Podcast
Questions and Answers
In App Inventor, what is the primary function of the 'Component Designer' tool?
In App Inventor, what is the primary function of the 'Component Designer' tool?
- To define the algorithms and data structures that determine component behavior.
- To test and debug the app on an Android phone or emulator.
- To manage the app's data storage and retrieval.
- To create the visual elements and layout of the app's user interface. (correct)
Which term describes App Inventor's coding approach, where users visually assemble blocks to create app logic?
Which term describes App Inventor's coding approach, where users visually assemble blocks to create app logic?
- Imperative programming
- Functional programming
- Object-oriented programming
- Visual programming (correct)
Which action refers to the process of testing your App Inventor project on a virtual device?
Which action refers to the process of testing your App Inventor project on a virtual device?
- Prototyping
- Component Designing
- Emulating (correct)
- Blocking
In App Inventor, what is the purpose of the 'Blocks Editor'?
In App Inventor, what is the purpose of the 'Blocks Editor'?
When designing mobile applications in App Inventor, what does GUI refer to?
When designing mobile applications in App Inventor, what does GUI refer to?
Which type of programming structure involves executing instructions in the order they appear?
Which type of programming structure involves executing instructions in the order they appear?
In App Inventor, which category of components allows an app to access a device's GPS data?
In App Inventor, which category of components allows an app to access a device's GPS data?
What is the primary purpose of the 'Layout' category in the App Inventor palette?
What is the primary purpose of the 'Layout' category in the App Inventor palette?
An app requires the ability to send text messages. Which component category in App Inventor would contain the necessary tools?
An app requires the ability to send text messages. Which component category in App Inventor would contain the necessary tools?
Which statement is correct about naming components in App Inventor?
Which statement is correct about naming components in App Inventor?
In App Inventor, what is the first step in modifying a component's properties?
In App Inventor, what is the first step in modifying a component's properties?
In the App Inventor environment, what is the term for code blocks that automatically run when a specific event happens?
In the App Inventor environment, what is the term for code blocks that automatically run when a specific event happens?
You want to save user preferences locally on a device. Which component category in App Inventor provides this functionality?
You want to save user preferences locally on a device. Which component category in App Inventor provides this functionality?
What is the primary purpose of the 'Viewer' in MIT App Inventor?
What is the primary purpose of the 'Viewer' in MIT App Inventor?
When organizing components on the screen, how does setting the Screen's AlignVertical
property to 'Bottom' affect the layout?
When organizing components on the screen, how does setting the Screen's AlignVertical
property to 'Bottom' affect the layout?
In App Inventor, you have a button named 'Button1'. What type of block is specifically associated with this button's click action?
In App Inventor, you have a button named 'Button1'. What type of block is specifically associated with this button's click action?
Which of the following would be a permissible name for a component?
Which of the following would be a permissible name for a component?
Which App Inventor tool is used to visually lay out and arrange the user interface components of an app?
Which App Inventor tool is used to visually lay out and arrange the user interface components of an app?
In App Inventor, what happens if you try to assign an invalid name to a component?
In App Inventor, what happens if you try to assign an invalid name to a component?
How do you test an App Inventor application on your computer?
How do you test an App Inventor application on your computer?
What is the purpose of the Title
property in the Screen component?
What is the purpose of the Title
property in the Screen component?
An app needs to store a list of high scores. Which component would be most suitable for this purpose?
An app needs to store a list of high scores. Which component would be most suitable for this purpose?
When would you typically use a 'HorizontalArrangement' component from the 'Layout' section of App Inventor?
When would you typically use a 'HorizontalArrangement' component from the 'Layout' section of App Inventor?
Where can you find the 'Math' drawer, which contains blocks for addition, subtraction, and other math functions?
Where can you find the 'Math' drawer, which contains blocks for addition, subtraction, and other math functions?
If an App Inventor app needs to play audio, which component would be used?
If an App Inventor app needs to play audio, which component would be used?
In the properties section, the app's screen's AlignHorizontal
property is set to Left
. How will components be aligned?
