Perceptual Processes Ch 6

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Questions and Answers

How do positivist and realist perspectives differ regarding the nature of the world?

  • Realists disregard sensory perception, whereas positivists fully trust sensory evidence.
  • Positivists emphasize the external world's existence whereas realists focus on sensory perception.
  • Realists believe the external world exists, while positivists think the world's existence depends on sensory evidence. (correct)
  • Realists believe in the physical world whereas Positivists consider it a hallucination.

In Euclidean geometry, what conditions are typically assumed to stay constant?

  • Angles of triangles change according to their location in space.
  • Object dimensions vary with location.
  • Parallel lines converge at certain points depending on the space.
  • Shapes and sizes of objects remain uniform when moved through space. (correct)

How does the Euclidean geometry of the external world contrast with the images projected on our retinas?

  • Both the external world and retinal images follow Euclidean geometry.
  • Retinal images are essentially perfect representations of the Euclidean world.
  • The external world operates under Euclidean geometry, while retinal projections are non-Euclidean. (correct)
  • The brain exclusively processes information using Euclidean geometry.

What is the functional significance of having two eyes, as opposed to one, in the context of visual perception?

<p>Two eyes provide redundancy, increased probability of stimulus detection, and enhanced task performance through binocular summation. (B)</p> Signup and view all the answers

How does binocular vision facilitate depth perception and what is the main concept behind it?

<p>Binocular vision uses two eyes to allow depth perception, and relies on binocular disparity, which creates a sense of depth. (D)</p> Signup and view all the answers

What is the significance of the 'horizontal Lang two pencil test?'

<p>It serves to diagnose problems related to stereopsis. The task is harder when relying on one eye. (B)</p> Signup and view all the answers

What distinguishes monocular depth cues from binocular depth cues?

<p>Monocular cues are available with one eye alone, while binocular cues rely on information from both eyes. (D)</p> Signup and view all the answers

What role do artists play in using pictorial depth cues?

<p>Artists employ pictorial depth cues to represent three-dimensional depth in two-dimensional artworks. (A)</p> Signup and view all the answers

How does occlusion contribute to depth perception?

<p>Occlusion helps determine which objects are in front, but it doesn't specify how far apart objects are. (B)</p> Signup and view all the answers

What is the distinction between metrical and nonmetrical depth cues, and how does occlusion relate to this?

<p>Metrical cues provide quantitative distance information, while nonmetrical cues give depth order only. Occlusion is nonmetrical. (A)</p> Signup and view all the answers

How do relative size and relative height contribute to depth perception?

<p>Both can give metrical information. For a comparison of object sizes where smaller is further, or objects higher in the visual field are further. (B)</p> Signup and view all the answers

How does texture gradient provide depth information?

<p>Texture gradient can use relative size and heights to help create depth. (C)</p> Signup and view all the answers

How do familiar size and relative size work together to aid in depth perception?

<p>They work in conjunction to estimate distances if visual systems know object size and visual angle on the retina. (C)</p> Signup and view all the answers

What role does light play in creating the illusion of depth in aerial perspective?

<p>Aerial perspective recognizes that more light scatters as we look through the atmosphere, making further items fainter and less distinct. (A)</p> Signup and view all the answers

How does linear perspective contribute to depth perception?

<p>Linear perspective causes parallel lines to converge as they extend into the distance. (A)</p> Signup and view all the answers

What is the underlying principle behind anamorphosis as a depth cue?

<p>Anamorphosis uses linear perspective rules in distorted images that look normal from a viewpoint. (A)</p> Signup and view all the answers

What key element is required for depth perception based on triangulation cues?

<p>Motion and vantage points to create depth from multiple perspectives. (D)</p> Signup and view all the answers

How does motion parallax function as a cue for depth perception?

<p>Uses head motion to find changes in object locations, with close items moving faster. (D)</p> Signup and view all the answers

How does optic flow give depth perception?

<p>Optic flow provides the pattern of motion to determine relative height and size. (B)</p> Signup and view all the answers

How does the process of accommodation function as a triangulation cue?

<p>Changes focus of eye by the lens changing to see more distant or near objects. (B)</p> Signup and view all the answers

How do convergence and divergence help binocular vision?

<p>Convergence describes when the eyes turn inward to focus on something nearer; divergence is when things turn outward to focus on distant. (C)</p> Signup and view all the answers

What would happen if objects were outside of Panum's fusional area?

<p>They are seen as two images, described as diplopic. (D)</p> Signup and view all the answers

What are crossed and uncrossed disparities?

<p>One is in front of the horopter and back, respectively. (B)</p> Signup and view all the answers

With free fusion, what technique does it describe?

