Object-Oriented Programming Introduction
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Questions and Answers

What is the primary objective of Object-Oriented Programming (OOP)?

  • To control program flow through GOTO statements
  • To enhance numerical computations with lambda functions
  • To design programs that are extensible and maintainable (correct)
  • To use function application for modularization

Which programming style relies on the combination of data and behavior in modules?

  • Functional Programming
  • Procedural Programming
  • Structured Programming
  • Object-Oriented Programming (correct)

What is the purpose of subroutines in structured programming?

  • To facilitate direct control over machine code execution
  • To treat a sequence of instructions as a single instruction (correct)
  • To create immutable data states
  • To enhance the use of GOTO statements

In the context of programming, what does the term 'block' refer to?

<p>A grouping of instructions treated as a single instruction (D)</p> Signup and view all the answers

Which of the following correctly describes functional programming?

<p>Creating programs through function composition (A)</p> Signup and view all the answers

What is a key benefit of using the Object-Oriented programming language C#?

<p>It supports the design of extensible and maintainable programs (B)</p> Signup and view all the answers

What are the two types of assessments included in the course structure?

<p>Flash tests and quizzes (A)</p> Signup and view all the answers

What is the function of 'Prompt engineering' in programming?

<p>To generate code snippets using AI based on natural language (A)</p> Signup and view all the answers

What are the three control structures that any computational function can be implemented with?

<p>Selection, Iteration, and Sequence (D)</p> Signup and view all the answers

How does modern programming languages combine different styles of programming?

<p>By integrating multiple programming paradigms such as structured and functional programming (A)</p> Signup and view all the answers

What is a key characteristic of a programming language that supports immutability?

<p>It restricts changes to data after it is created (D)</p> Signup and view all the answers

Which statement best describes an object in object-oriented programming (OOP)?

<p>An object is an entity that contains both data and behavior (B)</p> Signup and view all the answers

What emphasizes the necessity of understanding specific thinking patterns while learning a new programming language?

<p>Different languages operate on unique paradigms and logic (A)</p> Signup and view all the answers

When did the object-oriented programming paradigm gain widespread popularity?

<p>In the 1990s with the emergence of the Internet and Java (D)</p> Signup and view all the answers

What does the use of LINQ in modern programming enable?

<p>Transformation and querying of data in a concise manner (B)</p> Signup and view all the answers

What are some disciplines that follow after studying programming fundamentals?

<p>Database design and software engineering techniques (B)</p> Signup and view all the answers

What are attributes in the context of an object?

<p>The characteristics that differentiate objects. (A)</p> Signup and view all the answers

What is a method in object-oriented programming?

<p>A procedure or function that defines the behavior of an object. (C)</p> Signup and view all the answers

Which statement describes the access modifiers in object-oriented programming?

<p>Private attributes and methods can only be accessed by the containing object. (D)</p> Signup and view all the answers

What does the term 'invoking a method' refer to?

<p>Sending a message to the object to execute its behavior. (B)</p> Signup and view all the answers

What is the primary benefit of using encapsulation in object-oriented programming?

<p>It limits access to an object's attributes and methods, enhancing data integrity. (D)</p> Signup and view all the answers

What is a class in the context of object-oriented programming?

<p>A blueprint for creating objects that define attributes and methods. (A)</p> Signup and view all the answers

Which of the following best describes the signature of a method?

<p>The method parameters and the return type. (D)</p> Signup and view all the answers

What does data hiding achieve in object-oriented programming?

<p>It restricts access to only a few attributes of an object. (A)</p> Signup and view all the answers

How does the concept of classes in object-oriented programming differ from structured programming?

<p>Classes encapsulate attributes and behaviors, while structured programming separates them. (C)</p> Signup and view all the answers

What results from creating an object from a class?

