Podcast
Questions and Answers
What is the primary organizational structure in procedural programming?
What is the primary organizational structure in procedural programming?
- Data structures such as classes and objects
- Objects that encapsulate data and behavior
- Variables that are globally accessible
- Functions or procedures (correct)
Which concept is central to object-oriented programming (OOP)?
Which concept is central to object-oriented programming (OOP)?
- Functions operating on global data
- Objects that encapsulate data and behavior (correct)
- A sequence of instructions
- Loops that iterate over code blocks
What is the role of a class in object-oriented programming?
What is the role of a class in object-oriented programming?
- To store data in a structured format
- To execute a series of sequential instructions
- To define the properties and methods that objects of the class will have (correct)
- To manage memory allocation for variables
In the context of object-oriented programming, what do objects represent?
In the context of object-oriented programming, what do objects represent?
Which of the following statements accurately describes the distinction between a class and an object?
Which of the following statements accurately describes the distinction between a class and an object?
What is the primary purpose of fields in the context of an alarm clock object?
What is the primary purpose of fields in the context of an alarm clock object?
Which of the following does NOT describe a function of fields within an alarm clock object?
Which of the following does NOT describe a function of fields within an alarm clock object?
Within the context of an object, such as an alarm clock, what is the primary role of methods?
Within the context of an object, such as an alarm clock, what is the primary role of methods?
What distinguishes public methods from private methods in the context of an object?
What distinguishes public methods from private methods in the context of an object?
Which statement accurately differentiates between a class and an object?
Which statement accurately differentiates between a class and an object?
Which access modifier allows a field or method to be accessed from any class within the same package but not from outside the package?
Which access modifier allows a field or method to be accessed from any class within the same package but not from outside the package?
What is the purpose of access modifiers in Java?
What is the purpose of access modifiers in Java?
Consider the following code snippet:
class Car { private int engine_capacity; private String color; }
Which access modifier would be suitable for engine_capacity
and color
to restrict direct access from outside the Car class?
Consider the following code snippet:
class Car { private int engine_capacity; private String color; }
Which access modifier would be suitable for engine_capacity
and color
to restrict direct access from outside the Car class?
In the context of class variables declaration, what is the first step?
In the context of class variables declaration, what is the first step?
Which of the following is a component of a class?
Which of the following is a component of a class?
What is the primary function of a constructor in a class?
What is the primary function of a constructor in a class?
What is a defining characteristic of constructors?
What is a defining characteristic of constructors?
Consider the following constructor:
public Car(int engine_capacity, String color) { ... }
What is the term for creating multiple constructors with different parameters inside a class?
Consider the following constructor:
public Car(int engine_capacity, String color) { ... }
What is the term for creating multiple constructors with different parameters inside a class?
What must be true to define an overloaded constructor?
What must be true to define an overloaded constructor?
What type of return type does a constructor have?
What type of return type does a constructor have?
What is the purpose of the this
keyword in Java?
What is the purpose of the this
keyword in Java?
In Java, what does the 'this
' keyword do?
In Java, what does the 'this
' keyword do?
What are accessor methods generally used for?
What are accessor methods generally used for?
What is the primary purpose of mutator methods?
What is the primary purpose of mutator methods?
In UML, how is a class attribute represented?
In UML, how is a class attribute represented?
Which statement about Instance Fields is correct?
Which statement about Instance Fields is correct?
Which statement about Instance Methods is correct?
Which statement about Instance Methods is correct?
What is a unique feature of instance fields?
What is a unique feature of instance fields?
In a class, when does shadowing occur?
In a class, when does shadowing occur?
What is the primary consequence of shadowing?
What is the primary consequence of shadowing?
Why is shadowing discouraged in programming?
Why is shadowing discouraged in programming?
In Java, If during the construction of a Car
object, a value is passed to initialize the engine_capacity
, and inside the constructor, there is a local variable having the same name as the variable being passed - how is this issue resolved?
In Java, If during the construction of a Car
object, a value is passed to initialize the engine_capacity
, and inside the constructor, there is a local variable having the same name as the variable being passed - how is this issue resolved?
Given the following code, what is the potential issue?
`public class Car {
private int engine_capacity;
public void setEngine_Capacity(int engine_capacity) {
int engine_capacity = engine_capacity;
}
}`
Given the following code, what is the potential issue? `public class Car { private int engine_capacity;
public void setEngine_Capacity(int engine_capacity) { int engine_capacity = engine_capacity; } }`
What programming paradigm does Java primarily support?
