Podcast
Questions and Answers
What is a process?
What is a process?
An instance of a running program, which is in execution.
A program by itself is a process.
A program by itself is a process.
False
What is the typical memory layout of a process divided into?
What is the typical memory layout of a process divided into?
Text section, data section, stack, and heap.
Which of these states can a process be in? (Select all that apply)
Which of these states can a process be in? (Select all that apply)
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What is context switching?
What is context switching?
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The process is uniquely identified by a process ______.
The process is uniquely identified by a process ______.
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What does multitasking allow in operating systems?
What does multitasking allow in operating systems?
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What is the role of a process control block (PCB)?
What is the role of a process control block (PCB)?
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Match the following process states with their descriptions:
Match the following process states with their descriptions:
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What is the purpose of process scheduling?
What is the purpose of process scheduling?
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What is the size of a message that the link can accommodate?
What is the size of a message that the link can accommodate?
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Is a link unidirectional or bi-directional?
Is a link unidirectional or bi-directional?
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What are the two types of communication links mentioned?
What are the two types of communication links mentioned?
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What is required for processes to communicate in indirect communication?
What is required for processes to communicate in indirect communication?
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In direct communication, a link may be associated with multiple pairs of processes.
In direct communication, a link may be associated with multiple pairs of processes.
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What are the two operations defined for indirect communication?
What are the two operations defined for indirect communication?
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Which of the following is not a method of buffering mentioned?
Which of the following is not a method of buffering mentioned?
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What are the characteristics of blocking in message passing?
What are the characteristics of blocking in message passing?
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Non-blocking communication allows the sender to wait until the receiver is ready.
Non-blocking communication allows the sender to wait until the receiver is ready.
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What system call creates a new process?
What system call creates a new process?
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In a producer-consumer model, what operation does the producer perform?
In a producer-consumer model, what operation does the producer perform?
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What does the exec() system call do?
What does the exec() system call do?
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What does the zero capacity buffer imply?
What does the zero capacity buffer imply?
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If fork() fails, it returns 0 to the parent process.
If fork() fails, it returns 0 to the parent process.
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What is a zombie process?
What is a zombie process?
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What type of communication does IPC - Message Passing facilitate?
What type of communication does IPC - Message Passing facilitate?
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What are the two fundamental models of inter-process communication?
What are the two fundamental models of inter-process communication?
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What does the wait() system call do?
What does the wait() system call do?
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In the context of process management, what does pid_t represent?
In the context of process management, what does pid_t represent?
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A process that is executed last and then asks the operating system to delete it uses the ______ system call.
A process that is executed last and then asks the operating system to delete it uses the ______ system call.
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Which of the following describes ordinary pipes?
Which of the following describes ordinary pipes?
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Which section of a process's memory layout contains the program code?
Which section of a process's memory layout contains the program code?
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The stack and heap sections of a process's memory layout have fixed sizes during program execution.
The stack and heap sections of a process's memory layout have fixed sizes during program execution.
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What causes CPU to wait while another process is executing an I/O operation?
What causes CPU to wait while another process is executing an I/O operation?
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The ______ section of a process's memory layout contains global variables.
The ______ section of a process's memory layout contains global variables.
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Match the following process sections with their descriptions:
Match the following process sections with their descriptions:
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In a multitasking operating system, what happens while a running process is waiting for an I/O operation?
In a multitasking operating system, what happens while a running process is waiting for an I/O operation?
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What characteristic of ordinary pipes restricts access to the communicating processes?
What characteristic of ordinary pipes restricts access to the communicating processes?
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Message passing communication can only occur between related processes.
Message passing communication can only occur between related processes.
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What are the two fundamental models of inter-process communication?
What are the two fundamental models of inter-process communication?
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Named pipes can be accessed without a __________ relationship.
Named pipes can be accessed without a __________ relationship.
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Match the following pipe types with their characteristics:
Match the following pipe types with their characteristics:
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Which of the following issues is relevant when considering pipes in inter-process communication?
Which of the following issues is relevant when considering pipes in inter-process communication?
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What is stored in the program counter?
What is stored in the program counter?
