Podcast
Questions and Answers
According to Michael (2004), an increase in the future frequency of a behavior will occur when that behavior is followed by the use of physical punishment.
According to Michael (2004), an increase in the future frequency of a behavior will occur when that behavior is followed by the use of physical punishment.
False (B)
The timing between the end of a given response and the beginning of a stimulus change does not affect the effects of reinforcement.
The timing between the end of a given response and the beginning of a stimulus change does not affect the effects of reinforcement.
False (B)
The future probability of responses in the same class is changed by a reinforcer.
The future probability of responses in the same class is changed by a reinforcer.
True (A)
Positive reinforcement occurs when a stimulus change decreases the potential for similar responses to occur in the future.
Positive reinforcement occurs when a stimulus change decreases the potential for similar responses to occur in the future.
When utilizing positive reinforcement, the stimulus that is presented as a consequence for a response is known as a punisher.
When utilizing positive reinforcement, the stimulus that is presented as a consequence for a response is known as a punisher.
Reinforcement can only alter the rate of a behavior.
Reinforcement can only alter the rate of a behavior.
The behavior temporally closest to the presentation of the reinforcer is strengthened by its presentation; this defines the effectiveness of reinforcemnt.
The behavior temporally closest to the presentation of the reinforcer is strengthened by its presentation; this defines the effectiveness of reinforcemnt.
Delayed consequences always reinforce behavior directly.
Delayed consequences always reinforce behavior directly.
A rule is a verbal description of a behavioral contingency.
A rule is a verbal description of a behavioral contingency.
Rule-governed behavior
can be defined as behavior controlled by a verbal statement of an antecedent-behavior-consequence stimulus.
Rule-governed behavior
can be defined as behavior controlled by a verbal statement of an antecedent-behavior-consequence stimulus.
An example of rule-governed
behavior is when there is an immediate consequence apparent.
An example of rule-governed
behavior is when there is an immediate consequence apparent.
Circular reasoning
occurs when the effect is mistaken as the cause of the event.
Circular reasoning
occurs when the effect is mistaken as the cause of the event.
Reinforcement is circular because the two components of the response-consequence relation can be separated.
Reinforcement is circular because the two components of the response-consequence relation can be separated.
In a discriminated operant, adding the discriminative stimulus turns a two-term contingency into a three-contingency term .
In a discriminated operant, adding the discriminative stimulus turns a two-term contingency into a three-contingency term .
Antecedent events do not acquire the ability to evoke instances of the reinforced response class.
Antecedent events do not acquire the ability to evoke instances of the reinforced response class.
Responding in the presence of the stimulus delta produces reinforcement.
Responding in the presence of the stimulus delta produces reinforcement.
Motivating operations alter the current effectiveness of stimulus changes as reinforcement.
Motivating operations alter the current effectiveness of stimulus changes as reinforcement.
A decreasing in the current effectiveness of a reinforcer defines the establishing operation
.
A decreasing in the current effectiveness of a reinforcer defines the establishing operation
.
According to the four-term contingency, arranging the motivating operation to a discriminated operation results in a four-term reflexivity.
According to the four-term contingency, arranging the motivating operation to a discriminated operation results in a four-term reflexivity.
The stimulus delta is more likely to evoke behavior because it has been reinforced by that stimulus change in the past.
The stimulus delta is more likely to evoke behavior because it has been reinforced by that stimulus change in the past.
A learner must understand or verbalize the relation between actions and a reinforcing consequence for reinforcement to occur.
A learner must understand or verbalize the relation between actions and a reinforcing consequence for reinforcement to occur.
Reinforcement occurs 'independently' of a logical or adaptive connection between behavior and a punishing consequence.
Reinforcement occurs 'independently' of a logical or adaptive connection between behavior and a punishing consequence.
Automatic reinforcement
defines a behavior-stimulus relation that occurs with the presentation of consequences by other people.
Automatic reinforcement
defines a behavior-stimulus relation that occurs with the presentation of consequences by other people.