<p>Diverging and converging eyes to see a stereogram without a stereoscope. (B)</p> Signup and view all the answers

What causes stereoblindness?

<p>The person can't use binocular disparity as a depth cue. (D)</p> Signup and view all the answers

Why are random dot stereograms useful?

<p>Helps with cyclopean, stimuli that are defined by binocular disparity alone. (C)</p> Signup and view all the answers

What is the correspondence problem in binocular vision?

<p>Figuring out if bit in the left should be matched with one on the right. (D)</p> Signup and view all the answers

How can blurring an image help solve the correspondence problem?

<p>Helps find low-spatial frequency content. (D)</p> Signup and view all the answers

What is uniqueness constraint?

<p>The observation that a feature in the world is represented exactly once in each retinal image. (C)</p> Signup and view all the answers

What is Continuity constraint?

<p>Excepts at corners, world lie at equal distances from the viewer. (A)</p> Signup and view all the answers

For stereopsis in the brain, how do binocular neurons respond?

<p>They respond on corresponding points in two retinas. (C)</p> Signup and view all the answers

How is stereopsis used as both, metrical and nonmetrical depth?

<p>Has specific distance and lies in front or back of fixation. (B)</p> Signup and view all the answers

Regarding combining depth cues, how do visual systems interpret object sizes?

<p>Account for multiple depth cues. (A)</p> Signup and view all the answers

What causes the Ponzo illusion?

<p>Multiple cues alone. (A)</p> Signup and view all the answers

How does convergence angle affect depth perception?

<p>The convergence angle is the angle formed from the lines from each eye to the object of focus. (C)</p> Signup and view all the answers

What happens to objects on the horopter?

<p>Seen as single image while viewed with both eyes. (B)</p> Signup and view all the answers

Regarding corresponding retinal points, how does the distance from fovea affect the object?

<p>Has to have similar distance in each eye in fovea. (A)</p> Signup and view all the answers

Flashcards

Realism

The external world exists independently of our perception.

Positivism

The world's existence depends on sensory evidence; reality could be a hallucination.

Euclidean Geometry

A mathematical system studying geometric shape relationships and their properties in space.

Retinal Images

Each eye receives a slightly different image of the world.

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Why have two eyes?

Having two eyes provides spares, increased probability of stimulus detection, and enhanced performance on tasks.

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Binocular Vision

Relying on information from two eyes.

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Monocular Vision

Relying on information from only one eye.

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Binocular Disparity

The differences between the two retinal images of the same scene, providing the basis for depth perception.

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Depth Cue

Information about the third dimension (depth) of visual space.

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Monocular depth cue

A depth cue available even when the world is viewed with one eye.

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Binocular depth cue

A depth cue that relies on information from both eyes.

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Pictorial depth cues

Cues used by artists to depict three-dimensional depth in two-dimensional pictures.

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Occlusion

Depth cue where one object partially blocks another; the overlapping object is closer.

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Metrical depth cue

A depth cue providing quantitative information about distance.

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Nonmetrical depth cue

A depth cue providing depth order but not magnitude.

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Relative size

Comparison of size between items without knowing absolute size.

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Relative height

Objects higher in the visual field appear farther away.

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Texture gradient

Depth cue based on the geometric fact that items of the same size form smaller images the farther away they get.

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Relative metrical depth cue

A depth cue that could specify that object A is twice as far as object B.

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Familiar size

A cue based on knowledge of the typical size of objects.

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Absolute metrical depth cue

A depth cue giving quantifiable information about distance.

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Aerial perspective

Depth cue based on light scattering in the atmosphere, making distant objects appear fainter and bluer.

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Linear perspective

Parallel lines converge in a 2D image as they extend into the distance.

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Vanishing point

Apparent point where parallel lines receding in depth converge.

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Anamorphosis

Use of linear perspective rules to create a distorted image correct only from a special viewpoint.

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Triangulation cues

Depth cues providing information that cannot be reproduced in static 2D images, using multiple viewpoints.

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Motion parallax

Depth cue based on head motion; nearby images move faster across the visual field than distant ones.

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Optic Flow

The pattern of apparent motion in a visual scene produced by relative motion between observer and scene.

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Accommodation

The process by which the eye changes focus, lens gets fatter as gaze is directed toward nearer objects.

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Convergence

The ability of the two eyes to turn inward, often used to focus on nearer objects.

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Divergence

The ability of the two eyes to turn outward, often used to focus on farther objects.

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Vergence angle

Angle formed by the lines from each eye to the object of focus.

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Corresponding retinal points

A geometric concept stating that points on the retina of each eye where monocular retinal images are formed.

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Horopter

The location of objects whose images lie on corresponding retinal points.

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Panum's fusional area

The region of space, in front of and behind the horopter, within which binocular single vision is possible.

