2.1. Oscillations and Simple Harmonic Motion

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Questions and Answers

How does a microphone convert sound into an electrical signal?

  • Through chemical reactions initiated by sound waves.
  • By amplifying the sound waves directly into a higher voltage.
  • By using a vibrating membrane to move a magnet, which induces an electrical signal in a nearby coil. (correct)
  • By converting the air pressure into light and then into electricity.

What is the fundamental difference in function between a microphone and a loudspeaker?

  • A microphone requires a power source, while a loudspeaker generates its own power.
  • A microphone converts electrical signals into sound, while a loudspeaker converts sound into electrical signals.
  • A microphone converts sound into electrical signals, while a loudspeaker converts electrical signals into sound. (correct)
  • A microphone amplifies sound, while a loudspeaker reduces it.

What physical property of a sound wave is directly related to its loudness?

  • Amplitude (correct)
  • Frequency
  • Wavelength
  • Velocity

How do musicians typically alter the pitch of a sound produced by a musical instrument?

<p>By modifying the frequency of the sound waves produced. (A)</p> Signup and view all the answers

In the context of sound production, what does increasing the frequency of vibrations generally achieve?

<p>It raises the pitch of the sound. (A)</p> Signup and view all the answers

What type of instrument relies on vibrating air columns to produce sound?

<p>Wind instruments (D)</p> Signup and view all the answers

How do larger vibrations affect the sound produced?

<p>They produce louder sounds. (A)</p> Signup and view all the answers

What happens to the movement of small balls on a loudspeaker cone when the speaker produces a louder sound?

<p>They move more because the cone vibrates more forcefully. (D)</p> Signup and view all the answers

If a musician plays a note more softly, which characteristic of the sound is being changed?

<p>Loudness (B)</p> Signup and view all the answers

If a musician plays a lower note, which characteristic of the sound is being changed?

<p>Pitch (A)</p> Signup and view all the answers

Flashcards

Sound sources

Sounds are produced by vibrating sources or back-and-forth movement.

Sound Strength

Stronger sound is louder (harder). We can control strength.

Pitch (sound)

How high or low a sound is. High notes vs low notes.

Microphones

Microphones convert sound into electrical signals.

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Speakers

Speakers convert electrical signals into sound.

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Loud Sound Source

Larger vibration produce stronger sounds.

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High frequency vibration

Faster vibrations produce sounds that are higher in pitch.

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Study Notes

Oscillations

  • Oscillations are a periodic movement

Characteristics

  • Movements repeats occur in equal time intervals
  • Resting force always points to where the equilibrium position is
  • The acceleration is not constant

Equations for Oscillations

  • Position: $x(t) = A\cos(\omega t + \phi)$
  • Velocity: $v(t) = -A\omega\sin(\omega t + \phi)$
  • Acceleration: $a(t) = -A\omega^2\cos(\omega t + \phi)$
  • $A$ stands for amplitude
  • $\omega$ is the angular frequency
  • $\phi$ is the initial phase

Relations

  • $\omega = 2\pi f$
  • $T = \frac{1}{f}$
  • $T$ stands for period
  • $f$ stands for frequency

Simple pendulum

  • Simple pendulums are a physical system that perform Simple Harmonic Motion for small amplitudes

Simple Pendulum Period

  • $T = 2\pi\sqrt{\frac{L}{g}}$
  • $L$ is pendulum length
  • $g$ is gravity acceleration

System Mass

  • It's a system that performs Simple Harmonic Motion

System Mass Period

  • $T = 2\pi\sqrt{\frac{m}{k}}$
  • $m$ : mass
  • $k$ : elastic constant

Energy in Simple Harmonic Motion

Elastic Potential Energy

  • $E_p = \frac{1}{2} kx^2$

Kinetic Energy

  • $E_c = \frac{1}{2} mv^2$

Total Mechanical Energy

  • $E = E_p + E_c = \frac{1}{2} kA^2$

Energy

Work

  • When a constant force is applied, work is the product of force and object displacement in force direction
  • $W = F \cdot d \cdot cos(\theta)$
  • W stands for work
  • F for force
  • d for displacement magnitude
  • $\theta$ Angle between force and displacement