A behavior persisting in the absence of any known reinforcer is considered automatic reinforcement.
A behavior persisting in the absence of any known reinforcer is considered automatic reinforcement.
An unconditioned reinforcer is a stimulus change that functions as reinforcement only after a learning history.
An unconditioned reinforcer is a stimulus change that functions as reinforcement only after a learning history.
A previously neutral stimulus change that functions as a reinforcer through stimulus-stimulus paring with unconditioned reinforcers defines a generalized conditioned reinforcer.
A previously neutral stimulus change that functions as a reinforcer through stimulus-stimulus paring with unconditioned reinforcers defines a generalized conditioned reinforcer.
A generalized conditioned reinforcer that has been paired with unconditioned reinforcers depends on a current EO for any particular form of reinforcement for its effectiveness.
A generalized conditioned reinforcer that has been paired with unconditioned reinforcers depends on a current EO for any particular form of reinforcement for its effectiveness.
Edible reinforcers, sensory reinforcers, tangible reinforcers, activity reinforcers and social reinforcers are all classifications of reinforcers by formal properties
.
Edible reinforcers, sensory reinforcers, tangible reinforcers, activity reinforcers and social reinforcers are all classifications of reinforcers by formal properties
.
The Premack Principle states that making the opportunity to engage in a low-rate behavior contingent on the occurrence of a high-frequency behavior will function as reinforcement for the high-occurrence behavior.
The Premack Principle states that making the opportunity to engage in a low-rate behavior contingent on the occurrence of a high-frequency behavior will function as reinforcement for the high-occurrence behavior.
The premise of the response-deprivation hypothesis
is predicting whether access to one behavior will function as punishment for another behavior.
The premise of the response-deprivation hypothesis
is predicting whether access to one behavior will function as punishment for another behavior.
A three-step process is generally used to perform a stimulus preference assesment.
A three-step process is generally used to perform a stimulus preference assesment.
In a stimulus preference assessment, the stimuli identified are necessarily those that are tested experimentally to determine the conditions under which they serve as punishers.
In a stimulus preference assessment, the stimuli identified are necessarily those that are tested experimentally to determine the conditions under which they serve as punishers.
Single-stimulus
, paired-stimulus
, free operant
, multiple-stimulus with item replacement
and multiple-stimulus without item replacement
are all forms of stimulus preference assessments.
Single-stimulus
, paired-stimulus
, free operant
, multiple-stimulus with item replacement
and multiple-stimulus without item replacement
are all forms of stimulus preference assessments.
When response requirements for reinforcement are systematically increased over time independtly of the participant's behavior, it defines a multiple schedule of reinforcement.
When response requirements for reinforcement are systematically increased over time independtly of the participant's behavior, it defines a multiple schedule of reinforcement.
High-quality reinforcers that are easily achieved should not be included in an initial criterion for reinforcement.
High-quality reinforcers that are easily achieved should not be included in an initial criterion for reinforcement.
The occurrence of a response produces the termination, reduction, postponement, or avoidance of a stimulus in positive reinforcement contingencies.
The occurrence of a response produces the termination, reduction, postponement, or avoidance of a stimulus in positive reinforcement contingencies.
In negative reinforcement, the establishing operation (EO) is an antecedent event in whose presence escape is punishing.
In negative reinforcement, the establishing operation (EO) is an antecedent event in whose presence escape is punishing.
The distinction between positive and negative reinforcement is based on the type of stimulus change that occurs following a response.
The distinction between positive and negative reinforcement is based on the type of stimulus change that occurs following a response.
Environmental arrangements illustrating discriminated avoidance state that responding in the presence of a signal prevents the beginning of a stimulus from which escape is a punisher.
Environmental arrangements illustrating discriminated avoidance state that responding in the presence of a signal prevents the beginning of a stimulus from which escape is a punisher.
One way to classify negative reinforcers is based on how they are removed.
One way to classify negative reinforcers is based on how they are removed.
Positive reinforcement entails a decrease in the future frequency of a behavior.