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Diplopia

Double vision; Stimuli falling outside of Panum's fusional area will appear diplopic.

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Crossed disparity

Disparity when objects appear to be displaced to the left in the right eye and to the right in the left eye.

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Uncrossed disparity

Disparity when objects appear displaced to the right in the right eye and to the left in the left eye.

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Free fusion

Technique of converging/diverging the eyes to view a stereogram without a stereoscope.

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Stereoblindness

Inability to use binocular disparity as a depth cue.

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Study Notes

  • Depth and space are perceived and interacted with in different ways
  • Two main perspectives on space/existence are Realism and Positivism

Realism vs. Positivism

  • Realism states that the external world exists
  • Positivism claims the world relies on the evidence of the senses, so it could simply be a hallucination

How Space is Constructed

  • Euclidean geometry is a mathematical system for understanding relationships and properties of geometric shapes in space
  • The rules of Euclidean geometry follow
  • Parallel lines remain parallel as they extend into space
  • Object shapes and sizes stay the same as they move through space
  • Internal angles of a triangle always add up to 180 degrees

Problems With Euclidean Geometry

  • Images projected onto the retina are non-Euclidean
  • The brain constantly uses non-Euclidean geometry
  • People use non-Euclidean information to interact with Euclidean space

Retinal Image

  • Each eye gets distinct retinal images
  • Eyeballs are in slightly different positions
  • Light enters each eye from a slightly different angle

Binocular Vision

  • Visual spares are always beneficial
  • Probability summation increases the possibility of stimulus detection from having two or more samples
  • Binocular summation combines signals from each eye to improve task performance

Predator vs. Prey Eye Placement

  • Predators have eyes on the front of their head resulting in better depth judgement for hunting due to better visual field overlap
  • Prey tend to have eyes on the sides of their head meaning poor depth perception and wider field of vision

Binocular vs Monocular Vision

  • Binocular vision relies on the use of both eyes
  • Monocular vision relies on the use of one eye

Binocular Disparity

  • The differences between the two retinal images of the same scene give the ability to see 3 dimensions in space
  • Disparity forms the basis for stereopsis, the vivid perception of the three-dimensionality of the world that is not available with monocular vision
  • The Horizontal Lang two pencil test helps diagnose problems with stereopsis, and the task is significantly harder when relying on monocular vision

Depth Cues

  • Depth cues are information about the third dimension (depth) within visual space
  • Monocular depth cues are available even when the world is viewed with only one eye, they tend to act at 2 meters away or more
  • Binocular depth cues rely on information collected from both eyes, and they tend to act within 2 meters

Monocular Depth Cues

  • Pictorial depth cues are used by artists to depict three-dimensional depth in two-dimensional pictures

Occulsion

  • Occulsion is where one object partially blocks another object
  • The overlapping object is closer, and the occluded object is away
  • Occulsion is the most reliable of all the depth cues
  • Occulsion fails in the case of accidental viewpoints
  • Occulsion does not tell any information about how far away anything is

Metrical vs. Nonmetrical Depth Cues

  • Metrical depth cues provide quantitative information about distance in the third dimension
  • Nonmetrical depth cues provide information about the depth order/relative depth but not depth magnitude
  • Occulsion gives a nonmetrical depth cue

Relative Size and Height

  • Relative size is comparison of size between items without knowing the absolute size of either one, smaller objects are assumed to be farther away than larger objects
  • Relative height is where objects touching the ground that are higher in the visual field appear farther away; in the sky above the horizon, objects lower in the visual field appear farther away

Texture Gradient

  • Texture gradient is a depth cue that is tied to the geometric properties where items of the same size form smaller closer, spaced images, the farther away they get
  • Texture gradients result from a combination of the cues of relative size and relative height
  • Texture gradients work better vertically than horizontally because it uses relative height and relative size

Relative Metrics

  • Relative size and relative height both provide some metrical information
  • Relative metrical depth cue could specify object A is twice as far away as object B without providing information about the absolute distance to either A or B

Familiar Size

  • Familiar size is a cue based on knowledge of the typical size of objects
  • The cue of familiar size often works in conjunction with the cue of relative size
  • Familiar size can provide precise metrical information when the actual size of the object along with the visual angle are known

Absolute Metrical Depth Cues

  • Absolute metrical depth cues provide quantifiable information about distance in the third dimension

Aerial Perspective

  • Aerial perspective is a depth cue based on light being scattered by the atmosphere
  • Distant objects appear fainter, bluer, and less distinct

Linear Perpective

  • Linear perspective is a Monocular Depth cue
  • Parallel lines in the three-dimensional world will appear to converge in a two-dimensional image as they extend into the distance
  • The vanishing point is the apparent point at which parallel lines receding in depth converge

