that allows stakeholders to interact with it and explore its suitability. It can take many forms, from a paper-based outline to a complex piece of software.
-
Prototypes are useful when discussing or evaluating ideas with stakeholders and serve multiple purposes, such as testing technical feasibility, clarifying requirements, and checking design compatibility.
-
Low-fidelity prototyping is simple, cheap, and quick to produce, making it suitable for exploring alternative designs and ideas in the early stages of development.
-
Low-fidelity prototypes can take the form of storyboards, hand-drawn sketches, or index cards, and are useful for investigating scenarios of use and deciding whether design elements are appropriate.
-
High-fidelity prototyping looks more like the final product and usually provides more functionality than low-fidelity prototypes. They can be developed by modifying and integrating existing components.
-
Prototypes involve compromises, and the intention is to produce something quickly to test an aspect of the product. The kind of questions that any one prototype can answer is limited, and the prototype must be built with the key issues in mind.
-
The Wizard of Oz technique is a low-fidelity prototyping method where the user interacts with the software as though interacting with the product, but a human operator simulates the software’s response to the user.
-
Prototyping AI systems also draws on the Wizard of Oz style of prototyping, where the designer sketches the AI for themselves, and as the design matures, implementations of the AI can take its place.
-
Advances in 3D printer technologies have increased their use in design, where 3D models from software packages can be printed as prototypes.The Anatomy of Prototyping: Filters and Manifestations
-
The article proposes a view of prototypes as filters and manifestations of designs.
-
Three key principles are suggested: fundamental prototyping principle, economic principle of prototyping, and anatomy of prototypes.
-
Filtering dimensions include appearance, data, functionality, interactivity, and spatial structure.
-
Manifestation dimensions include material, resolution, and scope.
-
High-fidelity prototypes offer polished functional prototypes, while low-fidelity prototypes allow for exploration of initial ideas.
-
Both high- and low-fidelity prototypes can provide useful feedback during evaluation and design iterations.
-
Two common properties that are often traded off against each other are breadth of functionality versus depth, and level of robustness versus degree of changeability.
-
High-fidelity prototypes may appear to be good enough to be the final product, and users may be less prepared to critique something if they perceive it as a finished product.
-
Prototypes will have undergone extensive user evaluation, but may not have been built with good engineering principles or subjected to rigorous quality testing.
-
Building a final product requires a different construction and testing regime than producing a quick prototype.
-
Evolutionary prototyping involves the prototype evolving into the final product, while throwaway prototyping uses the prototypes as stepping stones toward the final design.
-
In evolutionary prototyping, each stage is subjected to rigorous testing, while in throwaway prototyping, such testing is not necessary.
Test your knowledge on the importance of prototyping in the design process with this informative quiz! From low-fidelity to high-fidelity prototypes, learn how prototypes facilitate the iterative process of design and allow for effective user evaluation. Explore the anatomy of prototypes and discover the filtering and manifestation dimensions that contribute to their usefulness in evaluating design iterations. Take the quiz to see how much you know about the benefits and limitations of prototyping in design!
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