Operating Systems Concepts Quiz
47 Questions
0 Views

Choose a study mode

Play Quiz
Study Flashcards
Spaced Repetition
Chat to Lesson

Podcast

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What is the primary role of the operating system in relation to process management?

  • Managing only user-level processes.
  • Scheduling processes and threads on the CPUs. (correct)
  • Only creating and deleting processes.
  • Providing process synchronization exclusively.
  • How does the CPU interact with main memory during program execution?

  • It transfers data and instructions to the cache only.
  • It accesses data directly from external storage.
  • It does not require access to main memory.
  • It first loads data into RAM before execution. (correct)
  • What is a characteristic of named pipes?

  • They provide full-duplex transmission.
  • They can transmit data in both directions simultaneously.
  • They require a parent-child relationship.
  • They remain active after the communicating processes terminate. (correct)
  • Which of the following best describes the characteristic of multithreaded processes?

    <p>They have multiple execution sequences. (A)</p> Signup and view all the answers

    What does the operating system do to manage memory effectively?

    <p>It maintains a record of used memory blocks. (C)</p> Signup and view all the answers

    What type of transmission do named pipes support?

    <p>Half-duplex transmission (C)</p> Signup and view all the answers

    Which of the following topics is NOT covered in the week-by-week progress outline?

    <p>Network protocols (A)</p> Signup and view all the answers

    What happens to memory space when a program terminates?

    <p>The space is freed for new programs to be loaded. (D)</p> Signup and view all the answers

    Which of the following statements about processes is false?

    <p>Processes share a single program counter. (A)</p> Signup and view all the answers

    Why is memory management considered complex in modern operating systems?

    <p>Many programs and processes must be monitored and managed. (B)</p> Signup and view all the answers

    What edition of the Operating System Concepts book is primarily used for this course?

    <p>10th edition (B)</p> Signup and view all the answers

    Which component of a computer system primarily targets main memory for direct access?

    <p>CPU and I/O devices. (C)</p> Signup and view all the answers

    During which week is the assignment due?

    <p>Week 6 (B)</p> Signup and view all the answers

    Which chapters should be reread in week 10 according to the reading list?

    <p>Chapters 4-6 OSC (D)</p> Signup and view all the answers

    What does the progress schedule include for week 5?

    <p>Reading week (C)</p> Signup and view all the answers

    What is a significant disadvantage of monolithic kernels?

    <p>Difficult to implement and extend (B)</p> Signup and view all the answers

    In a layered system architecture, which layer is primarily responsible for user interaction?

    <p>Highest layer (C)</p> Signup and view all the answers

    How do monolithic kernels affect system changes?

    <p>Changes can impact all other parts due to tight coupling (C)</p> Signup and view all the answers

    What is the main benefit of the microkernel approach compared to the monolithic kernel?

    <p>Easier to port to another OS and provides more security (D)</p> Signup and view all the answers

    What is a challenge associated with microkernels?

    <p>Performance may suffer due to inter-process communication (B)</p> Signup and view all the answers

    What is a defining feature of a layered operating system architecture?

    <p>Layers can only call functions from the layer below (A)</p> Signup and view all the answers

    Why are modularized kernels considered to provide an advantage?

    <p>They allow for adding new services without modifying the kernel (D)</p> Signup and view all the answers

    What is the primary function of the lowest layer in a layered operating system?

    <p>Hardware interaction (D)</p> Signup and view all the answers

    Which characterizes the user goals for an operating system?

    <p>Reliable, fast, and safe (D)</p> Signup and view all the answers

    What is the primary difference between policy and mechanism in OS design?

    <p>Policy defines what to do, mechanism defines how to do it (C)</p> Signup and view all the answers

    In which language is the Linux kernel primarily implemented?

    <p>C and assembly (D)</p> Signup and view all the answers

    What is a characteristic of a monolithic kernel?

    <p>It runs a single, static binary file in a single address space (C)</p> Signup and view all the answers

    What advantage do high-level languages provide in OS development?

    <p>Easier to understand and maintain code (D)</p> Signup and view all the answers

    An important aspect of designing operating systems is the flexibility to?

