Multimedia Application Fundamentals 2: Material Design
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Multimedia Application Fundamentals 2: Material Design

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Questions and Answers

What does HIG stand for?

  • Human Intelligent Graphics
  • Human Interface Guidelines (correct)
  • High-Intensity Graphics
  • Human Interactive Gaming
  • What is the main purpose of HIG?

  • To design a new Apple product
  • To create a consistent and intuitive user interface (correct)
  • To create a new operating system
  • To improve the performance of Apple devices
  • What aspect of interface design does HIG cover?

  • Only layout and typography
  • Only interaction design
  • Layout, typography, colour, iconography, and interaction design (correct)
  • Only colour and iconography
  • Why are high-resolution images important in HIG?

    <p>To create a polished and professional interface</p> Signup and view all the answers

    What is the scale factor of a 2:1 density display?

    <p>2</p> Signup and view all the answers

    What colour space is widely supported across different devices and platforms?

    <p>sRGB</p> Signup and view all the answers

    What is the purpose of applying colour profiles to images?

    <p>To ensure colours appear as intended on different displays</p> Signup and view all the answers

    What is the colour space that can produce richer, more saturated colours than sRGB?

    <p>P3</p> Signup and view all the answers

    What type of displays support the P3 colour space?

    <p>Wide colour displays</p> Signup and view all the answers

    What is the result of using wide colours in photos and videos?

    <p>More lifelike</p> Signup and view all the answers

    Study Notes

    Material Design

    • Material Design is a design language developed by Google in 2014, emphasizing the use of texture, light, and shadow to create a sense of depth and interactivity.
    • It uses the concept of "material" as a metaphor to guide its design principles and guidelines, based on how users interact with physical objects in the real world.
    • A primary color is used most frequently across an app's screens and components, and can also be used to accent elements.
    • A secondary color is used to accent select parts of the UI, should contrast with elements that surround it, and be applied sparingly.
    • Large UI areas and elements should be colored with the primary color, while a secondary color can be used to accent smaller areas.
    • High-quality images should be used, as they can make the design look more professional and enhance the user's experience.
    • Bold, graphic, and intentional imagery helps to engage the user and communicate a product through visuals.
    • Motion helps make a UI expressive and easy to use.

    Material Design Typography

    • A typeface is a set of designed characters that share a common visual style and can be used to create written or printed text.
    • Typefaces can have different styles and classifications, such as serif or sans-serif, display or text, condensed or extended, and many others.
    • Roboto and Noto are the standard typefaces on Android and Chrome.
    • Hierarchy can be created by varying font size, weight, and color to guide the user's attention to the most important elements.
    • Appropriate font weights and styles should be used to create contrast and hierarchy.
    • Text should be easy to read and legible, even at smaller sizes, with a recommended font size of at least 16px for body text and 12px for captions.
    • Roboto is a versatile font family that can be used for both body text and headings, and supports a wide range of languages.

    Material Design Components

    • Material Design components include buttons, cards, navigation drawers, snack bars, text fields, tooltips, progress indicators, tabs, dialogues, and sliders.

    Human Interface Guidelines

    • HIG stands for Human Interface Guidelines, a set of design principles and guidelines created by Apple to help developers create consistent and intuitive user interfaces.
    • HIG covers many aspects of interface design, including layout, typography, color, iconography, and interaction design.
    • High-quality imagery is important for creating a polished and professional interface, with high-resolution and optimized images recommended for different devices.
    • HIGs recommend using a standardized color space such as sRGB, which is widely supported across different devices and platforms.
    • Display P3 is a color gamut or color space that was introduced by Apple in 2015, producing richer, more saturated colors than sRGB.
    • Color profiles should be applied to images to ensure that an app's colors appear as intended on different displays.

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    Description

    Learn about Material Design and Human Interface Guidelines in digital design. Understand the principles and tools used to create visually appealing and user-friendly interfaces.

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