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A process can perform multiple tasks at the same time without any threads.
A process can perform multiple tasks at the same time without any threads.
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What structure represents a process in Linux?
What structure represents a process in Linux?
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The degree of multiprogramming refers to the number of processes currently in ______.
The degree of multiprogramming refers to the number of processes currently in ______.
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Match each component of the process control block with its function:
Match each component of the process control block with its function:
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Which of the following is a benefit of multithreading in modern operating systems?
Which of the following is a benefit of multithreading in modern operating systems?
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Each thread within a process has its own program counter.
Each thread within a process has its own program counter.
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What type of information is included in the accounting information of a process?
What type of information is included in the accounting information of a process?
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What does the wait() system call return?
What does the wait() system call return?
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A parent process can terminate child processes using the exit() system call.
A parent process can terminate child processes using the exit() system call.
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What happens when a process executes its last statement?
What happens when a process executes its last statement?
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The function wait() is used to ensure that the child process finishes before the parent process continues execution. The child process's PID is captured in __________.
The function wait() is used to ensure that the child process finishes before the parent process continues execution. The child process's PID is captured in __________.
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Match the following system calls with their functions:
Match the following system calls with their functions:
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Which reason might cause a parent process to terminate a child process?
Which reason might cause a parent process to terminate a child process?
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All operating systems allow child processes to continue running if their parent terminates.
All operating systems allow child processes to continue running if their parent terminates.
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What does a successful fork() return to the child process?
What does a successful fork() return to the child process?
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The parent process can ensure that the child process will always finish first by calling __________ before proceeding.
The parent process can ensure that the child process will always finish first by calling __________ before proceeding.
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What happens when a child process terminates?
What happens when a child process terminates?
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Study Notes
Process Concept
- A process is an instance of a running program (a program in execution).
- Process execution must progress in a sequential fashion (no parallel execution of instructions within a single process).
- Processes require system resources (CPU time, memory, I/O control, file storage space).
- A process represents a unit of work for the operating system.
Program vs Process
- A program is a passive entity stored on disk (executable file)
- A process is an active entity.
- A program becomes a process when it is loaded into memory and given a program counter specifying the next instruction to execute and resource allocation.
- Execution of a program starts through user interface events (e.g., GUI clicks, command line input).
- A single program can have multiple processes, as seen in multi-user scenarios executing the same program.
Process Memory Layout
- A process' memory is typically divided into sections:
- Text section (program code)
- Data section (global variables)
- Stack section (temporary data like function parameters, return addresses, local variables)
- Heap section (dynamically allocated memory during runtime)
- The text and data sections are fixed in size, while the stack and heap sections can grow and shrink dynamically.
Multitasking
- Multitasking allows the concurrent execution of multiple processes, maximizing CPU utilization.
- Even if a process needs to perform a slow operation (like I/O), the CPU can switch to another process, reducing idle time.
Process States
- Processes move through different states during execution:
- New: Process is being created.
- Running: Instructions are being executed.
- Waiting: The process is waiting for an event to occur.
- Ready: The process is waiting to be assigned to a processor.
- Terminated: The process has finished execution.
Context Switching and PCB
- Context switching allows the CPU to switch between multiple processes for execution.
- The system saves the state of the old process and loads the saved state of the new process.
- The Process Control Block (PCB) stores information about a process, including:
- Process state (new, running, waiting, etc.)
- Program counter (location of the next instruction to execute)
- CPU registers (contents of all process-specific registers)
- CPU scheduling information (priorities, scheduling queue pointers)
- Memory management information (memory allocated to the process)
- Accounting information (CPU and real time used, time limits, etc.)
- I/O status information (list of allocated devices, open files, etc.)
Threads
- Unlike single-threaded processes, multithreaded processes allow multiple threads of control (multiple program counters), potentially improving performance on multicore systems.
- Multithreaded processes need additional storage in the PCB to manage multiple program counters and thread details.
Process Scheduling
- The number of processes in memory at any given time is the degree of multiprogramming.
- Operating systems balance the goals of:
- Maximizing CPU utilization: Having a process running at all times.
- Timesharing: Switching processes quickly to allow interactive programs to respond quickly.
