Pointers to Functions and Callbacks

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Questions and Answers

What is the primary purpose of using pointers to functions?

  • To directly manipulate hardware addresses.
  • To store data more efficiently in memory.
  • To bypass security restrictions in the system.
  • To implement callbacks for event-driven programming. (correct)

Pointers to functions can only point to functions with specific parameter and return types.

True (A)

In the context of pointers to functions, what does 'dereferencing' a pointer to a function provide?

the function itself

The ____________ keyword can be placed before any declaration to convert it into a type declaration.

<p>typedef</p> Signup and view all the answers

Match the following function pointer declarations with their descriptions.

<p>int (*ptr)(float x, int y); = A pointer 'ptr' to a function that takes a float and an int as arguments and returns an int. void (*funcPointer)(void); = A pointer 'funcPointer' to a function that takes no arguments and returns nothing (void). typedef int (*MyType)(float, int); = Creates a new type 'MyType' that is a pointer to a function taking a float and an int, and returns an int.</p> Signup and view all the answers

Which operator is used to assign the memory address of a function to a function pointer?

<p>&amp; (D)</p> Signup and view all the answers

A typedef can simplify complex pointer declarations, making code more readable.

<p>True (A)</p> Signup and view all the answers

What is the significance of parameter names in a function pointer declaration, such as int (*ptr)(float x, int y);?

<p>optional for show</p> Signup and view all the answers

In the context of callbacks, the function that you write yourself and is called by another function is referred to as the __________ function.

<p>callback</p> Signup and view all the answers

Given the declaration int (*ptr)(float, int);, which of the following functions can ptr point to?

<p>int myFunction(float a, int b) (D)</p> Signup and view all the answers

A function pointer can only point to one specific function during its entire lifetime.

<p>False (B)</p> Signup and view all the answers

In the declaration of a function pointer, what is the purpose of the parentheses around *ptr, like in int (*ptr)(float x, int y);?

<p>operator precedence</p> Signup and view all the answers

Event-driven programming heavily relies on __________, where the control flow is determined by events.

<p>callbacks</p> Signup and view all the answers

What does the following code snippet do? typedef void* MagicData;

<p>It defines <code>MagicData</code> as an alias for <code>void*</code>. (B)</p> Signup and view all the answers

Using typedef with function pointers primarily increases execution speed.

<p>False (B)</p> Signup and view all the answers

Why might a programmer choose to use typedef with void* to create a new type name, like MagicData?

<p>code clarity</p> Signup and view all the answers

In the declaration int (*myFunction(char a, double b))(float,int);, the function myFunction returns a __________.

<p>function pointer</p> Signup and view all the answers

In the declaration int* myPointer(float,int);, what is being declared?

<p>A function named <code>myPointer</code> that takes a float and an int as arguments and returns a pointer to an int. (A)</p> Signup and view all the answers

The parameter names are mandatory in function pointer declarations.

<p>False (B)</p> Signup and view all the answers

What is the main reason brackets are used in function pointer declarations, such as int (*myPointer)(float, int);?

<p>override precedence</p> Signup and view all the answers

If there's (...) immediately to the right in a declaration, then you have a __________.

<p>function</p> Signup and view all the answers

What is the correct way to declare a pointer to a function named process that takes no arguments and returns a float?

<p>float (*process)() (D)</p> Signup and view all the answers

When returning a pointer to a function, you only need one parameter list.

<p>False (B)</p> Signup and view all the answers

Rule 3 states: If there's (...) immediately to the right, you have a function. How do we declare variables instead of function?

<p>brackets</p> Signup and view all the answers

Functions are stored in __________, just like variables.

<p>memory</p> Signup and view all the answers

Flashcards

Pointers to Functions

Functions are stored in memory, like variables. Pointers can point to functions.

Callbacks

Pointers to functions implement callbacks, where one function calls another indirectly.

Pointer to a Function Declaration

return-type (*variable-name) (parameters);

Address-of Operator with Functions

The address-of operator (&) retrieves a function's memory address.

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Calling a Function via Pointer

You can call a function through a pointer after assigning the function's address to it.

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Typedef Keyword

Creates an alias for a data type, simplifying complex declarations.

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Typedef with Pointers to Functions

Can simplify pointers to functions by creating a shorthand alias for complex pointer types.

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Rule 4: Brackets and Function Pointers

Brackets override operator precedence in a function declaration.

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Returning Pointers to Functions

Functions can return pointers, but the syntax can be complex.

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Study Notes

Pointers to Functions

  • Functions are stored in memory like variables.
  • Pointers can point to functions.
  • Special pointer types exist for functions, which specify parameter and return types.

Callbacks

  • Pointers implement callbacks via one function calling another with a pointer argument.
  • The first function calls the second function in some fashion beyond control.
  • The second function, written by the user, is the callback function.
  • Callbacks are commonly used in Event-Driven Programming
  • Examples include mouse clicks, stopwatch timers, and network communication.
  • Callbacks allow the user to control what happens, but the system decides when it happens.

