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Chapter 1
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Chapter 1

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Questions and Answers

What are the three major language features of Object-Oriented Programming?

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What are class instances called in Object-Oriented Programming?

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What is a class that inherits from another class called?

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What is the central theme in Object-Oriented Programming?

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What are subprograms that define operations on objects called?

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What is a programming language?

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What are the reasons for studying concepts of programming languages?

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What is the primary purpose of learning about the concepts underlying the design and implementation of different programming languages?

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What influences the popularity of programming languages?

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What are the criteria for evaluating programming languages?

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How does the von Neumann architecture influence programming languages?

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What are the advantages of pure interpretation?

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When is pure interpretation most suitable for use?

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What is a disadvantage of pure interpretation?

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What is a characteristic of hybrid implementation systems?

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What is an example of a hybrid implementation system mentioned in the text?

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What is the major influence on language design according to the text?

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Which category of programming languages primarily uses functions to make computations?

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What is the notable example of a rule-based logic language?

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Which implementation method involves programs being interpreted by another program known as an interpreter?

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Study Notes

Programming Language Design and Implementation Methods

  • Programming methodologies evolved over time, from simple applications in the 1950s to a shift towards people efficiency and structured programming in the late 1960s.
  • Programming languages are often categorized into four bins: imperative, functional, logic, and markup/programming hybrid, with object-oriented programming growing out of imperative languages.
  • Imperative languages, which include object-oriented programming and scripting languages, focus on variables, assignment statements, and iteration.
  • Functional languages primarily use functions to make computations, examples include LISP, Scheme, and F#.
  • Logic languages are rule-based, with Prolog being a notable example.
  • Markup/programming hybrid languages are not programming languages but are extended to support some programming, with examples including HTML, XML, and JSTL.
  • Language design trade-offs include reliability vs. cost of execution, readability vs. writability, and writability vs. reliability.
  • Implementation methods include compilation, pure interpretation, and hybrid implementation systems, with compilation offering fast program execution once the translation process is complete.
  • The compilation process involves several phases, including lexical analysis, syntax analysis, semantics analysis, optimization, and code generation.
  • Pure interpretation involves programs being interpreted by another program known as an interpreter, providing a virtual machine for the language.
  • Some simple early languages of the 1960s were purely interpreted, and there has been a significant comeback with some Web scripting languages.
  • The text highlights the evolution of programming methodologies, the categorization of programming languages, language design trade-offs, implementation methods, and the compilation process.

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Test your knowledge of programming language design and implementation methods with this quiz. Explore the evolution of programming methodologies, categorization of programming languages, language design trade-offs, implementation methods, and the compilation process.

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