Positive reinforcement entails a decrease in the future frequency of a behavior.
For reinforcement to be most effective, the timing between the response and the stimulus change should be immediate.
For reinforcement to be most effective, the timing between the response and the stimulus change should be immediate.
Positive reinforcement affects the response it immediately follows.
Positive reinforcement affects the response it immediately follows.
Reinforcement can alter the rate, duration, latency, interresponse time, magnitude, or topography of a behavior.
Reinforcement can alter the rate, duration, latency, interresponse time, magnitude, or topography of a behavior.
A response-to-reinforcement delay of 10 seconds will typically be more effective than a reinforcer delivered without delay.
A response-to-reinforcement delay of 10 seconds will typically be more effective than a reinforcer delivered without delay.
Rule-governed behavior is controlled by a verbal statement of an antecedent-behavior-consequence agreement.
Rule-governed behavior is controlled by a verbal statement of an antecedent-behavior-consequence agreement.
Reinforcement is considered a circular concept because the effect is defined by its cause.
Reinforcement is considered a circular concept because the effect is defined by its cause.
Antecedent events following an action acquire the ability to evoke instances of the reinforced response class.
Antecedent events following an action acquire the ability to evoke instances of the reinforced response class.
An abolishing operation increases the current effectiveness of a reinforcer.
An abolishing operation increases the current effectiveness of a reinforcer.
Automaticity of reinforcement means a person must verbally understand the relationship between their actions and the reinforcing consequence.
Automaticity of reinforcement means a person must verbally understand the relationship between their actions and the reinforcing consequence.
Reinforcement strengthens only logical or adaptive connections between behavior and consequences.
Reinforcement strengthens only logical or adaptive connections between behavior and consequences.
Automatic reinforcement refers to behavior-stimulus change relations that occur with the involvement of other people.
Automatic reinforcement refers to behavior-stimulus change relations that occur with the involvement of other people.
An example of an unconditioned reinforcer is money.
An example of an unconditioned reinforcer is money.
A generalized conditioned reinforcer depends on a current establishing operation (EO) for any particular form of reinforcement for its effectiveness.
A generalized conditioned reinforcer depends on a current establishing operation (EO) for any particular form of reinforcement for its effectiveness.
Edible reinforcers, such as snacks, are classified by their formal properties.
Edible reinforcers, such as snacks, are classified by their formal properties.
The Premack principle states that a low-probability behavior can be used as reinforcement for a high-probability behavior.
The Premack principle states that a low-probability behavior can be used as reinforcement for a high-probability behavior.
In a stimulus preference assessment, only stimuli that are likely to serve as reinforcers are identified.
In a stimulus preference assessment, only stimuli that are likely to serve as reinforcers are identified.
A reinforcer assessment is conducted before a preference assessment.
A reinforcer assessment is conducted before a preference assessment.
In concurrent schedules of reinforcement, multiple contingencies operate independently and simultaneously for two or more behaviors.
In concurrent schedules of reinforcement, multiple contingencies operate independently and simultaneously for two or more behaviors.
In multiple schedules of reinforcement, multiple component schedules are in effect at any given time.
In multiple schedules of reinforcement, multiple component schedules are in effect at any given time.
Noncontingent reinforcement involves delivering a potential reinforcer independent of the target behavior.
Noncontingent reinforcement involves delivering a potential reinforcer independent of the target behavior.
Negative reinforcement makes a stimulus absent prior to a response.
Negative reinforcement makes a stimulus absent prior to a response.
The establishing operation (EO) is an antecedent event in whose presence escape from that event is punishing.
The establishing operation (EO) is an antecedent event in whose presence escape from that event is punishing.
In a negative reinforcement process, a present stimulus is produced by a response.
In a negative reinforcement process, a present stimulus is produced by a response.
A behavior chain involves discrete responses where each behavior does not produce a stimulus change.
A behavior chain involves discrete responses where each behavior does not produce a stimulus change.