Declaration of Pointers to Functions

  • Function pointers are declared using the following syntax: return-type (*variable-name)(parameters);
  • Example int (*ptr)(float x, int y);
  • Parameter names are optional in the declaration.
  • A function pointer declaration looks like a function but declares a variable.
  • ptr holds the memory address of a function that takes a float and an int and returns an int.

Assignment of Pointers to Functions

  • The address-of operator (&) works on functions as well as variables
  • &myFunction is the memory address where the function's machine code is stored.
  • Function pointers are initialized as follows:
    • int (*ptr)(float, int);
    • ptr = &myFunction;
  • Declaration and initialisation can be combined in one line.
  • int (*ptr)(float, int) = &myFunction;

Usage of Pointers to Functions

  • Function pointers, like other pointers, are values, and can be copied and assigned.
  • Dereferencing a function pointer gives you the function
  • *ptr is equivalent to func.
  • (*ptr)(...) is equivalent to func(...)
  • A pointer can be taken and the function it points to called
  • Function pointers can point to any function with matching parameters and return types.

Typedef

  • typedef can be placed before any declaration, converting it into a type declaration, creating an alias.
  • This name can then be used in place of the type it was declared as.
  • Typedefs are normally used in header files.
  • Example: typedef int INTEGER; and INTEGER num = 15;

Typedef - Pointer Example

  • typedef void* MagicData;
  • MagicData becomes equivalent to void*.
  • The new name can serve as documentation and indicate something specific about the data.
  • It can also serve as a primitive form of information hiding
  • Other code does not need to know what MagicData really is.

Typedef - Pointers to Functions

  • typedef can simplify pointers to functions by needing only one convoluted declaration in a header file:
  • typedef int (*MyType)(float, int)
  • MyType is shorthand for int (*)(float, int)
  • int (*ptr)(float, int) = &myFunction; is equivalent to MyType ptr = &myFunction;
  • Pointers to functions can be returned by other functions.
  • MyType function2(char a, double b)
  • return &myFunction;
  • Without typedef, the syntax for this would be strange.

Functions as Data Types

  • Pointers to functions allow you to treat functions as data types, which may look unusual.
  • The declarations follow all the same rules as other declarations
  • In the function declaration int myFunction(float, int); the type is int...(float,int)
  • The name and type are split, with the name in the middle, the return type to the left, and the parameters to the right.

Pointers to Functions - Declarations

  • If you want a pointer to int...(float,int) (a function with those parameters and return type)
  • The * goes to the left of the name.
  • The name goes in the middle since the function type is split to either side.

Pointers to Functions - Declarations almost correct example

  • int* myPointer(float,int); is almost right, with the name surrounded by the type.
  • However, it declares a function that returns a pointer, not a pointer to a function, due to precedence.
  • The parameter list precedence is higher than *.
  • If there's (...) immediately to the right, you have a function.

Pointers to Functions - Correct Declarations

  • Brackets override operator precedence.
  • int (*myPointer)(float,int); is correct.
  • It declares a variable that is a pointer to a function that:
  • imports a float and an int
  • returns an int.

Returning Pointers to Functions

  • Functions can return any data type, including pointers to other functions.
  • For the declaration to look like the return type goes on the left.
  • Pointers to functions have separate parts of the declaration on the left and right.
  • Two parameter lists are needed, one for the function being declared, and another for the function it returns.
  • Remember all the other rules when returning pointers to functions.

Steps for Returning Pointers to Functions

  • Write the function without a return type myFunction(char a, double b)
  • Add a * on the left, as it returns a pointer, per Rule 2
  • *myFunction(char a, double b)
  • Add brackets as per rule 4 to keep it that way
  • (*myFunction(char a, double b))
  • Add the second parameter list, turning the function into a function pointer by Rule 3
  • (*myFunction(char a, double b))(float,int)
  • Add the return type per the same convention:
  • int (*myFunction(char a, double b))(float,int)
  • Compare this the the earlier myPointer example:
  • int (*myPointer)(float,int)
  • int (*myFunction(char a, double b))(float,int)
  • myPointer is a pointer to a function, and myFunction returns a pointer to a function
  • The brackets after the name make the difference between a variable and a function as per rule 3.

Returning pointers to functions - example

  • simpleFunction takes a float and an int, and returns 10
  • int simpleFunction (float x, int y)
    • return 10;
  • myFunction takes a char and a double, and returns a simpleFunction pointer
  • int (*myFunction(char a, double b))(float,int)
    • return &simpleFunction
  • declare a function pointer myPointer, and set result to point to myFunction where the arguments are ('A', 2.5)
  • int (*myPointer) (float,int);
  • int result;
  • myPointer = myFunction('A', 2.5);
  • declare a result that dereferences pointer to myPointer, where the arguments are (7.0, 3).
  • result = (*myPointer) (7.0, 3);

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