In the properties section, the app's screen's AlignHorizontal
property is set to Left
. How will components be aligned?
What is a key feature employed by App Inventor?
What is a key feature employed by App Inventor?
In App Inventor, what term best defines the actions a button takes, such as when it triggers a change on the screen?
In App Inventor, what term best defines the actions a button takes, such as when it triggers a change on the screen?
What is the first step when using the palette to create the layout for a new app?
What is the first step when using the palette to create the layout for a new app?
What needs to happen for a new component to appear in the Component column?
What needs to happen for a new component to appear in the Component column?
What is the next most important step after selecting a component and dragging it to the viewer?
What is the next most important step after selecting a component and dragging it to the viewer?
Which statement is true about the Screen1 in App Inventor?
Which statement is true about the Screen1 in App Inventor?
Which is not a step to build actions on screen?
Which is not a step to build actions on screen?
Which property determines how components are laid out vertically?
Which property determines how components are laid out vertically?
Which property is important for Screen1?
Which property is important for Screen1?
Which statement is not true about components and App Inventor?
Which statement is not true about components and App Inventor?
What property can you adjust if a button's label needs to take up more space?
What property can you adjust if a button's label needs to take up more space?
What can be gathered from the Viewer column?
What can be gathered from the Viewer column?
What column shows available components?
What column shows available components?
Which command is triggered when the buttons are triggered?
Which command is triggered when the buttons are triggered?
Flashcards
What is App Inventor?
What is App Inventor?
A visual programming environment used to create mobile applications for Android devices, originally created by Google Labs and now hosted at MIT. The project is open source.
App Inventor Explore
App Inventor Explore
A collection of resources, tutorials, and tools designed to help users learn and explore the MIT App Inventor platform.
Component Designer
Component Designer
A tool within App Inventor that allows you to visually design the user interface of your app by adding and arranging components.
Blocks Editor
Blocks Editor
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App Inventor Emulator
App Inventor Emulator
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Graphical User Interface (GUI)
Graphical User Interface (GUI)
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Sequential operations
Sequential operations
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Conditional operations
Conditional operations
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Repeated operations
Repeated operations
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Components in MIT App Inventor
Components in MIT App Inventor
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Palette Column
Palette Column
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Viewer Column
Viewer Column
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Components Column
Components Column
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Palette in App Inventor
Palette in App Inventor
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Layout components
Layout components
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Media components
Media components
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Sensors components
Sensors components
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Social components
Social components
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Connectivity components
Connectivity components
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Lego Mindstorm
Lego Mindstorm
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Always change App Inventor's Title.
Always change App Inventor's Title.
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MIT App Inventor Button Function
MIT App Inventor Button Function
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Designer Button
Designer Button
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Blocks
Blocks
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Event handler
Event handler
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reset the screen
reset the screen
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Study Notes
- Lecture explores MIT App Inventor 2, an environment used for developing mobile applications
Agenda
- The content covers an introduction to App Inventor, the steps to get started, how to handle events, and components
- Getting started involves designing user interfaces, creating blocks or code, and testing with an emulator
- Handling events includes button actions and component behaviors
What Is App Inventor?
- App Inventor is a visual programming environment for creating mobile applications for Android devices like phones and tablets
- It was originally created by Google Labs
- It's now hosted at MIT
- It is an open-source project
Explore: Setup and Tutorials
- More information can be found at http://appinventor.mit.edu.
- By clicking "Explore", one can learn more about App Inventor.
