Podcast
Questions and Answers
Which of the following best describes the primary reason for studying concepts of programming languages?
Which of the following best describes the primary reason for studying concepts of programming languages?
- To develop the ability to write code faster, regardless of the language used.
- To increase one's capacity to express and formulate ideas effectively in programming. (correct)
- To become proficient in a specific programming language.
- To memorize syntax and semantics of various languages.
A programmer well-versed in multiple languages and abstraction mechanisms is most likely to:
A programmer well-versed in multiple languages and abstraction mechanisms is most likely to:
- Prefer assembly language for maximum control.
- Struggle to find any suitable tool.
- Rely solely on their favorite language for all problem-solving.
- More effectively identify and apply the most appropriate language for a given task. (correct)
Considering the design purposes of different languages, which language is most suited for scientific applications involving complex numerical computations?
Considering the design purposes of different languages, which language is most suited for scientific applications involving complex numerical computations?
- C
- COBOL
- FORTRAN (correct)
- SNOBOL
What is the main focus of languages designed for business applications, like COBOL, compared to scientific applications?
What is the main focus of languages designed for business applications, like COBOL, compared to scientific applications?
Which programming language characteristic is most enhanced by the presence of powerful operators that allow complex actions to be expressed in just a few lines of code?
Which programming language characteristic is most enhanced by the presence of powerful operators that allow complex actions to be expressed in just a few lines of code?
When is type checking preferable, and why?
When is type checking preferable, and why?
How do readability and writability impact reliability in programming languages?
How do readability and writability impact reliability in programming languages?
Which of the following directly contributes to the cost of using a particular programming language?
Which of the following directly contributes to the cost of using a particular programming language?
Which of the following trade-offs is most likely to occur in language design?
Which of the following trade-offs is most likely to occur in language design?
How did computer architecture influence the design of early programming languages like FORTRAN?
How did computer architecture influence the design of early programming languages like FORTRAN?
Which programming paradigm primarily uses functions to apply arguments and emphasizes immutability and avoids side effects?
Which programming paradigm primarily uses functions to apply arguments and emphasizes immutability and avoids side effects?
Which of the following steps is NOT part of the compilation process?
Which of the following steps is NOT part of the compilation process?
What is the role of a linker in the compilation process?
What is the role of a linker in the compilation process?
Which form of translation involves translating a program into an intermediate language, followed by interpretation?
Which form of translation involves translating a program into an intermediate language, followed by interpretation?
What is the primary purpose of a lexical analyzer (scanner) in the compilation process?
What is the primary purpose of a lexical analyzer (scanner) in the compilation process?
Languages like Java use what to act as the interpreter?
Languages like Java use what to act as the interpreter?
How did C-based languages adapt identifier naming conventions?
How did C-based languages adapt identifier naming conventions?
What distinguishes a 'reserved word' from a 'keyword' in a programming language?
What distinguishes a 'reserved word' from a 'keyword' in a programming language?
Which of the following is NOT an attribute of a variable?
Which of the following is NOT an attribute of a variable?
What programming construct is most likely to create aliases?
What programming construct is most likely to create aliases?
What does the 'type' of a variable determine?
What does the 'type' of a variable determine?
What is the 'l-value' of a variable?
What is the 'l-value' of a variable?
At which time does 'language design time' binding occur:
At which time does 'language design time' binding occur:
What is a 'static binding'?
What is a 'static binding'?
What term describes the method of type specification when the type of variable are specified at variables first appearance?
What term describes the method of type specification when the type of variable are specified at variables first appearance?
How does dynamic type binding affect error detection during compilation?
How does dynamic type binding affect error detection during compilation?
What is a key characteristic of languages that feature type inference?
What is a key characteristic of languages that feature type inference?
What does 'allocation' in the context of 'storage bindings' refer to?
What does 'allocation' in the context of 'storage bindings' refer to?
What are the advantages of static variables?
What are the advantages of static variables?
What characteristic describes stack dynamic variables:?
What characteristic describes stack dynamic variables:?
How can you describe Explicit Heap-dynamic Variables?:
How can you describe Explicit Heap-dynamic Variables?:
How does implicit heap-dynamic allocation work?:
How does implicit heap-dynamic allocation work?:
What is 'type checking' in the context of programming languages?
What is 'type checking' in the context of programming languages?
What is the purpose of 'coercion' in programming languages?
What is the purpose of 'coercion' in programming languages?
What does it mean for a programming language to be 'strongly typed'?
What does it mean for a programming language to be 'strongly typed'?
Describe the concept of scope?
Describe the concept of scope?
What is static scoping?:
What is static scoping?:
In terms of scoping, what is an ancestor?:
In terms of scoping, what is an ancestor?:
What is a dynamic scope:
What is a dynamic scope:
What is a referencing environment?
What is a referencing environment?
What is the nature of named constants?:
What is the nature of named constants?:
Regarding 'variable initialization,' when does the initialization occur?:
Regarding 'variable initialization,' when does the initialization occur?:
Flashcards
Scientific Applications
Scientific Applications
The domain for programs involving arithmetic on real numbers, arrays/matrices, and counting loops.
