🎧 New: AI-Generated Podcasts Turn your study notes into engaging audio conversations. Learn more

Operating System Concepts: Computer Startup
10 Questions
0 Views

Operating System Concepts: Computer Startup

Created by
@ProdigiousHoneysuckle

Podcast Beta

Play an AI-generated podcast conversation about this lesson

Questions and Answers

What is the primary goal of multiprogramming?

  • To allow only one job to execute at a time
  • To ensure the CPU and I/O devices are always busy (correct)
  • To provide a high-availability service that survives failures
  • To increase the processing power of a single user
  • What is the purpose of swapping in a multiprogrammed system?

  • To prevent infinite loops
  • To schedule jobs more efficiently
  • To move programs in and out of memory to run (correct)
  • To provide virtual memory
  • What allows a system to execute processes not completely in memory?

  • Time-sharing
  • Virtual memory (correct)
  • Multiprocessing
  • Swapping
  • What is the term for a logical extension of multiprogramming where CPU switches jobs frequently?

    <p>Timesharing</p> Signup and view all the answers

    What is the purpose of a timer in process management?

    <p>To prevent infinite loops and process hogging resources</p> Signup and view all the answers

    What is the term for a program in execution?

    <p>Process</p> Signup and view all the answers

    In a multiprogrammed system, what is stored in memory at a time?

    <p>A subset of total jobs in the system</p> Signup and view all the answers

    What is the purpose of the mode bit in dual-mode operation?

    <p>To distinguish between user code and kernel code</p> Signup and view all the answers

    What is the result when a system call changes mode to kernel?

    <p>The system stays in kernel mode until a return from call resets it to user mode</p> Signup and view all the answers

    What is the primary benefit of symmetric multiprocessing?

    <p>Increased reliability through graceful degradation</p> Signup and view all the answers

    Study Notes

    Computer System Organization

    • A computer system consists of one or more CPUs, device controllers, and a common bus that provides access to shared memory.
    • The system operates by executing CPUs and devices concurrently, competing for memory cycles.

    Bootstrap Program

    • The bootstrap program is loaded at power-up or reboot and is typically stored in ROM or EPROM (firmware).
    • It initializes all aspects of the system and loads the operating system kernel, starting its execution.

    Interrupt Handling

    • Interrupts transfer control to the interrupt service routine through the interrupt vector, which contains the addresses of all service routines.
    • The interrupt architecture must save the address of the interrupted instruction to prevent lost interrupts.
    • An operating system is interrupt-driven, and traps are software-generated interrupts caused by errors or user requests.

    I/O Structure

    • After I/O starts, control returns to the user program only upon I/O completion or without waiting for I/O completion.
    • The system uses a wait instruction to idle the CPU until the next interrupt or a system call to request the operating system to allow the user to wait for I/O completion.

    Direct Memory Access (DMA) Structure

    • DMA is used for high-speed I/O devices that can transmit information at close to memory speeds.
    • The device controller transfers blocks of data from buffer storage directly to main memory without CPU intervention.

    Storage Hierarchy

    • The storage system is organized in a hierarchy based on speed, cost, and volatility.
    • Caching is the process of copying information into a faster storage system, and main memory can be viewed as a cache for secondary storage.

    Process Management

    • A process is an active entity that needs resources to accomplish its task, and it can be single-threaded or multi-threaded.
    • Process management involves creating, deleting, suspending, and resuming processes, as well as providing mechanisms for process synchronization, communication, and deadlock handling.

    Memory Management

    • Memory management determines what is in memory when, optimizing CPU utilization and computer response to users.
    • It involves keeping track of which parts of memory are currently being used and by whom, and deciding which processes and data to move into and out of memory.

    Storage Management

    • Storage management provides a uniform, logical view of information storage, abstracting physical properties to logical storage units (files).
    • File-system management involves creating and deleting files and directories, primitives to manipulate files and directories, mapping files onto secondary storage, and backing up files onto stable storage media.

