Programming Fundamentals
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Questions and Answers

What is the purpose of an algorithm?

  • To display diagrams of steps and decisions
  • To define variables and data types
  • To solve problems with computer assistance (correct)
  • To describe programming syntax

What does a flowchart represent?

  • A method for defining constants
  • A detailed code description
  • A sequence of programming instructions (correct)
  • A diagram of steps and decisions in a program

What is pseudocode used for?

  • Managing variables in memory
  • Describing programming algorithms in a simple way (correct)
  • Executing program instructions directly
  • Compiling source code

What is the function of an identifier in programming?

<p>To manage computer hardware (B)</p> Signup and view all the answers

What is a constant?

<p>A type of loop in programming (B)</p> Signup and view all the answers

What is the purpose of a variable?

<p>To permanently store program code (B)</p> Signup and view all the answers

In programming, what is the term for providing data to a program?

<p>Storage (C)</p> Signup and view all the answers

What is an operand?

<p>The final result of a calculation (B)</p> Signup and view all the answers

What is the purpose of the IF statement in programming?

<p>To repeat a set of instructions (C)</p> Signup and view all the answers

What does a While statement do?

<p>It declares a function. (B)</p> Signup and view all the answers

Flashcards

Algorithm

A method consisting of structured and systematic steps to solve problems with computer assistance.

Flowchart

A diagram that displays the steps and decisions to carry out a process in a program.

Pseudocode

Pseudo-code can be interpreted as a description and programming algorithm written more simply compared to programming language syntax.

IDE

A combination of a text editor and compiler, examples include Dev C++ and CodeBlocks.

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Identifier

A name commonly used in programming to declare variables, constants, data types, and functions.

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Constant

A place or container for a value that remains constant throughout the program's execution.

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Variable

A named storage location that can hold data, and its value can be changed during the program's execution.

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Input/Output

The process of inputting commands as data to the screen. Output is the process of displaying stored data to the screen.

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Operand and Operator

The original value used in an operation. Operator is an instruction given to achieve results from a process.

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IF statement

A control structure that allows you to manipulate the flow of a program based on a conditional expression.

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Study Notes

  • Algorithms consist of structured, systematic steps to solve problems with computers.
  • Flowcharts are diagrams depicting the steps and decisions in a program.
  • Pseudocode can be interpreted as a description and programming algorithm that is simpler than programming language syntax.
  • A text editor and compiler can be separate or combined.
  • A combination of a text editor and compiler is called an IDE (e.g., Dev C++, CodeBlocks).
  • Identifiers are names used in programming to denote variables, constants, data types, and functions.
  • Constants are containers for values, and their values remain fixed throughout the program's execution.
  • Variables are specially named locations for storing specific data, which can be changed during the program's execution.
  • Input, also known as the "insert operation", involves entering a command of data onto the display; output displays processed data on the screen.
  • Expressions use operands and operators; operands are original values, while operators instruct how to process them.
  • The IF statement is a conditional statement that allows the manipulation of a program's flow.
  • The WHILE statement is a loop statement that repeats commands as long as a conditional expression remains TRUE.
  • A "for" loop is a repetitive control structure that lets you efficiently write loops intended for many specific repetitions.
  • A function is a code program designed to complete a specific task and is part of the main program.

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Description

Explore the fundamentals of programming, including algorithms, flowcharts, identifiers, constants, and variables. Learn about the roles of text editors, compilers, and IDEs in the development process. Understand input and output operations and how expressions work with operands and operators.

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