What programming paradigm does Java primarily support?
Flashcards
Procedural Programming
Procedural Programming
A programming paradigm where code is organized around procedures or functions that operate on data.
Object-Oriented Programming (OOP)
Object-Oriented Programming (OOP)
A programming paradigm centered on objects that encapsulate data and behavior.
Encapsulation
Encapsulation
Bundling data (attributes) and methods that operate on the data into a single unit, the class.
Information Hiding
Information Hiding
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Class
Class
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Object
Object
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Access Modifiers
Access Modifiers
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Public Access Modifier
Public Access Modifier
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Private Access Modifier
Private Access Modifier
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Accessor Methods (Getters)
Accessor Methods (Getters)
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Mutator Methods (Setters)
Mutator Methods (Setters)
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Class Variables
Class Variables
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Constructors
Constructors
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No-Argument Constructor
No-Argument Constructor
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Overloading Constructor
Overloading Constructor
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"This" Keyword
"This" Keyword
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Shadowing
Shadowing
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Instance Fields and Methods
Instance Fields and Methods
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Study Notes
- This lecture will enable students to:
- Differentiate between Procedural and Object-Oriented Programming.
- Explain Encapsulation and Information Hiding concepts and their purpose.
- Define and Differentiate between Classes and Objects.
- Utilize Classes to model objects.
- Discern between public and private access modifiers and their purpose.
- Construct accessor and mutators.
- Access object's data and methods using object member access operator.
- Distinguish between instance and static variables and methods.
- Draw UML diagram to describe classes and objects.
- Define the shadowing problem and explain how to avoid it.
- Apply Object-Oriented design in solving problems.
Procedural Programming
- Code is organized around procedures or functions.
- Functions manipulate data, which is typically stored in data structures like arrays and structs.
- Focus is on the procedures or functions that perform operations on the data.
- There is no concept of classes or objects.
Object-Oriented Programming (OOP)
- OOP revolves around objects that encapsulate data and behavior.
- Classes act as templates for creating objects, defining properties (attributes) and behaviors (methods).
- Objects are instances of classes, representing real-world entities with states (data) and actions (methods).
Fields and Methods
- Fields define the state of an object.
- Examples for an alarm clock: current second (0-59), current minute (0-59), current hour (1-12), alarm set time, and alarm on/off status.
- Methods are used to change a field’s value.
- Includes setting the time, setting the alarm, turning the alarm on/off, incrementing the current second/minute/hour, and sounding the alarm.
Public vs Private Methods
- Public methods are accessed by users external to the object.
- Private methods form part of the object's internal implementation.
Class versus Object
- Class is a collection of similar objects, is conceptual and doesnt use memory
- Objects are instances of a class is real and uses memory
- Class consists of variables and methods
- Object consists of attributes and behaviours
Components of a Class
- Variables
- Behaviours
- Constructors
- Mutators
- Accessors
- User-defined methods
Access Modifiers
- Access modifiers indicates how a field or method can be accessed.
Class Variables Declaration
- Determine the Access Modifiers:
- public
- private
- protected
- default
Constructors
- Initialize data members of an object when a new object of the class is created.
- Same name as the class
- Must be declared public.
- Does not have any return type, not even void.
- Types
- Default constructor: no-arg constructor.
- Can define own no-arg constructor
- Overloading constructor
- Same name (name of the class) with different number of parameters/arguments
- Default constructor: no-arg constructor.
This Keyword
- A reference variable in Java that refers to the current object.
- Used to:
- Refer to instance variables of the current class.
- Invoke or initiate the current class constructor.
- Can be passed as an argument in the method call or in the constructor call.
- Return the current class instance.
Accessors (Getters)
- Used to get and return the value of a private field.
Mutators (Setters)
- Used to set the value of a private field.
UML
- UML (Unified Modeling Language) diagrams visually represent classes, their attributes, and methods.
Instance Fields and Methods
- Each class instance has a distinct set of fields (Instance Fields).
- Fields/methods declared previously are instance fields/methods.
- Objects from a class each have copies of instance fields.
- Instance methods are methods not declared with the
static
keyword. - Need an object to be created to use Instance fields/methods.
Shadowing
- Occurs when a method has a local variable with the same name as an instance field.
- The local variable hides instance field value.
- Not recommended and local/instance variable names shouldn't match to avoid elusive bugs.
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