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Questions and Answers
A StatelessWidget can be declared with two classes.
A StatelessWidget can be declared with two classes.
False
The setState() method is used to refresh changed data in a StatelessWidget.
The setState() method is used to refresh changed data in a StatelessWidget.
False
Everything in Flutter can be considered a widget.
Everything in Flutter can be considered a widget.
True
Widgets in Flutter are immutable declarations of the user interface.
Widgets in Flutter are immutable declarations of the user interface.
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The StatefulWidget class creates an instance of the Stateless class when the widget's configuration changes.
The StatefulWidget class creates an instance of the Stateless class when the widget's configuration changes.
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Flutter is a proprietary UI framework exclusively for Android applications.
Flutter is a proprietary UI framework exclusively for Android applications.
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Dart programming language is compiled using both ahead-of-time and just-in-time methods within Flutter.
Dart programming language is compiled using both ahead-of-time and just-in-time methods within Flutter.
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The Flutter framework relies on the Cumulative rendering engine to display its widgets.
The Flutter framework relies on the Cumulative rendering engine to display its widgets.
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Flutter widgets can only be stateful, while stateless widgets are not supported.
Flutter widgets can only be stateful, while stateless widgets are not supported.
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Flutter applications maintain a widgets and elements tree to manage the rendering process.
Flutter applications maintain a widgets and elements tree to manage the rendering process.
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Flutter uses elements as the configuration to build each widget.
Flutter uses elements as the configuration to build each widget.
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In Flutter, the 'setState' method is used to rebuild the children widgets in a stateful element.
In Flutter, the 'setState' method is used to rebuild the children widgets in a stateful element.
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The 'createState' method is associated with stateless widgets in Flutter.
The 'createState' method is associated with stateless widgets in Flutter.
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Flutter's architecture allows for code reuse across different operating systems.
Flutter's architecture allows for code reuse across different operating systems.
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Each element in the Flutter element tree is independent of its corresponding widget.
Each element in the Flutter element tree is independent of its corresponding widget.
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The Flutter framework distinguishes between stateless and stateful elements.
The Flutter framework distinguishes between stateless and stateful elements.
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Widgets in Flutter are mounted directly onto the screen without any intermediary.
Widgets in Flutter are mounted directly onto the screen without any intermediary.
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The method 'build' is associated with creating elements in Flutter.
The method 'build' is associated with creating elements in Flutter.
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Flutter uses a single tree structure to manage both widgets and elements.
Flutter uses a single tree structure to manage both widgets and elements.
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A stateful element is created using the 'createElement' method alone.
A stateful element is created using the 'createElement' method alone.
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Study Notes
Mobile Applications (Flutter Foundations)
- This presentation, titled "Mobile Applications (Flutter Foundations: Widgets to Architecture)," is chapter 3 of a course taught by Dr. Mohamad Al-Dabbagh.
- The material covers Flutter Framework and Architecture with specific focus on Widgets.
Outline
- Flutter Framework
- Flutter Widgets
- Widget Types
- Widget Lifecycle
- Widgets & Elements Tree
- Flutter Architecture
- Flutter Features
- Some Basic Widgets
Objectives
- Central concepts of widgets
- Differences between stateless and stateful widgets
- Widget Lifecycle
- Widget & Element Tree
- Flutter Architecture components
- Flutter Features
- Common widgets in Flutter
What is a Flutter?
- Google's portable UI framework for building modern, native, and reactive applications for iOS and Android with one codebase.
- Supports Desktop, Web, and embedded devices.
- An open-source project.
- Uses the Skia 2D rendering engine.
- A framework for the Dart programming language.
Flutter Framework (Relationship)
- Dart
- Flutter Framework
- Flutter SDK
Flutter VS Dart
- Dart is the programming language used in Flutter.
- Flutter framework provides utilities and functions for UI elements (widgets).
- Dart codes are compiled to native code for iOS and Android (ahead-of-time and just-in-time).
- Flutter SDK provides tools to build and test applications.
How Flutter Works?
- Flutter API provides a structure.
- UI/Widgets code is used.
- Dart code is used.
- Code compilation to native code for each platform. (Android or iOS).
- Dart code uses the Android NDK and iOS LLVM for compilation, using ARM libraries.
Flutter Widgets
- Flutter uses Dart to create UI.
- UI is built to reflect app state.
- Fast at 60 & 120 frames per second on compatible devices.
- Widgets are used for UI creation.
- Its own rendering engine is used to draw widgets.
Basic Widgets
- Flutter uses widgets to build UI.
- Widgets contain visual elements and logic.
- Dart is object-oriented; everything is an object.
- A widget is a class starting with the "class" keyword.
Widgets Types (Stateless & Stateful Widgets)
-
Stateless Widget: declared with one class, has a single
build
method which can be called on creation or when the parent widget changes, and does not manage internal state. -
Stateful Widget: declared with two classes (widget and state), has a
build
method alongside methods likeinitState
,didChangeDependencies
,didUpdateWidget
,deactivate
,dispose
used for managing internal state that can change over time.setState()
is used to reflect changes to the state and update UI accordingly.
Widgets & Elements Tree
- The widget tree holds configuration of the UI.
- The element tree represents a piece of UI.
- Render tree is responsible for painting on the screen.
- Flutter uses widgets as configurations for each mounted element.
- Stateless elements use
createElement
andbuild
methods.
Flutter Architecture Overview
- Flutter is a cross-platform UI toolkit, that allows for code reuse across platforms (iOS and Android).
- Flutter interfaces directly with underlying platform services.
- The architecture has a framework (Dart), engine (C/C++) and embedder (platform-specific).
Flutter Features
- Hot Reload: Quickly update code on the fly, preserving app state.
- Hot Restart: Rebuilds the widget tree after code changes.
- Full Restart: Restarts the app; recompiles the platform-specific code (longer, and loses app state).
Flutter Code Structure (Main.dart file)
- The
main.dart
file contains the main application logic. - It does not get renamed and is automatically executed by the Flutter framework.
- Does not require arguments.
Basic Widgets (Some Basic Widgets)
- Scaffold: Basic material design, providing APIs for elements.
- AppBar: Horizontal bar at the top of the screen.
- Text: Displays text.
- TextStyle: Controls appearance of text.
- FontWeight: Thickness of text.
- Colors: Material design colors.
- Center: Centers its child.
- Image: For displaying images.
- NetworkImage: Fetches images from URLs.
- AssetImage: Fetches images from the app's assets.
- Column: Arranges widgets vertically.
- Row: Arranges widgets horizontally.
Adding Images to App
- Pubspec file: Every package needs metadata (dependencies).
- Pub Packages: Shared packages with metadata for discovery.
- Assets are added to the
pubspec.yaml
file in a locationassets
.
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Description
Explore the foundational concepts of Flutter in this quiz based on Chapter 3 of Dr. Mohamad Al-Dabbagh's course. Dive into the intricacies of widgets, their lifecycle, and the architecture that supports Flutter applications. Test your knowledge and understanding of this powerful framework for building native applications.