Business Applications
Business Applications
The domain focused on decimal arithmetic and elaborate report generation.
Artificial Intelligence
Artificial Intelligence
The domain requiring symbolic manipulation, lists, and non-numeric processing.
Systems Programming
Systems Programming
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Web software
Web software
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Readability
Readability
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Writability
Writability
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Reliability
Reliability
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Cost
Cost
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Language Design Trade-offs
Language Design Trade-offs
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Translator
Translator
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Virtual X machine
Virtual X machine
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Compilation
Compilation
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External references
External references
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Relative references
Relative references
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Linker
Linker
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Lexical analyzer/scanner
Lexical analyzer/scanner
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Syntax analyzer
Syntax analyzer
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Pure interpretation
Pure interpretation
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Hybrid implementation
Hybrid implementation
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Name
Name
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Keyword
Keyword
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Reserved word
Reserved word
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Variable
Variable
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Aliases
Aliases
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Type
Type
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Value
Value
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Address
Address
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Binding time
Binding time
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Static binding
Static binding
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Dynamic binding
Dynamic binding
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Explicit Declaration
Explicit Declaration
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Implicit Declaration
Implicit Declaration
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Type checking
Type checking
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Coercion
Coercion
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Type error
Type error
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Strong Typing
Strong Typing
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Scope
Scope
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Static scoping
Static scoping
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Referencing environment
Referencing environment
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Study Notes
- Reasons for studying concepts of programming languages include increased capacity to express ideas and improved ability to choose an appropriate language
- Knowledge of abstraction mechanisms in languages helps programmers to more easily solve problems
- General-purpose programming languages are equivalent in terms of capability, but some are better suited for certain applications
- COBOL was designed for business applications
- FORTRAN was designed for scientific applications
- C was designed for systems programming
- SNOBOL was designed for string processing
- Learning new languages is an important skill, given the frequent rise in popularity of programming languages
- Understanding implementation issues helps in figuring out subtle bugs and tweaking programs to be more efficient
- Knowledge of language constructs in general helps programmers understand and use features in their "favorite" language
- Broader knowledge of programming language concepts can improve the software industry's adoption of languages based on their merits
- Algol 60 never gained popularity in the U.S. despite being superior to FORTRAN
- Eiffel is not particularly popular despite being a great language
Programming Domains
- Scientific applications involve arithmetic on real numbers, arrays/matrices, and "counting" loops; FORTRAN is used in this area
- Business applications involve decimal arithmetic and elaborate reports; COBOL was designed for this
- Artificial Intelligence applications require symbolic manipulation and use of lists; LISP and Prolog are suitable for this
- Systems programming requires efficiency and low-level operations; C is commonly used
- Web software needs good string processing capabilities; PHP and JavaScript have become popular
Language Evaluation Criteria
- This includes readability, writability, reliability, and cost, impacting the software development process and maintenance
Readability
- Refers to the ease with which programs can be understood
- Writing hard-to-understand programs is possible in any language
- A language's characteristics can make programs easier or more difficult to read
Simplicity
- Having too many basic constructs/features can make a program harder to read
- Code with very few constructs (e.g., assembly language) can be hard to read
- Feature multiplicity refers to multiple ways of doing the same operation
- Operator overloading can aid readability if used with discretion
Orthogonality
- Refers to the property of being independent
- Features/constructs are orthogonal if they can be used freely in combination
- Orthogonality is lessened if combinations are forbidden or lack evident meaning from components
- A function in C cannot return an array type or a function type
- In C, arrays can hold values of any type except function or void types
- Parameters to functions in C are passed "by value," except for arrays which are passed "by reference"
- In the expression a + b in C, the meaning of + depends on whether a is a pointer type
- It is possible to have too much orthogonality
- Algol 68 had extreme orthogonality
Data Types
- Adequate facilities for defining data types and structures aid readability
- Early FORTRAN lacked record/struct constructs
- Early versions of C had no boolean type
Syntax Design
- Identifier forms should not be too restrictive on length
- COBOL identifiers can include dashes, which can be confused with the subtraction operator
- Special words like "while," "if," and "class" have special meaning and may or may not be reserved
Writability
- Measures how easily a language can develop programs for a chosen problem domain
Simplicity and Orthogonality
- Sebesta favors a small number of primitive constructs and consistent rules for combining them
Support for Abstraction
- Allows programmers to define complicated structures/operations and to ignore implementation details
- It is a key concept in modern language design
- Data abstraction and process is procedural abstraction
Expressivity
- Is enhanced by powerful operators that accomplish a lot in a few lines of code
- APL includes operators that apply to matrices
- Assembly/machine languages lack expressivity
- Functional languages tend to be very expressive
Reliability
- Performing to specifications under all conditions
Type Checking
- Refers to testing for type errors during compilation or execution
- The former is preferable because the latter is more expensive
- Java uses tight type checking during compilation
Aliasing
- Having two or more distinct names that refer to the same memory cell
- Also hurts readability/transparency
Readability and Writability
- Influence reliability because you are more likely to produce reliable programs when using these properties
Cost
- Contributes to the cost of using a language including training programmers and writing and maintaining programs and compiling and executing programs.