Flashcards
Positive Reinforcement
Positive Reinforcement
The increased future frequency of a behavior due to reinforcement.
Defining Effect of Positive Reinforcement
Defining Effect of Positive Reinforcement
A response is followed immediately by a stimulus change that increases the future occurrence of similar responses.
Positive Reinforcer
Positive Reinforcer
The stimulus responsible for the subsequent increase in responding.
Circular Reasoning
Circular Reasoning
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Establishing Operation
Establishing Operation
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Abolishing Operation
Abolishing Operation
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Automaticity of Reinforcement
Automaticity of Reinforcement
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Arbitrariness of Behavior Selected
Arbitrariness of Behavior Selected
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Automatic Reinforcement
Automatic Reinforcement
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Unconditioned Reinforcer
Unconditioned Reinforcer
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Conditioned Reinforcer
Conditioned Reinforcer
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Generalized Conditioned Reinforcer
Generalized Conditioned Reinforcer
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Premack Principle
Premack Principle
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Response-Deprivation Hypothesis
Response-Deprivation Hypothesis
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Stimulus Preference Assessment
Stimulus Preference Assessment
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Reinforcer Assessment
Reinforcer Assessment
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Noncontingent Reinforcement
Noncontingent Reinforcement
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DRO
DRO
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DRA
DRA
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Negative Reinforcement Contingency
Negative Reinforcement Contingency
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Four-Term Contingency of Negative Reinforcement
Four-Term Contingency of Negative Reinforcement
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Distinction Between Positive And Negative Reinforcement
Distinction Between Positive And Negative Reinforcement
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Escape Contingency
Escape Contingency
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Avoidance Contingency
Avoidance Contingency
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Unconditioned Negative Reinforcers
Unconditioned Negative Reinforcers
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Conditioned Negative Reinforcers
Conditioned Negative Reinforcers
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Identifying Negative Reinforcement Context
Identifying Negative Reinforcement Context
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Extinction Maintained by Negative Reinforcement
Extinction Maintained by Negative Reinforcement
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Behavior Chain
Behavior Chain
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Task Analysis
Task Analysis
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Forward Chaining
Forward Chaining
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Total-task Chaining
Total-task Chaining
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Backward Chaining
Backward Chaining
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Backward Chaining with Leap Aheads
Backward Chaining with Leap Aheads
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Study Notes
Positive Reinforcement Defined
- Follow a behavior with reinforcement to increase its future frequency
- Timing matters between the end of a response and the start of the stimulus change
- The relationship between stimulus conditions when the response was given must be considered
- Motivation plays an important role
Operation and Effect of Positive Reinforcement
- Positive reinforcement involves a response followed by a stimulus change
- Stimulus change leads to an increase in similar responses in occurrance
- Positive reinforcement is the most widely used principle of behavior
Reinforcer Effects
- The stimulus presented after a behavior will increase responding and is called a positive reinforcer
- A reinforcer does not affect the response it follows, but it changes the likelihood of similar future responses
- Rate, duration, latency, interresponse time, magnitude, and/or topography of behavior may be altered through reinforcement
Reinforcement Immediacy
- Behavior closest in time to the reinforcer will be strengthened
- Delays in consequences do not directly reinforce behavior
- Language combined with consequences can influence future behavior through rules
- A rule is a verbal description of a behavioral contingency