    <p>Modify policies while keeping mechanisms intact (D)</p> Signup and view all the answers

    Which of the following statements about separation of policy and mechanism is true?

    <p>Policies can be changed without affecting existing mechanisms (B)</p> Signup and view all the answers

    Which programming language is primarily used for developing Android APIs?

    <p>Java (B)</p> Signup and view all the answers

    What is a defining characteristic of batch systems?

    <p>Execute jobs submitted by users (A)</p> Signup and view all the answers

    Which section of a process's memory layout is responsible for executable code?

    <p>Text section (B)</p> Signup and view all the answers

    How does the stack manage temporary values?

    <p>By pushing and popping data using specific CPU instructions (B)</p> Signup and view all the answers

    What typically happens to the heap and stack during execution?

    <p>They may overlap if not managed correctly (A)</p> Signup and view all the answers

    Which of the following best describes the status of a process?

    <p>Contents of the CPU registers and program counter (D)</p> Signup and view all the answers

    What is the primary function of the heap section in a process's memory layout?

    <p>To manage memory dynamically during execution (D)</p> Signup and view all the answers

    What type of systems allowed potentially interacting user programs or tasks?

    <p>Time-shared systems (A)</p> Signup and view all the answers

    In the stack memory structure, what is the last piece of data to be popped typically used for?

    <p>Returning to the caller function (D)</p> Signup and view all the answers

    What is the role of a process scheduler in an operating system?

    <p>To select a process to run from a set of available processes. (A)</p> Signup and view all the answers

    Which type of process is characterized by spending most of its time waiting for I/O operations?

    <p>I/O bound process (D)</p> Signup and view all the answers

    What happens if more processes are created than there are CPU cores?

    <p>Some processes will have to wait for CPU time. (A)</p> Signup and view all the answers

    What is the primary objective of context switching?

    <p>To pause the current process and execute a kernel routine. (A)</p> Signup and view all the answers

    What is the purpose of memory swapping in process scheduling?

    <p>To reduce the degree of multiprogramming and contention for CPU. (B)</p> Signup and view all the answers

    How frequently should a scheduler ideally switch processes?

    <p>Less than every 100 milliseconds (B)</p> Signup and view all the answers

    Which of the following best describes the degree of multiprogramming?

    <p>The number of processes currently in memory. (D)</p> Signup and view all the answers

    What is the primary data structure used to manage processes awaiting CPU time?

    <p>Queue (B)</p> Signup and view all the answers

    Flashcards

    Policy and Mechanism Separation

    A design philosophy that separates the 'what' (policies) from the 'how' (mechanisms) in operating system development.

    Monolithic Kernel

    An operating system design where all kernel functions are combined into a single, static binary file, running in a singular address space.

    Traditional UNIX OS Structure

    The traditional UNIX system's structure involves a kernel and separate system programs, representing a simplified form of a monolithic kernel.

    Advantages of High-Level Languages in OS Development

    High-level programming languages, like C and C++, benefit OS development by creating faster, more compact, easier to understand, and maintainable code. They also streamline compiler improvements and OS porting.

    Signup and view all the flashcards

    Operating System Design

    The process of choosing and implementing specific strategies to achieve the desired operating system goals.

    Signup and view all the flashcards

    Operating System Goals

    A collection of user-defined goals and system-defined constraints that guide the development of an operating system.

    Signup and view all the flashcards

    General OS Design Principles

    The fundamental operating system principles, rules, and guidelines used in its development.

    Signup and view all the flashcards

    Kernel

    The core of an operating system, responsible for managing hardware resources and providing fundamental services to other programs.

    Signup and view all the flashcards

    Layered Operating System

    A technique that breaks down the operating system into layers, with each layer providing services for the layer above it.

    Signup and view all the flashcards

    Microkernel

    A type of operating system architecture that minimizes the core kernel functionality, running essential components as user-level processes.

    Signup and view all the flashcards

    Tightly Coupled System

    Each component of a monolithic kernel is tightly intertwined, so changes in one can significantly impact others.