    Mass-Storage Management

    • Mass-storage management involves free-space management, storage allocation, and disk scheduling, and is crucial for the speed of computer operation.
    • Tertiary storage includes optical storage and magnetic tape, which must also be managed.

    Performance of Various Levels of Storage

    • The movement of data between levels of the storage hierarchy can be explicit or implicit, and multitasking environments must be careful to use the most recent value.

    I/O Subsystem

    • The I/O subsystem is responsible for memory management of I/O, including buffering, caching, and spooling, as well as providing a general device-driver interface and drivers for specific hardware devices.

    Protection and Security

    • Protection involves controlling access of processes or users to resources defined by the OS, and security involves defending the system against internal and external attacks.
    • Systems distinguish among users, using user IDs, group IDs, and privilege escalation to determine access control.

    Computing Environments

    • Traditional computer environments have evolved, with the blurring of lines between office and home environments.

    • Client-server computing involves smart PCs as clients, requesting services from servers, and has become a dominant computing model.### Multiprocessing Systems

    • Advantages: increased throughput, economy of scale, and increased reliability through graceful degradation or fault tolerance.

    • Two types: asymmetric multiprocessing and symmetric multiprocessing.

    Symmetric Multiprocessing Architecture

    • A dual-core design allows multiple processors to share the same memory and bus.

    Clustered Systems

    • Like multiprocessor systems, but multiple systems working together.
    • Usually sharing storage via a storage-area network (SAN).
    • Provides a high-availability service which survives failures.
    • Two types: asymmetric clustering (one machine in hot-standby mode) and symmetric clustering (multiple nodes running applications, monitoring each other).
    • Some clusters are for high-performance computing (HPC), requiring applications to be written to use parallelization.

    Operating System Structure

    • Multiprogramming needed for efficiency, as a single user cannot keep CPU and I/O devices busy at all times.
    • Multiprogramming organizes jobs (code and data) so CPU always has one to execute.
    • A subset of total jobs in system is kept in memory.
    • One job selected and run via job scheduling.
    • When it has to wait (for I/O for example), OS switches to another job.
    • Timesharing (multitasking) is a logical extension, allowing users to interact with each job while it is running, creating interactive computing.
    • Response time should be less than 1 second.
    • Each user has at least one program executing in memory (process).
    • CPU scheduling is used when several jobs are ready to run at the same time.
    • Swapping moves processes in and out of memory to run.
    • Virtual memory allows execution of processes not completely in memory.

    Operating-System Operations

    • Interrupt driven by hardware.
    • Software error or request creates exception or trap (e.g. division by zero, request for operating system service).
    • Other process problems include infinite loop, processes modifying each other or the operating system.
    • Dual-mode operation allows OS to protect itself and other system components.
    • User mode and kernel mode are distinguished using a mode bit provided by hardware.
    • Some instructions are designated as privileged, only executable in kernel mode.
    • System call changes mode to kernel, and return from call resets it to user.

    Transition from User to Kernel Mode

    • Timer is used to prevent infinite loop or process hogging resources.
    • Set interrupt after a specific period, and operating system decrements counter.
    • When counter is zero, generate an interrupt, and set up before scheduling process to regain control or terminate program that exceeds allotted time.

    Process Management

    • A process is a program in execution.

    Studying That Suits You

    Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

    Quiz Team

    Related Documents

    OS_lesson 1.pdf

    Description

    Learn about the bootstrap program, its role in system initialization, and how it's stored in firmware. Understand the concepts of operating system startup and reboot.

    More Quizzes Like This

    Bootstrap and CSS Quiz
    9 questions

    Bootstrap and CSS Quiz

    BeautifulChrysoprase avatar
    BeautifulChrysoprase
    Computer Boot Process Overview
    5 questions
    Bootstrap CSS Classes Flashcards
    10 questions
    Bootstrap Navigation Basics
    13 questions

    Bootstrap Navigation Basics

    MatchlessAltoSaxophone avatar
    MatchlessAltoSaxophone
    Use Quizgecko on...
    Browser
    Browser