- CPU-bound processes spend more time in the CPU, while I/O-bound processes spend more time performing I/O operations.
- If there are more processes than CPU cores, the process scheduler selects processes for execution, using various scheduling algorithms.
Scheduling Queues
- A multiprogrammed system maintains scheduling queues for managing processes:
- Ready queue: Stores processes ready to execute in the CPU.
- Wait queues: Stores processes waiting for I/O operations to complete
- Queues are often implemented using linked lists.
Context Switch
- When the CPU switches from one process to another, the kernel saves the context (state) of the old process and loads the context of the new process.
- The context is represented in the PCB.
Context Switch Overhead
- Context switching is an overhead because the system is not doing any useful work during the switching process.
- Overhead is influenced by factors like the complexity of the OS and PCB, hardware support, and the availability of multiple register sets.
Operations on Processes
- Operating systems provide mechanisms for managing processes:
- Process creation
- Process termination
Process Creation
- Parent processes create child processes, forming a tree of processes.
- Processes are uniquely identified via process identifiers (pids), often represented as integers.
- Parent processes can share resources with their children in various ways:
- Sharing all resources
- Sharing a subset of resources
- No resource sharing
- Parent and child processes can execute concurrently or the parent can wait until the child finishes.
- Child processes can be created as duplicates of the parent, inheriting the same program and data, or they can be loaded with a new program.
- The
fork()
system call creates a new process, returning the child's PID to the parent and 0 to the child. - The
exec()
system call replaces the process' memory space with a new program. - The
wait()
system call allows a parent process to wait for the termination of a child process.
Process Termination
- Processes can be terminated normally after completing their task or abnormally due to error conditions.
- The
exit()
system call terminates a process. - Processes can also be terminated by the operating system.
Pipes
- Pipes allow communication between processes.
- A pipe is a special file that can be used for unidirectional communication, like a one-way street for data flow.
- Data is written to one end of the pipe and read from the other end.
- Pipes can be used for:
- Inter-process communication between related processes
- Passing output from one program to another
- Creating simple command chains in shell scripts
Inter-Process Communication (IPC)
- IPC mechanisms allow processes to communicate and share data:
- Shared memory: Processes share a common block of memory.
- Message passing: Processes exchange messages (data) through a communication channel.
- IPC mechanisms are essential for cooperating processes, distributed systems, and user-level applications.
The wait() system call
-
wait()
returns to the parent process once the child process has finished executing. - It can help ensure that the output of a program is deterministic.
Process Termination
- A process can terminate by executing its last statement and then calling the
exit()
system call. -
exit()
returns status data from the child to the parent usingwait()
. - The parent process can terminate a child process using the
abort()
system call. - Reasons for terminating a child process include:
- The task assigned to the child is no longer needed.
- The child has exceeded its allocated resources.
- The parent is exiting, and the operating system prohibits a child process from continuing after its parent terminates.
Cascading Termination
- Some operating systems do not allow a child process to exist if its parent has terminated.
- When a process terminates, all its children must also terminate, a phenomenon known as cascading termination.
- This includes all children, grandchildren, and so on.
- Cascading termination is initiated by the operating system when a parent process terminates.
- The
wait()
system call allows a parent process to avoid cascading termination by waiting for the termination of a child process. -
wait()
returns status information and the process ID of the terminated child process to the parent. - It can be called without any arguments, such as
wait(NULL)
.
Zombie and Orphan Processes
- When a process terminates, its resources are deallocated, but its entry in the process table remains until the parent process calls
wait()
. - This is because the process table contains the process's exit status.
- A process that has terminated but whose parent has not yet called
wait()
is known as a zombie process. - Once the parent calls
wait()
, the process identifier of the zombie process and its entry in the process table are released. - An orphan process is a child process that continues running after its parent process has terminated.
- This occurs if the parent process fails to call
wait()
before terminating.
The exec() system call
- This system call is used when a program needs to run a different program than the one that called it.
-
exec()
takes the executable file name and a list of arguments terminated by a NULL pointer. -
exec()
loads the code and static data from the specified executable file and overwrites the current code segment in the address space. - It re-initializes the heap, stack, and other parts of the program's memory space.