Work Qualities

  • Work is scalar, it has positive/driving energy , negative/resistant or is null/zero

Kinetic Energy

  • Objects in motion posses Kinetic energy based on their movement
  • $K = \frac{1}{2} m v^2$
  • $K$ stands for kinetic energy
  • $m$ is the mass
  • $v$ is the speed
  • Total work is equal to the variation of its kinetic energy
  • $W_{total} = \Delta K = K_f - K_i$

Potential Energy

  • Potential energy is stored energy for object position/config
  • Gravitational Potential energy
    • $U_g = mgh$
  • $U_g$ represents the gravitational potential energy
  • $m$ is the mass
  • $g$ is the terrestrial gravity acceleration = 9.8m/s^2 on Earth's surface
  • Elastic Potential Energy
  • $U_e = \frac{1}{2} k x^2$
  • $U_e$ Stands for elastic potential energy
  • $k$ is the elastic spring constant
  • $x$ is the shift from the movment

Energy Conservation

  • In isolated system , total energy remains constant when time passes
  • $E_{total} = K + U = constant$
  • $E_{total}$ is total energy
  • $K$ total kinetic energy
  • $U$ total potential energy
  • Energy conservation is a physics law that applies to a variety of situations

Power

  • Power is speed at which work is made
  • $P = \frac{W}{\Delta t} = \frac{\Delta E}{\Delta t}$
  • $P$ stands for potency
  • $W$ stands for work
  • $\Delta t$ lapse of time
  • $E$ stands for change in energy

Impulse , Movement amount , and collisions

Impulse

  • Impulse is defined as the product of force by the lapse of time which acts
  • $I = F \cdot \Delta t$
  • $I$ stands for impulse
  • $F$ stands for force
  • $\Delta t$ is lapse of time

Qualities of impulse

  • The impulse is vector with the same direction/sense of the force

Amount Of Movement

  • Amount of movment is defined as the product of mass and speed $p = m \cdot v$
  • $p$ is amount of movement
  • $m$ stands for object's mass
  • $v$ stands for speed
  • Vector follows the same direction and sense of speed

Theorem of Impulse Quantity of Movement

  • The resulting impulse is equal to change in its quantity of movement
  • $I = \Delta p = p_f - p_i$

Quantity of Movement Conservation

  • Quantity of Movment is constant in isolated systems(without external forces)
  • $p_{total} = constante$
  • Movement conservation is a physics law

Collisions

  • Collisions are the interaction of 2 or more objcts exchanging energy and momentum
  • Elastic (Kinetic Total Energy is conserved) , Inelastic( Kinetic energy is not conserved)
  • Momentum is conserved in every collision
  • Restitution Coefficient (e): $e = \frac{|v_{afastamento}|}{|v_{aproximação}|}$
  • $e = 1$ elastic collision
  • $0 < e < 1$ inelastic collision
  • $e = 0$ perfectly inelastic collation

Static

Balance Condidtions

  • To be in static balance 2 conditions need to be met
  • The object must have a null resultant force $\sum F = 0$
  • The resulting torque over the object must be null $\sum \tau = 0$

Torque

  • Torque is a movement caused around an axis
  • $\tau = r \cdot F \cdot sin(\theta)$
  • $\tau$ is torque
  • $r$ Distance from application point to rotation axis
  • $F$ force amount
  • $\theta$ Angle between force ans position

Qualities of Torque

  • Torque is perpendicular to the plane formed by position vector and force

Gravity Center

  • Gravity center is where we consider all gravitational force on the object
  • Coincides with the geometric center in symmetric objects
  • Stability depends on the center in relation to their support base

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