    Signup and view all the flashcards

    Loosely Coupled System

    A loosely coupled operating system structure where each component is modularized and performs specific functions with minimal interference from others.

    Signup and view all the flashcards

    Layer Communication in Layered OS

    Each layer in a layered operating system can only access the services provided by the layer below it.

    Signup and view all the flashcards

    Debugging in Layered OS

    The advantage of breaking down a complex operating system into smaller, modular components is that debugging becomes easier.

    Signup and view all the flashcards

    Security in Microkernel

    The microkernel approach offers security benefits because most services run in user space, lowering the risk of a compromise affecting the core kernel functionality.

    Signup and view all the flashcards

    What is a process?

    A process is a running instance of a program. It has its own unique execution sequence and resources. One program can have multiple processes.

    Signup and view all the flashcards

    What is sequential execution?

    The CPU executes instructions one after the other, in a linear fashion. It follows the instructions of a process until the process completes or is interrupted.

    Signup and view all the flashcards

    How does the OS manage multiple processes?

    The operating system (OS) is responsible for managing multiple processes. It decides which process gets to run at any given time, giving each process a small slice of time in a time-sharing manner.

    Signup and view all the flashcards

    What are the OS's responsibilities in process management?

    The OS handles tasks related to processes, including creating new processes, deleting existing processes, scheduling their execution, managing their resources, and handling communication between them.

    Signup and view all the flashcards

    What is main memory?

    Main memory, also known as RAM, is the primary memory used by the CPU for accessing data and instructions. It is directly accessible by the CPU, allowing for fast data access.

    Signup and view all the flashcards

    How does data and instructions get to the CPU?

    Data and instructions that are not currently in main memory (RAM) must first be loaded into RAM before the CPU can access them. This involves transferring data from secondary storage, such as hard drives, to RAM.

    Signup and view all the flashcards

    How does the OS manage memory?

    The OS manages memory by keeping track of which blocks of memory are used and which processes are using them. It also handles allocating and deallocating memory space to processes as needed.

    Signup and view all the flashcards

    What is process scheduling?

    When multiple processes are running at the same time, the OS needs to decide which process gets access to the CPU and for how long. This process of scheduling ensures fair and efficient usage of the CPU.

    Signup and view all the flashcards

    Process

    A unit of execution within an operating system that represents a running program, along with its resources (e.g., memory, files).

    Signup and view all the flashcards

    Multitasking

    A collection of processes running concurrently (at the same time) in a single operating system. The OS manages the share of CPU time and resources among processes

    Signup and view all the flashcards

    Text Section

    The part of memory that holds the executable code of a program.

    Signup and view all the flashcards

    Data Section

    The part of memory that stores global variables, accessed by all parts of the program.

    Signup and view all the flashcards

    Heap

    The part of memory that dynamically grows and shrinks as a program runs, providing space for program variables and data.

    Signup and view all the flashcards

    Stack

    A stack-like data structure that stores temporary values used during function calls. It uses specific CPU instructions for pushing and popping data, like the push and pop instructions.

    Signup and view all the flashcards

    Shared Memory

    A memory management technique where processes can share the same memory space; primarily used to improve efficiency and communication between applications.

    Signup and view all the flashcards

    Inter-Process Communication (IPC)

    A mechanism that allows processes to safely communicate and exchange information with each other, typically through a structured format like messages passed between them.

    Signup and view all the flashcards

    I/O bound process

    A process that spends most of its time waiting for I/O operations to complete.

    Signup and view all the flashcards

    CPU bound process

    A process that spends most of its time executing instructions.

    Signup and view all the flashcards

    Process Scheduling

    The process of selecting a ready process from a queue and assigning it to the CPU.

    Signup and view all the flashcards

    Ready Queue

    A data structure that holds processes waiting to be executed.

    Signup and view all the flashcards

    Wait Queue

    A data structure that holds processes waiting for I/O operations to complete.

    Signup and view all the flashcards

    Context Switching

    The act of switching between processes, saving the state of the current process and loading the state of the next process.

