Physics: Rectilinear Motion

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Questions and Answers

In uniform rectilinear motion, the acceleration of an object is zero.

True (A)

Uniformly varied rectilinear motion is a type of motion where the acceleration is constant.

True (A)

The velocity-time graph of an object in uniform rectilinear motion is a parabola.

False (B)

The acceleration of an object in uniformly varied rectilinear motion is inversely proportional to the time.

<p>False (B)</p> Signup and view all the answers

The distance-time graph of an object in uniform rectilinear motion is a straight line.

<p>True (A)</p> Signup and view all the answers

La velocidad de un objeto en UARM cambia a una tasa constante en función del tiempo.

<p>True (A)</p> Signup and view all the answers

La gráfica de desplazamiento vs tiempo para un objeto en UARM es una línea recta.

<p>False (B)</p> Signup and view all the answers

La ecuación $v^2 = u^2 + 2as$ describe la relación entre la velocidad final y la posición inicial de un objeto en UARM.

<p>True (A)</p> Signup and view all the answers

Un objeto en UARM puede moverse en una dirección circular.

<p>False (B)</p> Signup and view all the answers

La gráfica de velocidad vs tiempo para un objeto en UARM es una línea curva.

<p>False (B)</p> Signup and view all the answers

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Study Notes

Uniform Rectilinear Motion

  • Acceleration of an object is zero, indicating constant velocity.
  • Distance-time graph of an object is a straight line, showing uniform motion.

Uniformly Varied Rectilinear Motion

  • Acceleration is constant, resulting in a non-uniform velocity.
  • Velocity-time graph is not a parabola, unlike a common misconception.
  • Acceleration is inversely proportional to time, implying a direct relationship between acceleration and time.

Uniformly Accelerated Rectilinear Motion (UARM)

  • UARM is a type of motion that occurs when an object moves in a straight line with a constant acceleration.

Characteristics of UARM

  • Object moves in a straight line (rectilinear motion).
  • Constant acceleration, meaning it does not change with time.
  • Velocity of the object changes at a constant rate.

Kinematic Equations for UARM

  • v = u + at: final velocity equals initial velocity plus acceleration times time.
  • s = ut + (1/2)at^2: displacement equals initial velocity times time plus half acceleration times time squared.
  • v^2 = u^2 + 2as: final velocity squared equals initial velocity squared plus two acceleration times displacement.

Graphical Representation of UARM

  • Velocity-time graph: a straight line with a constant slope, representing constant acceleration.
  • Displacement-time graph: a parabola, showing increasing displacement with time.

Examples of UARM

  • Freely falling objects under gravity, such as a ball dropped from a height.
  • Objects moving on a frictionless inclined plane.
  • Rockets accelerating in a straight line.

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