- Then, the operating system runs the new program.
- Control does not return to where
exec()
was called. -
exec()
does not create a new process; instead, it transforms the currently running program.
Inter-process Communication (IPC)
- Processes within a system can be independent or cooperating.
- Cooperating processes can affect or be affected by other processes, including sharing data.
- Reasons for cooperating processes include:
- Information sharing.
- Computation speedup.
- Modularity.
- Convenience.
IPC Models
- Processes require an IPC mechanism to exchange data and information.
- The two fundamental models of IPC are:
- Shared memory: Processes share a region of memory and exchange information by reading and writing data to it.
- Message passing: Processes communicate by exchanging messages.
Pipes
- Pipes act as conduits allowing two processes to communicate.
- They can be either unidirectional or bidirectional, half-duplex or full-duplex.
- There are two types of pipes:
- Ordinary pipes: Cannot be accessed from outside the process that created them. Typically used by parent processes to communicate with their children.
- Named pipes: Can be accessed without a parent-child relationship.
Ordinary Pipes
- Ordinary pipes work in a producer-consumer style.
- The producer writes to one end of the pipe (the write-end), and the consumer reads from the other end (the read-end).
- Therefore, they are unidirectional.
- They require a parent-child relationship between the communicating processes.
The pipe() system call
- The
pipe()
system call creates shared memory for communication between two processes. - It must be created before
fork()
is called. - The parent and child processes can perform single or multiple read and write operations on the shared memory.
- The
write()
function writes to the write port of the pipe. - The
read()
function reads from the read port of the pipe.
Creating a Pipe
- The
pipe()
function is used to create a pipe. - It takes an array of file descriptors as an argument.
- It returns 0 if successful and -1 on error.
- The file descriptors in the array are opened for reading and writing, respectively.
Combination of fork() and pipe()
- When
fork()
is called afterpipe()
, the file descriptors of the pipe are copied to the child process. - The parent and child processes share the same pipe, so they can read and write to each other through it.
C program - use of pipe()
- The program demonstrates how to create a pipe, fork a child process, and communicate between them using the pipe.
- The parent process writes a message to the pipe, and the child process reads the message from the pipe.
Open Questions
- What happens if you invoke
fork()
multiple times? - How many processes are created, and how can you identify them?
- If there are multiple pipes created, how can you handle them for each pair of communicating processes?
IPC - Message Passing
- Processes communicate without resorting to shared variables.
- IPC facilities provide two operations:
-
send(message)
-
receive(message)
-
- The size of the messages can be fixed or variable.
Message Passing (cont.)
- If two processes, P and Q, want to communicate, they need to:
- Establish a communication link.
- Exchange messages through send and receive operations.
- Implementation issues include:
- How are links established?
- Can a link be associated with more than two processes?
- How many links can there be between every pair of communicating processes?
- What is the capacity of a link?
- Is the size of messages that the link can accommodate fixed or variable?
- Is a link unidirectional or bidirectional?
Implementation of Communication Link
- The link can have a physical or logical implementation:
-
Physical:
- Shared memory.
- Hardware bus.
- Network.
-
Logical:
- Direct or indirect.
- Synchronous or asynchronous.
- Automatic or explicit buffering.
-
Physical:
Direct Communication
- Processes must name one another explicitly.
- The primitives are:
-
send(P, message)
: sends a message to process P. -
receive(Q, message)
: receives a message from process Q.
-
- Properties of direct communication links include:
- Links are established automatically.
- A link is associated with exactly one pair of communicating processes.
- Between each pair, there exists exactly one link.
- The link is usually bidirectional but may be unidirectional.
Indirect Communication
- Messages are directed and received through mailboxes (also referred to as ports).
- Each mailbox has a unique ID.
- Processes can communicate only if they share a mailbox.
- Properties of communication links include:
- A link is established only if the associated processes share a common mailbox.
- A link may be associated with many processes.
- Each pair of processes may share several communication links.
- Links may be unidirectional or bidirectional.
Indirect Communication (cont.)
- Operations:
- Create a new mailbox (port).
- Send and receive messages through the mailbox.
