Mobile Applications Flutter Foundations Chapter 3
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Questions and Answers

A StatelessWidget can be declared with two classes.

False

The setState() method is used to refresh changed data in a StatelessWidget.

False

Everything in Flutter can be considered a widget.

True

Widgets in Flutter are immutable declarations of the user interface.

<p>True</p> Signup and view all the answers

The StatefulWidget class creates an instance of the Stateless class when the widget's configuration changes.

<p>False</p> Signup and view all the answers

Flutter is a proprietary UI framework exclusively for Android applications.

<p>False</p> Signup and view all the answers

Dart programming language is compiled using both ahead-of-time and just-in-time methods within Flutter.

<p>True</p> Signup and view all the answers

The Flutter framework relies on the Cumulative rendering engine to display its widgets.

<p>False</p> Signup and view all the answers

Flutter widgets can only be stateful, while stateless widgets are not supported.

<p>False</p> Signup and view all the answers

Flutter applications maintain a widgets and elements tree to manage the rendering process.

<p>True</p> Signup and view all the answers

Flutter uses elements as the configuration to build each widget.

<p>False</p> Signup and view all the answers

In Flutter, the 'setState' method is used to rebuild the children widgets in a stateful element.

<p>True</p> Signup and view all the answers

The 'createState' method is associated with stateless widgets in Flutter.

<p>False</p> Signup and view all the answers

Flutter's architecture allows for code reuse across different operating systems.

<p>True</p> Signup and view all the answers

Each element in the Flutter element tree is independent of its corresponding widget.

<p>False</p> Signup and view all the answers

The Flutter framework distinguishes between stateless and stateful elements.

<p>True</p> Signup and view all the answers

Widgets in Flutter are mounted directly onto the screen without any intermediary.

<p>False</p> Signup and view all the answers

The method 'build' is associated with creating elements in Flutter.

<p>False</p> Signup and view all the answers

Flutter uses a single tree structure to manage both widgets and elements.

<p>False</p> Signup and view all the answers

A stateful element is created using the 'createElement' method alone.

<p>False</p> Signup and view all the answers

Study Notes

Mobile Applications (Flutter Foundations)

  • This presentation, titled "Mobile Applications (Flutter Foundations: Widgets to Architecture)," is chapter 3 of a course taught by Dr. Mohamad Al-Dabbagh.
  • The material covers Flutter Framework and Architecture with specific focus on Widgets.

Outline

  • Flutter Framework
  • Flutter Widgets
    • Widget Types
    • Widget Lifecycle
    • Widgets & Elements Tree
  • Flutter Architecture
  • Flutter Features
  • Some Basic Widgets

Objectives

  • Central concepts of widgets
  • Differences between stateless and stateful widgets
  • Widget Lifecycle
  • Widget & Element Tree
  • Flutter Architecture components
  • Flutter Features
  • Common widgets in Flutter

What is a Flutter?

  • Google's portable UI framework for building modern, native, and reactive applications for iOS and Android with one codebase.
  • Supports Desktop, Web, and embedded devices.
  • An open-source project.
  • Uses the Skia 2D rendering engine.
  • A framework for the Dart programming language.

Flutter Framework (Relationship)

  • Dart
  • Flutter Framework
  • Flutter SDK

Flutter VS Dart

  • Dart is the programming language used in Flutter.
  • Flutter framework provides utilities and functions for UI elements (widgets).
  • Dart codes are compiled to native code for iOS and Android (ahead-of-time and just-in-time).
  • Flutter SDK provides tools to build and test applications.

How Flutter Works?

  • Flutter API provides a structure.
  • UI/Widgets code is used.
  • Dart code is used.
  • Code compilation to native code for each platform. (Android or iOS).
  • Dart code uses the Android NDK and iOS LLVM for compilation, using ARM libraries.

Flutter Widgets

  • Flutter uses Dart to create UI.
  • UI is built to reflect app state.
  • Fast at 60 & 120 frames per second on compatible devices.
  • Widgets are used for UI creation.
  • Its own rendering engine is used to draw widgets.

Basic Widgets

  • Flutter uses widgets to build UI.
  • Widgets contain visual elements and logic.
  • Dart is object-oriented; everything is an object.
  • A widget is a class starting with the "class" keyword.

Widgets Types (Stateless & Stateful Widgets)

  • Stateless Widget: declared with one class, has a single build method which can be called on creation or when the parent widget changes, and does not manage internal state.
  • Stateful Widget: declared with two classes (widget and state), has a build method alongside methods like initState, didChangeDependencies, didUpdateWidget, deactivate, dispose used for managing internal state that can change over time. setState() is used to reflect changes to the state and update UI accordingly.

Widgets & Elements Tree

  • The widget tree holds configuration of the UI.
  • The element tree represents a piece of UI.
  • Render tree is responsible for painting on the screen.
  • Flutter uses widgets as configurations for each mounted element.
  • Stateless elements use createElement and build methods.

Flutter Architecture Overview

  • Flutter is a cross-platform UI toolkit, that allows for code reuse across platforms (iOS and Android).
  • Flutter interfaces directly with underlying platform services.
  • The architecture has a framework (Dart), engine (C/C++) and embedder (platform-specific).

Flutter Features

  • Hot Reload: Quickly update code on the fly, preserving app state.
  • Hot Restart: Rebuilds the widget tree after code changes.
  • Full Restart: Restarts the app; recompiles the platform-specific code (longer, and loses app state).

Flutter Code Structure (Main.dart file)

  • The main.dart file contains the main application logic.
  • It does not get renamed and is automatically executed by the Flutter framework.
  • Does not require arguments.

Basic Widgets (Some Basic Widgets)

  • Scaffold: Basic material design, providing APIs for elements.
  • AppBar: Horizontal bar at the top of the screen.
  • Text: Displays text.
  • TextStyle: Controls appearance of text.
  • FontWeight: Thickness of text.
  • Colors: Material design colors.
  • Center: Centers its child.
  • Image: For displaying images.
  • NetworkImage: Fetches images from URLs.
  • AssetImage: Fetches images from the app's assets.
  • Column: Arranges widgets vertically.
  • Row: Arranges widgets horizontally.

Adding Images to App

  • Pubspec file: Every package needs metadata (dependencies).
  • Pub Packages: Shared packages with metadata for discovery.
  • Assets are added to the pubspec.yaml file in a location assets.

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Description

Explore the foundational concepts of Flutter in this quiz based on Chapter 3 of Dr. Mohamad Al-Dabbagh's course. Dive into the intricacies of widgets, their lifecycle, and the architecture that supports Flutter applications. Test your knowledge and understanding of this powerful framework for building native applications.

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