Anamorphosis

  • Anamorphosis is the use of linear perspective to create a two-dimensional image so distorted that it looks correct only when viewed from a special angle or with a mirror countering the distortion

Triangulation Cues

  • Triangulation cues provide depth information that cannot be reproduced in static 2D images and require a third kind of info that cannot be found in a single static picture
  • They are made by comparing perspectives from multiple vantage points
  • Can be monocular or binocular

Motion Parallax

  • Motion parallax is a depth cue based on head motion where geometric information obtained from an eye in two different positions at two different points in time is similar to the information from two eyes at two different positions in the head at the same time
  • Images closer to the observer move faster across the visual field, the brain uses this information to calculate the distances of objects in the environment
  • Head movements and any other relative movements between observers and objects reveal motion parallax cues

Optic Flow

  • Optic flow is the pattern of apparent motion of objects in a visual scene produced by relative motion between the observer and the scene
  • Adds on motion to the ideas of relative height and relative size
  • Objects get bigger as they move toward you and smaller as they move away

Eye and Focus

  • The eyes observe a visual scene
  • Accommodation is where the eye changes focus and the lens gets fatter as gaze is directed toward nearer objects
  • Convergence is the ability of the two eyes to turn inward, often used to focus on nearer objects
  • Divergence is the ability of the two eyes to turn outward, often used to focus on farther objects
  • Vergence angle is the angle formed by the lines from each eye to the object of focus

Binocular vision & Stereopsis

  • Corresponding retinal points are a geometric concept stating that points on the retina of each eye where the monocular retinal images of a single object are formed are at the same distance from the fovea in each eye
  • This only happens for objects that lie on the horopter
  • Horopter is the location of objects whose images lie on the corresponding points
  • Vieth-Müller circle is the location of objects whose images fall on geometrically corresponding points in the two retinas, and is essentially the same as the horopter

Binocular Vision and Viewing

  • Objects on the horopter appear as single images when viewed with both eyes
  • Panum's fusional area is the region of space, in front of and behind the horopter, within which binocular single vision is possible
  • Objects that are closer to or farther away from the horopter fall on noncorresponding points in the two eyes and appear as two images

Double Vision

  • Diplopia is double vision
  • Stimuli visible in both eyes that lie outside of Panum's fusional area will appear diplopic

Disparity

  • Crossed disparity is created by objects in front of the plane of the horopter
  • They appear to be displaced to the left in the right eye and to the right in the left eye
  • Uncrossed disparity is created by objects behind the horopter
  • They appear to be displaced to the right in the right eye and to the left in the left eye

Free Fusion vs. Stereoblindness

  • Free fusion is the technique of converging (crossing) or diverging (uncrossing) the eyes in order to view a stereogram without a stereoscope
  • Stereoblindness is an inability to make use of binocular disparity as a depth cue
  • Stereoblindness can result from a childhood visual disorder where the two eyes are misaligned
  • Most people who are stereoblind do not even realize it

Random Dot Stereogram

  • Random dot stereograms (RDS) are a stereogram made of a large number of randomly placed dots that contain no monocular cues to depth
  • Stimuli visible Stereoscopically in RDSs are cyclopean stimuli, or stimuli defined by binocular disparity alone

Correspondence Problem

  • The correspondence problem is figuring out which bit of the image in the left eye should be matched with which bit in the right eye in binocular vision
  • Images on the horopter make this easy
  • The problem is challenging in images like random dot stereograms where the points do not line up geometrically on the fovea

Solving the Correspondence Problem

  • The correspondence problem can be solved in several ways
  • Blurring the image helps
  • Leaving only the low-spatial frequency information
  • Uniqueness constraint claims that a feature in the world is represented exactly once in each retinal image
  • Continuity constraint states that, except at the edges of objects, neighboring points in the world lie at similar distances from the viewer

Stereopsis Processing in the Brain

  • Input from two eyes must converge onto the same cell
  • Many binocular neurons respond best when on corresponding points in the two retinas
  • Other binocular neurons respond best when similar images occupy slightly different positions on the retinas of the two eyes
  • Neurons being tuned to binocular disparity
  • Stereopsis can be used as both a metrical and nonmetrical depth cue
  • Some cells just code whether a feature lies in front of or behind the plane of fixation (nonmetrical depth cue)
  • Other cells code the precise distance of a feature from the plane of fixation (metrical depth cue)

Combining Depth Cues

  • Illusions relating to the construction of space takes into account depth cues when interpreting the size of objects

Ponzo Illusion

  • The Ponzo illusion combines relative height, linear perspective, and texture gradients
  • Objects higher in the image are seen as larger
  • Parallel lines that seem to converge suggest distance
  • Repeating textures that get smaller

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