    Signup and view all the flashcards

    Memory Swapping

    A technique that moves a process from memory to disk to reduce contention for the CPU.

    Signup and view all the flashcards

    Degree of Multiprogramming

    The number of processes currently in memory.

    Signup and view all the flashcards

    Pipe (Unidirectional)

    A communication channel between two processes that allows data transfer in a unidirectional manner (only one process can send data at a time).

    Signup and view all the flashcards

    Named Pipe (Half-duplex)

    A communication channel between two processes that allows data transfer in both directions, but only one direction at a time.

    Signup and view all the flashcards

    Named Pipe (Persistent)

    A process that can communicate with other processes through named pipes even after the original communicating processes have terminated.

    Signup and view all the flashcards

    Process (Pipe Access)

    A process that is capable of creating and accessing named pipes.

    Signup and view all the flashcards

    Thread

    A process that shares the same memory space and resources with other processes, allowing them to communicate and work together efficiently.

    Signup and view all the flashcards

    Study Notes

    COMP2211 Operating Systems

    • The course is COMP2211 Operating Systems.
    • It is a combined set of slides.
    • The lecturer is Mantas Mikaitis.
    • The module runs during Semester 1, 2024/25 at the University of Leeds.
    • Objectives include introducing the module structure, discussing coursework and exams, and covering computer system organization, interrupts, multiprocessor system components, user mode, and kernel mode.
    • Staff for the course are Mantas Mikaitis and Tom Richardson.
    • Class structure includes lectures, weekly topics, times, and places, and a reading list.
    • Lectures are on Mondays at 2pm and Thursdays at 12pm in Michael Sadler RBLT (LG.X04).
    • Labs are on Mondays, Tuesdays, Thursdays, and Fridays in Bragg 2.05.
    • The main textbook is Operating System Concepts (10th ed., 2018), and the third edition of the xv6 book (XV6), 2022.
    • Laboratories are in C and Bash.
    • A lab manual is available from Minerva.
    • Weeks 1-3 cover introduction to the xv6 operating system.
    • Weeks 4-6 involve a 40% assignment.
    • Weeks 7-11 include further formative assessment exercises.
    • A reading list provides specific chapters/week.
    • Assessment includes a 40% module mark assignment due 2pm on November 7th (W6), covering a command-line interpreter for xv6.
    • A 2-hour exam counts for 60% of the module mark.
    • The exam covers all topics in the lectures based on (OSC) contents of appropriate chapters/sections.
    • Vevox will be used for quizzes.
    • Contact is via email with the lecturer (Mantas Mikaitis).
    • Students should also ask staff in the lab, for course-related questions.
    • There are informal and formal end-of-module surveys for feedback.
    • Students should engage with course material, including slides, readings, and laboratory exercises.

    Part II: Introduction to Operating Systems

    • A computer system has four parts: Hardware, Operating System, Application Programs, and User.
    • An OS is a resource allocator, managing hardware resources (CPU, memory, mouse, keyboard, etc.) for users and applications.
    • A diagram illustrates the hierarchical relationship among these components.
    • Users see laptops/PCs with monitor, keyboard, and mouse, needing all resources for use, whereas an OS is designed for user-friendliness rather than resource use optimization.
    • Mobile devices (touchscreen, voice recognition) have many users interacting.
    • Embedded systems have little to no user interface; rather they are for home appliances and specialized computers that operate independently.
    • From a system perspective, the OS, manages CPU time, memory, storage space, I/O. It decides resource allocation based on user and application needs.
    • Operating systems grew because of increased complexity in computer hardware (Moore's Law).

    Part III: Concept of Interrupts

    • Many devices compete for memory access.
    • The operating system uses device drivers to communicate with controllers.
    • Memory controllers manage multiple read/write operations.
    • Interrupts are signals that a device sends to the CPU to inform it of an event.
    • When an interrupt occurs, the CPU stops its current task and handles the interrupt.
    • Instructions for setting up or handling an interrupt are privileged instructions.
    • Concepts addressed for interrupts cover the interrupt service routine, interrupt state saving and restoration, interrupt chaining, and handling of various types of interrupts.