Rule-Governed Behavior
- Behavior can be controlled by a verbal statement of an antecedent-behavior-consequence contingency
- Rule-following allows behavior to be controlled by temporally remote or improbable consequences,
Indicators of Rule-Governed Behavior
- No immediate consequence is apparent
- Response-consequence delay exceeds 30 seconds
- Behavior changes occur without reinforcement
- A large increase in behavior follows a single instance of reinforcement
- Behavior occurs even without a consequence
Avoiding Circular Reasoning
- Circular reasoning is faulty logic where the effect is mistaken for the cause
- Reinforcement is not circular, because the response-consequence relation has separable components
- One can manipulate the delivery of a consequence, in order to determine its effects on the behavior
- Reinforcement shows a functional relationship between an immediate stimulus change and increased future occurrences of similiar behaviors
Reinforcement and Antecedent Stimuli
- Reinforcement alters the function of stimuli that precede the reinforced behavior
- Antecedent events can become able to evoke the reinforced response
- Responding when the discriminative stimulus is present results in reinforcement, whereas responding in the presence of the stimulus delta does not
- The addition of a discriminative stimulus transforms the two-term contingency into the three-term contingency: Antecedent – Behavior – Consequence
Motivation's Role
- Motivating operations change the effectiveness of stimulus changes as reinforcement
- A learner must already "want" a stimulus change for it to reinforce behavior
- Establishing operations increase the current effectiveness of a reinforcer
- Abolishing operations decrease the current effectiveness of a reinforcer
- Including a motivating operation in a discriminated operant results in a four-term contingency: Antecedent – Motivating Operation – Behavior – Consequence
Automaticity and Behavior
- Undestanding or verbalizing is not required between actions and consequences for reinforcement to occur
Behavior Arbitrariness
- Reinforcement occurs independently of logical or adaptive connections between behavior and consequence
- Reinforcement strengthens any behavior that immediately precedes it
Automatic Reinforcement
- The behavior-stimulus change relation that occurs without the presentation of consequences by other people
- Behavior that persists despite the lack of any known reinforcer
Reinforcer Classification by Origin
- Two types of reinforcers exist: unconditioned and conditioned
Unconditioned Reinforcers
- A stimulus change that is a reinforcer, despite the learner not having specific associations with it
Conditioned Reinforcers
- Stimulus changes acting as reinforcers only through stimulus-stimulus pairing
Generalized Conditioned Reinforcers
- Conditioned reinforcers paired with many unconditioned and conditioned reinforcers
- Do not rely on current establishing operations in order to function
- Examples include: money, tokens, points, and verbal praise
Reinforcer Classification by Formal Properties
- Formal properties and examples of reinforcers include:
- Edible: preferred foods, snacks, candy, drinks
- Sensory: vibration, tactile stimulation, flashing lights, music
- Tangible: stickers, trinkets, school materials, trading cards
- Activity: everyday activities, privileges, special events
- Social: physical contact, proximity, attention, praise
The Premack Principle
- High-rate behavior made contingent on low-frequency behavior to reinforce the low-frequency behavior
- Example: “You can play outside after you finish your math problems.”
Response-Deprivation Hypothesis
- Predicts if access to one behavior will function as reinforcement for another
- Contingent behavior access must represent a restriction compared to baseline engagement
- Example: Limiting video game time to 30 minutes unless homework is done
Identifying Potential Reinforcers
- Stimulus preference assessment identifies potential reinforcers
- Assessment involves a three-step process:
- Gathering a stimuli pool
- Presenting the stimuli systematically
- Experimentally testing hi/lo-preference items to detemrine if they function as reinforcers
Stimulus Preference Assessment Forms
- Single-stimulus (SS)
- Paired-stimulus (PS)
- Free operant (FO)
- Multiple-stimulus with item replacement (MSW)
- Multiple-stimulus without item replacement (MSWO)
Stimulus Assessments Assets and Barriers
- MSWO
- Assets: Identifies multiple reinforcers quickly
- Barriers: Positional bias, limited to smaller items
- PS
- Assets: Identifies multiple reinforcers, accommodates larger items
- Barriers: Positional bias, time
- SS
- Assets: Identifies multiple reinforcers, accommodates larger items
- Barriers: False positives
- FO
- Assets: Less likely to evoke problems, requires minimal time, accommodates larger items
- Barriers: Less likely to identify multiple reinforcers
Guidelines for Selecting and Using Assessments