<p>A unique instance of the object with its own set of attributes is created. (A)</p> Signup and view all the answers

Flashcards

Object-Oriented Programming (OOP)

A programming paradigm focused on creating modules that combine data and behaviors. Objects, representing real-world entities, encapsulate their attributes and operations.

Objects

Modules in OOP that represent real-world entities, encapsulating data and behaviors. They interact with each other through messages.

Subroutines

A reusable block of code designed to perform a specific task, improving code organization and reusability. They can be called from different parts of the program.

Blocks

A group of instructions treated as a single unit. Blocks can be used for organizing code and controlling execution flow.

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Structured Programming

A structured programming approach that focuses on using control flow structures like loops and conditional statements to control the execution of a program.

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Functional Programming

A paradigm that uses functions as building blocks for programs. It focuses on functions and their composition, with the goal of achieving data immutability.

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Prompt Engineering

The use of AI agents to generate code based on natural language instructions. It allows programmers to focus on design and understanding domain problems.

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AI-Based Code Generation

It is the process of using AI to create code using natural language instructions.

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Attributes

The unique characteristics that distinguish one object from another.

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Methods

The actions or behaviors that an object can perform.

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Method Signature

A structured way to describe the details of a method, including its name, parameters, and return type.

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Getter

A special method used to control access to attributes.

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Setter

Another special method for modifying the value of an attribute within an object.

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Property

A code structure that combines both getter and setter methods in a convenient way.

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Class

A blueprint or template that defines the attributes and methods for creating objects.

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Access Modifiers

Access modifiers that control the visibility and accessibility of methods and attributes.

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Object Instantiation

The creation of an actual object based on the blueprint defined by a class.

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Encapsulation

A fundamental OOP principle that hides internal implementation details from users, exposing only necessary methods for interaction.

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Inheritance

The ability for objects of different classes to share common attributes and methods, creating a hierarchical relationship.

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Polymorphism

The ability of an object to take on multiple forms or behaviors based on context. This allows objects to behave differently without changing their underlying code.

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Böhm–Jacopini Theorem

A fundamental principle of structured programming that states any computer program can be written using only three control flow structures: sequence, selection, and iteration.

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Study Notes

Object-Oriented Programming (OOP) Introduction

  • Course will run for 3 hours weekly (S11)
  • Assessment includes:
    • Exam - Quiz (Case Study/CV) during the exam period
    • Participation in quick quizzes - bonus points
    • 7 short tests (50% score) - 0.5 point bonus
    • 10 tests (50% score) - 1 point bonus
  • Lab and Project
    • Maximum of 2 absences allowed (S1-S10)
    • Labs (S1-S10), project (S11-S13) - due in S14
    • Grade calculation: NA = ROUND((NL + NP)/2)
    • Final grade: NF = ROUND((NE + NA)/2)

Learning Objectives and Competencies

  • Understand OOP concepts
  • Model real-world situations using OOP
  • Design extensible programs in OOP
  • Create maintainable OOP programs
  • Use OO C# language (Lab Focus)

Bibliography

  • Weisfeld, Matt. Object-Oriented Thought Process, The (Developer's Library), Pearson Education

Introduction to Programming Styles

  • Unsructured programming (machine code, assembly, Basic, Fortran): Controlling execution flow using GOTO/JUMP commands
  • Structured/Procedural Programming: Utilizing structures to control execution flow, breaking down programs into subroutines and blocks
  • Object-Oriented Programming (OOP): Combining data and behavior in modules.
  • Functional Programming: Modularization through functions, utilizing immutable data, lambda calculus basis
  • Prompt engineering: Creating programs/code fragments via AI agents using natural language

Demo - GitHub Copilot

  • Generating Fibonacci functions (C#, C++, Java)
  • Creating TO-DO list applications (WPF, ASP.NET Core)
  • Code generation for specific domains
  • Adding validation rules

Role of Students

  • Focus on design and understanding the specific project domain

Humans Are Elevated

  • Presentation by Garry Kasparov (UPT Tech Talks, May 2024) - likely addressing the role of human expertise in the context of programming.