    Part IV: Storage and Memory

    • CPU only accesses memory, with caches.
    • Programs load into memory (RAM) to run—the bootstrap program is usually stored permanently in nonvolatile memory (EEPROM).
    • RAM is volatile.
    • Units and prefixes (kilobytes, megabytes, etc.) are reviewed.
    • Memory is laid out in byte arrays with addresses. CPU interacts with memory using load/store instructions for bytes or words.
    • The von Neumann architecture is relevant; CPU executes fetch-instruction, execute cycles.
    • Programs and data are ideally in fast RAM, but this is limited—so, secondary storage, such as hard drives and nonvolatile memory devices, store data outside of active memory.
    • A hierarchy of storage is also discussed, showing the relationship between registers, cache, primary (main) memory, non-volatile memory, and secondary storage (hard drives or optical drives).
    • I/O (input/output) systems and DMA, are discussed—allowing device controllers to operate directly with memory without CPU involvement.

    Part V: Single and Multi-processor Systems

    • Single-processor systems use one CPU with a single processing core; these are less common now.
    • A system may also have domain-specific processors to execute specialized tasks.
    • Multiprocessor systems have multiple CPUs or cores on one chip.
    • The main goal is to increase throughput (how much work can be done given time).
    • Managing multiple processors adds overhead.

    Part VI: Key Concepts for Operating Systems

    • The bootstrap program is part of every computer startup. It's located permanently in some memory—not volatile.
    • It initializes CPU registers, device controllers, and memory contents.
    • The OS—the kernel—then loads in; it will handle system calls and various services.
    • There are system daemons to maintain services.
    • The OS waits for I/O device requests and other system tasks.

    Part III: Process Manipulation

    • Processes, in essence, are running programs. They use resources (CPU, memory, I/O, files).
    • A program is not a process. Processes use resources, and have their own memory spaces.
    • Multithreaded programs have multiple program counters; each thread has its own view of program execution.
    • OS manages processes—creation, deletion and control of their resources.
    • Includes techniques for creation of processes; how processes inherit resources.
    • OS does tasks such as creating, deleting, scheduling, suspending, resuming processes, coordinating process communication, defining synchronization policies and methods.

    Part IV: Communicating Processes

    • Processes on the same system can be independent or cooperating.
    • Cooperating processes share processes and data; communication is required when cooperation takes place—either by shared memory or message passing.
    • Pipes are a communication method.
    • Named pipes (FIFO) provide more functionality because the pipe can exist even after processes terminate.

    Part VI: Scheduling with Deadlines: Real-Time Processing

    • Real-time systems are categorized into soft real time (prioritizes critical processes) and hard real-time systems (processes are guaranteed completion by a deadline).
    • Important concepts involved are interrupt latency (time for the interrupt service routine to respond to interrupt events) and dispatch latency (time for dispatcher to swap out one process and load in another process).
    • Important ideas introduced based on different definitions or scheduling parameters (period t, deadline d, processing time).

    Part III: Code Compilation and Loading

    • Linkers create executable code from multiple object files. Loaders load executable files into memory.
    • Relocatable object files may contain symbolic addresses.
    • The linker combines object files or program code sections with libraries including libraries like math.h, to create a single executable file.
    • Dynamic linking avoids loading any library(ies) until it is used during run-time, so memory space may be used more efficiently.

    Part II: System Calls

    • System calls are an interface for processes to request services for access from the operating system.
    • They can be used to interact with the OS (e.g. open, close files; read, write data).
    • The underlying system calls are also available. An application programming interface can hide some lower level operations.
    • Note:* The notes include topics and subtopics, and key facts, terminology, related processes, and important information required for study purposes, based on the provided materials.

    Studying That Suits You

    Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

    Quiz Team

    Description

    Test your knowledge on various aspects of operating systems, including process management, memory management, and the characteristics of multithreaded processes. This quiz is based on key topics covered throughout the course, including the designated textbook. Prepare to demonstrate your understanding of these fundamental concepts in computing.

    Use Quizgecko on...
    Browser
    Browser