- Delete a mailbox.
- Primitive operations are:
-
send(A, message)
: sends a message to the mailbox with ID A. -
receive(A, message)
: receives a message from the mailbox with ID A.
-
Mailbox Sharing
- Multiple processes can share a mailbox, but the system needs to determine which process receives a message.
- To resolve this, the system can:
- Allow a link to be associated with at most two processes.
- Allow only one process at a time to execute a receive operation.
- Allow the system to select the receiver arbitrarily and notify the sender of who the receiver was.
Message Passing Types
- Message passing can be blocking or non-blocking.
-
Blocking is considered synchronous.
- Blocking Send: The sender is blocked until the message is received.
- Blocking Receive: The receiver is blocked until a message is available.
-
Non-blocking is considered asynchronous.
- Non-blocking Send: The sender sends the message and continues.
-
Non-blocking Receive: The receiver receives either:
- A valid message.
- A null message.
Producer-Consumer Using Message Passing
-
Producer: Creates messages and sends them.
-
Code:
message next_produced; while (true) { // Produce message: next_produced send(next_produced); }
-
Code:
-
Consumer: Receives messages and consumes them.
-
Code:
message next_consumed; while (true) { receive(next_consumed) // Consume message: next_consumed }
-
Code:
- Producer and Consumer communicate through a shared message buffer
Buffering
- A queue of messages is attached to the link between the producer and consumer.
- Buffers can be implemented in three ways:
- Zero capacity: No messages are queued. The sender must wait for the receiver (rendezvous).
- Bounded capacity: A finite length of n messages. The sender must wait if the link is full.
- Unbounded capacity: An infinite length. The sender never waits.
Process Execution
- Programs execute by starting as processes
- A program can have multiple processes
- Multiple users can execute the same program
- Processes have memory layout with several sections
- Text section contains program code
- Data section contains global variables
- Stack section contains temporary data and function parameters
- Heap section contains dynamically allocated memory during runtime
Memory Layout
- Text and data sections have fixed size
- Stack and heap sections can grow and shrink dynamically during program execution
- Processes are managed in memory by the operating system
Multitasking
- Multitasking allows multiple processes to execute simultaneously
- CPU can switch between processes while one is waiting for I/O operations
Process Management
- Processes can be represented by specific data structures
- Linux uses the
task_struct
structure to represent processes -
task_struct
contains process ID, state, time slice, parent process, children processes, file usage, memory management info, and accounting information
Threads
- Threads are separate units of execution within a process
- Each thread has its own program counter, registers, and stack
- Multiple threads can run concurrently on multi-core systems
- Threads share the same memory and resources as the process
Process Scheduling
- The degree of multiprogramming is the number of processes in memory
- Process scheduling determines which process will execute next
- Different scheduling algorithms exist to optimize resource usage
- The wait() system call allows a parent process to wait for the termination of its child process
Process Termination
- Processes can terminate normally by executing the
exit()
system call - Parent processes can terminate child processes using the
abort()
system call - The wait() system call returns status information and the PID of a terminated child process
Inter-Process Communication
- Processes can communicate using shared memory or message passing
- Shared memory allows processes to access and modify data in a shared region
- Message passing involves sending messages between processes
- Pipes are a communication mechanism between processes
Pipes
- Pipes allow two processes to communicate with each other
- Ordinary pipes are local to the process that created them
- Named pipes can be accessed by multiple processes
- Pipes can be used for both unidirectional and bidirectional communication
C Program Example
- The C program examples demonstrate pipe creation and communication between parent and child processes
- The
pipe()
function is used to create pipes - The
fork()
function creates child processes - The
write()
function writes data to a pipe - The
read()
function reads data from a pipe - The
wait()
function pauses the parent process until the child process terminates
Open Questions
- Multiple
fork()
calls create a tree of processes - Each process has a unique PID and a parent process
- Multiple pipes can be created and handled using appropriate indexing and communication protocols
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Description
Test your knowledge on processes in operating systems, including memory layout, states, context switching, and communication methods. This quiz covers various aspects of process management and scheduling, providing a comprehensive overview of how processes operate within an OS.