- Monitor the learner's activities before the assessment for possibly effecting establishing behaviors that may effect the results
- Balance the cost-benefit to choose between short and long stimulus preference assessments
- Balance using preference methods yielding preferred stimuli rankings, against those occuring more frequently, but not having rankings
- Shorten assessment time by limiting items
Reinforcer Determination
- Combine data from multiple assessment methods and sources
- Verify that stimuli serve as reinforcers
- Recognize preference shifts; further SPAs may be needed
- Categorize stimuli for ease of SPA assessment
Reinforcer Assessmen
- Direct, data-based methods using stimuli contingent on a target response and measure the future effects on the rate of responding
Preference Assessment vs Reinforcer Assessment
- Preference Assessments are done before to gather information about the individual's preferences
- Reinforcer Assessments identify whether these preferred items work as reinforcers for specific behaviors
Types of Reinforcer Assessments
- In-the-moment reinforcer analysis
- A learner's response immediately followed by the presentation of a stimulus change
- The effect is assessed by changes in the future occurence of similiar responses
- Concurrent schedule of reinforcement
- Multiple reinforcement contingencies operating independently and simultaneously across behaviors
- Compares stimuli against each other to measure larger changes in responses
- Multiple schedule of reinforcement
- Using two or more component schedules of reinforcement for a single response
- A discriminative stimulus signals which component schedule is in effect
- Progressive-ratio schedule of reinforcement
- Response requirements increased systematically; independent of the participant's behavior
- Practicioner gradually requires more responses per presentation of the preferred stimulus; until a threshold is reached and the response rate declines
Positive Reinforcement: Control Procedures
- Positive reinforcement control procedures used to:
- Manipulate presentation of a potential reinforcer
- Observe effects to find the future frequency of behavior
- Control involves showing that presentation of the stimulus when the target response is received, functions as positive reinforcement
Control Demonstration
- Comparing response rates with and without a contingency
- Showing behavior can be turned on/off (or increase/decrease) with the presence and absence of a contingency
Schedules of Reinforcement: Control Procedures
- Noncontingent Reinforcement
- Reinforcer presented on a fixed-time (FT) or variable-time (VT) schedule, independently of behavior
- Differential reinforcement of other behaviors (DRO)
- Reinforcer delivered if target behavior doesn't happen at a point in time or over a set interval
- Differential reinforcement of alternative behavior (DRA)
- Reinforcer presented when desirable alternative behaviours occur
Positive Reinforcement: Application
- Nine recommendations for effective implementation:
- Set achievable initial criteria for reinforcement
- Sufficient magnitude of high-quality reinforcers
- Keep establishing operations effective using varied reinforcers
- Favour direct dependencies, over indirect ones when delivering reinforcment
- Combine reinforcment with prompts
- Reinforcement is initially delivered each time
- Give attention and descriptive praise
- Lengthen the the delivery delay of reinforcment in the response over time
- Naturally-occuring over contrived reinforcers are gradually shifted
Negative Reinforcement Contingency
- Responding removes, reduces, postpones, or avoids a stimulus, which increases the future occurrence of that response
- Examples: Avoiding a loud noise with an alarm clock, removing a disruptive task or escaping a situation
Four-Term Contingency for Negative Reinforcement
- EO: event that establishes the reinforcing effect of escaping
- SD: presence increases the chance a response is reinforced
- Response: act resulting in reinforcement
- Reinforcer: termination of the event that establishes the EO
Comparison: Positive and Negative Reinforcement
- A stimulant absent, that is maintained by the behavior of positive reinforcement
- The behaviour of negative reinforcement terminates a stimulus that has been pre-existing
Comparison: Negative Reinforcement and Punishment
- The same stimulus can serve as a negative reinforcer in one context and a punisher in a different context
- A negative reinforcement contingency terminates a stimulus that was present beforehand in order to increase a respond
- A punishment contingency introduces a stimulus that was absent originally, and in doing so has to be decrease a respond
Escape and Avoidance Contingencies
- Negative reinforcement means that the escaping of the ongoing stimulus had to be terminated in some way
- Preventing of the process or the delay of introducing the stimulus means that the response had to be charactherized by an avoidance
