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Object Oriented Programming Basics
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Object Oriented Programming Basics

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Questions and Answers

What is a class in the context of object-oriented programming?

  • A collection of objects
  • A built-in data type
  • A blueprint or template (correct)
  • An instance of a blueprint
  • Where are the data members typically located in a UML class diagram?

  • In the private section of the class (correct)
  • In the public section of the class
  • In the constructor of the class
  • In the destructor of the class
  • What is the purpose of a constructor in a class?

  • To release memory reserved by the object
  • To delete an object
  • To initialize objects with data variables (correct)
  • To display the properties of an object
  • What is the role of a destructor in C++?

    <p>To deallocate memory reserved by an object</p> Signup and view all the answers

    What is the primary difference between a class and an object?

    <p>A class is a blueprint, while an object is an instance of the class</p> Signup and view all the answers

    What is true about memory management in C++?

    <p>C++ uses destructors to manage memory</p> Signup and view all the answers

    What is the default access control for classes in C++?

    <p>Private</p> Signup and view all the answers

    What is the main feature of C++ that leads to Object-Oriented programming?

    <p>Classes</p> Signup and view all the answers

    What is a class in C++?

    <p>A user-defined data type</p> Signup and view all the answers

    What is an object in C++?

    <p>An instance of a class</p> Signup and view all the answers

    What is the purpose of a class in C++?

    <p>To bundle data and methods into one single unit</p> Signup and view all the answers

    What is the convention for naming classes in C++?

    <p>Class name should start with an uppercase letter</p> Signup and view all the answers

    What are the features of OOPS that revolve around classes in C++?

    <p>Inheritance, Encapsulation, Abstraction, Polymorphism</p> Signup and view all the answers

    Where can member functions of a class be defined?

    <p>Either inside or outside the class definition</p> Signup and view all the answers

    What is the primary purpose of inheritance in object-oriented programming?

    <p>To promote code reusability and establish a relationship between classes</p> Signup and view all the answers

    What is polymorphism in object-oriented programming?

    <p>The ability to treat objects of different classes as objects of a common superclass</p> Signup and view all the answers

    What is the purpose of a UML class diagram?

    <p>To provide a high-level overview of the structure and relationships among classes</p> Signup and view all the answers

    What is the difference between a default constructor and an overloaded constructor?

    <p>A default constructor has no parameters, while an overloaded constructor has multiple parameters</p> Signup and view all the answers

    What is the purpose of access specifiers in encapsulation?

    <p>To provide a level of access control to the data</p> Signup and view all the answers

    What is method overriding in object-oriented programming?

    <p>When a method has the same name and parameters in the superclass and subclass</p> Signup and view all the answers

    How many sections does a UML class diagram have?

    <p>Three</p> Signup and view all the answers

    What is the purpose of a setter function in a class?

    <p>To set the value of a data member</p> Signup and view all the answers

    Study Notes

    Classes and Objects

    • A class is a blueprint or template, with no storage assigned when defined.
    • Objects are instances of a class, holding data variables and member functions working on those variables.
    • Each object has different data variables and is initialized using special class functions called constructors.
    • When an object is out of scope, a special class member function called a destructor is called to release memory.

    Class Definition

    • A class name should start with an uppercase letter, and the first letter of each word should be in uppercase if the name is more than one word.
    • Classes contain data members and member functions, with access depending on access specifiers.
    • Class member functions can be defined inside or outside the class definition.

    Access Specifiers

    • Public: can be accessed from anywhere
    • Private: can be accessed only in the class where it is defined
    • Protected: can be accessed in the class it was defined and any subclass of the class

    Inheritance

    • Inheritance allows a new class (derived class) to inherit properties and behaviors from an existing class (base class).
    • It promotes reusability and establishes a relationship between the base class and the derived class.

    Polymorphism

    • Polymorphism means "many shapes" and allows objects of different classes to be treated as objects of a common superclass.
    • Method Overloading: same method name, different parameters
    • Method Overriding: same method name and parameters in the superclass and subclass, with the subclass overriding the superclass method.

    UML Class Diagram

    • A visual representation of the structure and relationships among classes in an object-oriented system.
    • Provides a high-level overview of classes, their attributes, methods, and associations.
    • The UML Class Diagram has three sections: public, private, and protected.

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    This quiz covers the fundamentals of object-oriented programming, including classes, objects, and their attributes and operations.

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