- Optimizing compilers take longer to work but yield programs that run more quickly
- Software failure could be expensive
Other Criteria:
- Portability is the ease with which programs can work on one platform and can be modified to work on another
- Generality is the applicability to a wide range of applications
- Well-definedness is the completeness and precision of the language's official definition.
Language Design Trade-Offs
- A language feature that enhances a score on one criterion may lower it on another such as Reliability vs cost (of execution), Writability vs readability and Writability vs reliability
Influences on Language Design
- Computer Architecture reflects a computer's architecture
- Assembly language is a thin layer of abstraction to make programming easier
Programming Methodologies
- Advances in methods of programming also have influenced language design
- Refinements in thinking about flow of control led to better selection and loop constructs
- This is called Structured Programming
Language Categories
- Imperative, object-oriented, functional, and logic are the four categories usually recognized
- C++, Java, and Ada 95 are imperative
Implementation Methods
- Computers execute machine code to run code written
- Software translates into machine code using a translator
- General translation methods are: compilation, interpretation, and a hybrid
Compilation
- A compiler translates each compilation unit into an object module containing object code
- Object code is like machine code, except external and relative references are not yet in machine code form
- A linker links object modules together to resolve external references
- The result of a linker is a load module
- A relocating loader puts the code into memory and replaces instances of relative references with memory addresses
- The lexical analyzer transforms the text comprising a program into tokens corresponding to the logical units occurring in the program
- The syntax analyzer takes the sequence of tokens and figures out the program's structure
Pure Interpretation
- Here the interpreter is a program that simulates a computer whose "native language" is X and repeatedly fetches the "next" instruction, decodes it, and executes it
Hybrid
- Here a program is translated by a compiler into an intermediate language
- Then the intermediate code is interpreted
- Java programs operate using hybrid because the intermediate language is java bytecode
Names
- Names, bindings, type checking, and scopes
Introduction
- Imperative languages are abstractions of von Neumann architecture
- Memory stores both instructions and data
- A processor provides operations for modifying the contents of memory
Names
- Design issues for names cover the maximum length and whether connector characters are allowed and whether names are case sensitive
Name Forms
- A name is a string of characters used to identify some entity in a program
- Fortran 1 has a maximum of 6
- Cobol has a maximum of 30
- Fortran 90 and ANSI C has a maximum of 31
- Ada and Java has no limit
- C++ has no limit, but implementers often impose a length limitation because they do not want the symbol table to be too large
Special Words
- A keyword is a word that is special only in certain contexts.
- A reserved word is a special word that cannot be used as a user-defined name.
Variables
- A variable is an abstraction of one or more memory cells
- Variables can be characterized as a sextuple of attributes: name, address, value, type, lifetime, scope
- Not all variables have names such as Anonymous
- The memory address with which it is associated
- If two variable names can be used to access the same memory location, they are called aliases
Type
- Determines the range of values of variables and the set of operations that are defined for values of that type
Value
- The value of a variable is the contents of the memory cell or cells associated with the variable
- A variable's value is sometimes called its r-value because that is what is required when a variable appears in the right side of an assignment statement.
The Concept of Binding
- The address is the l-value of a variable
- The value is the r-value of a variable
- A binding is an association such as between an attribute and an entity
- Binding time is the time at which a binding takes place
- Language design time and Language implementation time and and Compile time and Load time and Runtime are all possible binding times
Binding Attributes to Variables
- A binding is static if it first occurs before run time and remains unchanged throughout program execution.
- A binding is dynamic if it first occurs during execution or can change during execution of the program.
- If static, the type may be specified by either an explicit or an implici
Dynamic Type Binding
- Javascript and PHP
- Defined through an assignment statement
- High cost (dynamic type checking and interpretation)
- Type error detection by the compiler is difficult, there is No error is detected by the compiler or run-time system.
Type Inference (ML, Miranda, and Haskell)
- Rather than by assignment statement, types are determined from the context
Storage Bindings & Lifetime
- Allocation - getting a cell from some pool of available cells. •. Deallocation - putting a cell back into the pool.
- The lifetime of a variable is the time during which it is bound to a particular memory cell
- There are different categories of variables by lifetimes: static,stack-dynamic, explicit heap-dynamic, and implicit heap-dynamic
Scope and Lifetime
- The scope of a var is the range of statements in which the var is visible.
- A var is visible in a statement if it can be referenced in that statement
- Local var is local in a program unit or block if it is declared there
- Non-local var of a program unit or block are those that are visible within the program unit or block but are not declared there.
- Binding names to non-local vars is called static scoping
Referencing Environment
- It is the collection of all names that are visible in the statement.
- In a static-scoped language, it is: local variables plus all of the visible variables in all of the enclosing scopes Named Constants
Scope and Lifetime
- It is a var that is bound to a value only at the time it is bound to storage; its value can't be change by assignment or by an input statement.
- Readability and modifiability is it´s advantage
Variable Initialization
- The binding of a variable to a value at the time it is bound to storage is called initialization.
- Initializati is often done on the declaration statement
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