My Programming Lab Chapter 10 Flashcards
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My Programming Lab Chapter 10 Flashcards

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@CalmingCornet

Questions and Answers

What is the purpose of the class WeatherForecast?

To provide methods for setting and getting weather-related information such as skies, high, and low temperatures.

What methods does the class WeatherForecast provide for setting skies?

set_skies

What is the initial value of the instance variable counter in the Counter class?

0

How does the increment method in the Counter class work?

<p>It adds one to the instance variable counter.</p> Signup and view all the answers

What does the get_value method in the Counter class return?

<p>The value of the instance variable counter.</p> Signup and view all the answers

What additional parameter does the Counter class have in its constructor for the fourth card?

<p>limit</p> Signup and view all the answers

What does the Player class manage?

<p>Player information including name and score.</p> Signup and view all the answers

What attributes are initialized in the ContestResult class?

<p>winner, second_place, and third_place</p> Signup and view all the answers

How many parameters does the set_name method in the Player class accept?

<p>1</p> Signup and view all the answers

What is the function of set_score in the Player class?

<p>To assign a value to the instance variable score.</p> Signup and view all the answers

Study Notes

WeatherForecast Class

  • Defines a class named WeatherForecast for managing weather information.
  • Contains instance variables:
    • skies (string) initialized to an empty string.
    • high (integer) initialized to 0.
    • low (integer) initialized to 0.
  • Provides methods for setting and getting:
    • set_skies(skies): Stores the weather condition.
    • set_high(high): Stores the high temperature.
    • set_low(low): Stores the low temperature.
    • get_skies(): Returns the current weather condition.
    • get_high(): Returns the high temperature.
    • get_low(): Returns the low temperature.

Counter Class (Basic)

  • Defines a class named Counter to track a count.
  • Contains an instance variable:
    • counter (integer) initialized to 0.
  • Provides methods for:
    • increment(): Increases the counter by 1.
    • get_value(): Returns the current value of the counter.

Counter Class (With Parameterized Constructor)

  • Defines another version of the Counter class that takes an initial value.
  • Contains instance variable:
    • counter initialized via constructor.
  • Provides methods for:
    • increment(): Increases the counter by 1.
    • decrement(): Decreases the counter by 1.
    • get_value(): Returns the current value of the counter.

Counter Class (With Limit)

  • Defines a Counter class that incorporates a limit for counting.
  • Contains instance variables:
    • counter (integer) and limit (integer) initialized via constructor.
  • Provides methods for:
    • increment(): Increases the counter by 1 if it's less than the limit.
    • decrement(): Decreases the counter by 1 if it's greater than 0.
    • get_value(): Returns the current value of the counter.

Player Class

  • Defines a class named Player to manage player information in a game.
  • Contains instance variables:
    • name (string) initialized to an empty string.
    • score (integer) initialized to 0.
  • Provides methods for:
    • set_name(name): Sets the player's name.
    • set_score(score): Sets the player's score.
    • get_name(): Returns the player's name.
    • get_score(): Returns the player's score.

ContestResult Class

  • Defines a class named ContestResult to hold competition results.
  • Contains instance variables:
    • winner, second_place, third_place (all strings) initialized to empty strings.
  • Provides methods for setting results:
    • set_winner(name): Sets the winner's name.
    • set_second_place(name): Assigns the name for second place.
    • set_third_place(name): Assigns the name for third place.
  • Additional methods for getting results can be inferred.

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Description

Test your understanding of object-oriented programming with these flashcards from Chapter 10 of My Programming Lab. This chapter covers the creation and use of classes, specifically focusing on methods that manage weather data. Enhance your coding skills by mastering the definition of a WeatherForecast class.

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