Quick Quizzes (Menti)

  • What elements control execution flow in structured programming?
  • Why are subroutines and blocks necessary?

Control Structures

  • Diagrams illustrating sequential, conditional (if-then-else), and iterative (looping) control structures.

Subroutines and Blocks

  • Subroutine: A sequence of instructions referred to by a single instruction.
  • Block: Grouping instructions together as a single instruction (e.g., BEGIN...END, {}).

Structured Programming Theorem (Böhm-Jacopini)

  • Any computational function can be performed using only three control structures:
    • Sequence: One instruction after another
    • Selection: Choose one of two possible paths based on a Boolean expression.
    • Iteration: Repeat a block of instructions as long as a Boolean expression is true

Modern Programming Languages

  • Modern languages combine multiple programming styles

Example C# – OOP Implementation

  • Organizing programs into classes (OOP)
  • Implementing behaviors using blocks(If, While, For, Method Calls) (Structured Programming)
  • Support for immutability (Records), lambda expressions, anonymous functions, and switch expressions, transforming data using LINQ (Functional Programming)

Previous Courses

  • Programming Fundamentals - structured programming concepts
  • Programming Techniques - algorithm analysis

Future Courses

  • Programming Environments and Technologies (year 2)
  • Database Management Systems (year 2)
  • Internet Application Programming (year 3)
  • Software Engineering (year 3)
  • Complex Software Systems Design (year 4)
  • Cloud Application Development (year 4)

Who learned/used OOP language?

  • Unknown individuals used OOP-related languages

Quiz Menti (Focus on OOP) - Concepts

Learning New Programming Languages

  • Requires understanding target language's thought process

Programming History

  • 1960s: Initial OOP concepts emerged.
  • 1990s: OOP became widely adopted, particularly with the proliferation of the internet and Java.
  • 2000s-Present: OOP has continued evolving with technological advancements (web, mobile apps, cloud computing)

Structured vs. OOP (Comparative Summary)

  • Structured Programming: Attributes and behaviours are separate; Global variables; Uncontrolled data access
  • Object-Oriented Programming: Attributes and behaviours are bundled as objects; Isolated data; Controlled data access

Representation of an Element List (Comparison of Programming Styles)

  • Structured Programming: Sorting; Searching; Global list state; Adding elements
  • OOP: List; Sorted elements; Searchable elements; Adding elements

OOP Principal Benefit

  • High level of data integrity

Data Hiding

  • Restricting access to specific attributes and methods

OOP vs. Structured Programming

  • Object exchange includes both data and behavior (e.g., the student object contains student data plus its behavior methods).

Conclusion

  • Structured/procedural and OOP are complementary programming styles.
  • An object combines data and behavior.
  • A class acts as a template for object creation.
  • OOP's main benefit is its enhanced data integrity.

UML Class Diagrams

  • Diagram sections: Name, Attributes, methods - private or public designations
  • Example of a student class diagram

Class Definition

  • Template for generating objects.
  • Defines object attributes and behavior
  • Prerequisite for object creation

Access Modifiers

  • Public: Methods/attributes accessible by other objects
  • Private: Methods/attributes accessible only within the object

Object Creation

  • Creating objects means instantiating them
  • Objects created have unique copies of attributes.
  • Methods are generally shared by the compiler (common code for methods). Examples: Student entities like Popescu, Ionescu, Georgescu

Demo - Multiple Student Instances

  • Demonstration of generating a number of Student objects.
  • Use of classes as templates to create similar objects.
  • OOP and Structured Programming are complementary and can be applied to similar projects, such as the concept of a list.

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Description

This quiz covers the fundamental concepts of Object-Oriented Programming (OOP) as outlined in the course syllabus. You will learn about modeling real-world situations, designing extensible programs, and maintaining applications using OOP principles. The focus will be on employing the C# programming language in practical lab sessions.

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