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Questions and Answers
What is the primary purpose of a constructor in a class?
What is the primary purpose of a constructor in a class?
In class encapsulation, which practice is essential to control access to an object's data?
In class encapsulation, which practice is essential to control access to an object's data?
What does it mean to instantiate an object from a class?
What does it mean to instantiate an object from a class?
What is method overloading?
What is method overloading?
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What is a fundamental benefit of modular programming in the context of using objects?
What is a fundamental benefit of modular programming in the context of using objects?
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Which principle is primarily demonstrated by using setters in a flowchart?
Which principle is primarily demonstrated by using setters in a flowchart?
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What is the purpose of a static variable in a utility class?
What is the purpose of a static variable in a utility class?
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Why would you declare a constant as static final in a class?
Why would you declare a constant as static final in a class?
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What role does garbage collection play in modern programming languages?
What role does garbage collection play in modern programming languages?
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In which scenario is it necessary to use static methods?
In which scenario is it necessary to use static methods?
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Which of the following statements about instance creation is true?
Which of the following statements about instance creation is true?
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What is one key benefit of using modular programming?
What is one key benefit of using modular programming?
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What is the primary function of static members in a program?
What is the primary function of static members in a program?
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Which statement about static methods is true?
Which statement about static methods is true?
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Why are static members unsuitable for storing new information during execution?
Why are static members unsuitable for storing new information during execution?
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What does the keyword 'public' signify when used with a static method?
What does the keyword 'public' signify when used with a static method?
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What is the impact of having static fields in a class?
What is the impact of having static fields in a class?
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What characterizes method overloading in object-oriented programming?
What characterizes method overloading in object-oriented programming?
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Which of the following best explains the concept of encapsulation?
Which of the following best explains the concept of encapsulation?
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How is object instantiation typically performed in a programming context?
How is object instantiation typically performed in a programming context?
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Study Notes
What is an Object?
- Objects are essential for dynamic memory allocation, allowing software to reserve or release space based on application requirements.
- Static members are loaded into memory prior to execution, making them unsuitable for dynamic data handling during runtime.
- The
public static void main(...)
indicates that the main method's bytecode is loaded first in RAM. - Static members maintain a single memory location; hence, they can only hold one value at a time within the class context.
- Resetting a static value does not change its memory location.
Pseudocode and Flowcharts with Objects
- Use special 'box' icons to represent external processes in pseudocode and flowcharts involving objects.
- Objects can be declared or manipulated later using setters like regular methods.
- Utility classes, such as Math, utilize static methods to perform operations without needing object instances.
- Static variables are necessary for shared data across instances, such as tracking the number of created objects.
- Declaring constants as
static final
optimizes memory usage by avoiding duplication with every object instance.
Garbage Collection
- Memory management is critical; objects should be deleted once they are no longer required.
- Early object-oriented programming languages, like C++, required manual memory management.
- Modern languages, such as Java, implement garbage collection to automatically free up memory occupied by unused objects.
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Description
This quiz covers key concepts from Module 05 of the Object-Oriented Programming course. Topics include the definition of objects and the fundamentals necessary for understanding object-oriented design. Enhance your knowledge of programming principles vital for developing dynamic applications.