Environmental Arrangements for Contingencies
- Discriminated avoidance in response to a stimuli prevents onset from occuring which escape can reinforce
- Free-Operant avoidance, or responding in the absence of the signal, means that the behavior is "free to occur" at any time
- The environment-behavior connection is well identifiable as evocotive and maintaining regarding the avoidance that are less understandable
Response Aquisition and Maintenance
- Any successfully terminated stimulation will be more inclined to strengthen itself
- While dangerous or disruptive, some behaviors are appropriate to a degree socially
Negative Reinforcers and How It Effects You
- The removal is synonymous with the desciption of a 'negative reinforcer'
- “Negative reinforcers include shock, noise, parental nagging” is an incomplete description
- If the behavior presented before causes this will act as a punishment after
Negative Reinforcement: Learning History
- Negative influences can effect behavior
- This inherited abilities lead to the effects of learning through history
Learning History: Negative Reinforcement
- Unconditioned negative reinforcers are able to strenghten behaviors without prior learning
- These are from loud noise and harsh bright to intense temperatures and strong pressure on the body
- Effects can come about when a neutral pair (social coercion) is placed along side another negative reinforcer
Source of Negative Reinforcement
- Classification is based on how they are removed, automatic or social
- Considering source enables the design of effective behavior-change procedures
Context
- The the EO needs to have identifying emphasis if assessing consequences
- May be gone or observed once negative influences have concluded
- EO identification might be difficult with limited individuals
Effective Behavior Interventions
- Behaviours a person may use for change
- Target responses require for reinforcement
- Competing nontargets in regards to responses
Acquiring and Maintaining Apropriate Behaviour
- Researchers used food acceptance as a negative reinforcement intervention, and also to terminate and follow a trial
Problem Behavior
- O'reilly assessed episodic behaviour in a person's actions
- The demand causes frustration and negative reinforcement, which in turn shows the aggressive behavior
Behaviour Factors
- O'reilly shows how medical demands can show problematic results, where low quality caregivers exhibit verbal statements
- To decrease behaviors, a caregiver should create a variety of demands, and by asking for less quality/ unpleasant stories
Negative Reinforcement: Extinction
- Behaviours can be decreased be witholding negative reinforcement and avoiding past consequences to decrease behavior
- All factors require extinction, procedural variations and the historical effect on outcome
Replacing Behavior
- Social is more important when replacing with a negative reinforcement to treat others with appropriate action and behavior
- -- Help and finish tasks and or following the leaders requests
Behavioral Strategies: Positive Reinforcement
Positive Reinforcement can deliver small, edible objects or have a compliant replacement if a problem arrises
Complimentary Effect: Responding and Function
- Miller, Lerman, and Fritz show how behavior can be the product from reprimands due to negative reinforcement
- The actions from the behavior may be related to a response that is successful or non-effective
Reinforcement Implications
- A caregiver might attempt to escape behavior
- The caregivers would also require some effect, although, they will stay passive Underscoring the importance might make them inappropiate
Ethical Consideration: Interventions
- Intervenions may harm others with certain bad behaviours
- This behavior should not be used for any program change
- Desired behaviors can compete when aversive stimili is present
- This stimili promotes underirable effects to be monitored when change programs are occuring
Chaining
- A string attached to a sequence of responses and leading to a conclusive end
Behavior Chains - The steps
- A responses for conditional reinforcement
- Reinforcement for the stimulus
Chain Characteristics - Specific responses
- Behaviors have important links that can reinforce preceding links
- Responses also have to be very specific in temporal successions
Chain Rationale
- Methodologies for sequences and how they connect stimuli
- Increase the independance of people by building adaptive and intricate repertoires
Chain Establishing - Task Analyses
- Task are broken down and sequentially ordered
- Can be individualised from ones age to there experience Behavior Chaining Methods
There are 4 main chaining actions
- Forward
- Total task chain
- Backward actions and chains
- Backwards that has leap aids
What Method should i use?
- There is no real defined way to solve the issue
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