Installer
- The installers can be accessed at these URLs
- https://appinventor.mit.edu/explore/ai2/windows
- https://appinventor.mit.edu/explore/ai2/mac
AI - Projects
- Inventor is an option to create or modify App Inventor Projects
App Inventor Tools
- App Inventor consists of three tools working together
- Componenent Designer defines the Graphical User Interface (GUI) and Non-GUI
- Blocks editor determines the behaviour of components using algorithms and data structures
- Android phone or emulator is a platform for testing/using the apps
App Inventor Development Cycle
- Development cycle includes stages for Design/Redesign, Create User Interface, Code Blocks, and Test/Debug
- Paper/Pencil in the design stage
- Component Designer creates the user interface
- Blocks Editor is used to test and debug
- Implementation on a Phone/Emulator
App Inventor In Practice
- Hands-on examples cover family engagement apps using prompts and emojis to share thoughts
- The translated texts are translated via Google translate
Creating A Project
- Steps for creating a new project are outlined:
- Palette: Consists of User Interface, Layout, Media, Drawing and Animations, Sensors, Social, Storage, Connectivity, Lego Mindstorms etc
- Viewer
- Components
- Designer/Blocks: Set parameters and their values
Running With Emulator
- An emulator and USB connection are options
Projects Page
- A Projects page is available to manage existing and new projects
AI Components/Events
- Event-based programming relies on visible or non-visible objects (components) with defined properties and behaviors
- Properties are visible or non-visible
- Behaviors defines what they can do
- The component designer is used to set the initial setting
AI Component Designer
- Palette: Available component types
- Viewer: The rough visualization of an app
- Components: The existing components in a project
- Properties: Initial settings/properties for the components
Palette Column
- The Palette in App Inventor provides components to build your app.
- Components perform specific purposes within apps, such as displaying images (Image component), creating buttons (Button component), sending/receiving texts (Texting component), and dialing numbers (PhoneCall component).
Palette Organization
- The Palette is grouped by type
- An action consists of selecting a component and dragging it to the Viewer with its default name
- Components gives a MEANINGFUL NAME
- Default property values are changed
Media
- Media section hosts components for taking pictures, playing videos, recording audio, picking images from the phone's gallery, recognizing speech, and converting text to speech
Layout
- A Layout section provides components for organizing other components either horizontally, vertically, or in rows and columns
Drawing and Animations
- Provides components for creating simple drawings and animations
Sensors
- Allows the app to access accelerometer to detect shaking and movement
- The location sensor detects the device’s location
- Orientation sensor detecs the device’s orientation
- Barcode scanner components and near file communication components are also options
Social
- Allows for phone capabilities like contact lists and perform certain operations with Twitter
Storage
- Components here store data locally or remotely on a Web server Connectivity: Provides components for launching external applications, connecting with devices via Bluetooth, and web browsing
Lego Mindstorms
- Connects an app with robots using Bluetooth
Screens
- Different properties are default to the Component Designer
- Background image: May need to resize
- Icon: Used on devices only (50x50)
- ScreenOrientation: Fixed or Flexible
- Scrollable
- Includes Title and Version
Design
- The design stage involves dealing with GUI components and adjust location and properties of the mobile platform/emulator
Editing Using Viewer
- Viewer arranges manage app components by dragging and dropping elements onto a simulated mobile screen as an interactive preview
Component Column
- Shows a hierarchical tree listing of the components that you have placed in your app
Naming Conventions
- Best practice is giving every component a name
- CHANGE the default name of a component being used in an algorithm
- Buttons have a btnName convention
- Textboxes have a txtbName convention
Behavior
- Behavior represents the logic of an application, consisting of sequential, conditional, and repeated operations
Blocks Editor
- Blocks Editor is used to define the app behavior
Button Actions
- Buttons are GUI components with typical use as Input
- There are Actions that react to an initiated event
Programming Blocks
- Find components and drag them to the viewer
- Designer button navigates from any tab
- Select a component in the Component List to change properties like color, size, and behavior
Blocks Organization and Implementation
- Built-In Drawers: used generally
- Component-Specific Drawers: special use cases
- Blocks Viewers used in the app
Block Navigation
- The block editor are divided into categories of controls, Logic, Math, Text, Colors etc
- Additional components and properties are available depending on screen
Program Blocks
- Built-In Blocks: The basic blocks that make up the App Inventor
- Screen1: Add a component to Screen1, a set of component blocks are blocks that perform an action on a specific component that you have added to the app
- Any component: The section contains advanced blocks that allow work with any app component
User Interfaces Components, Properties, and Behaviors
- There is typically a user interface section, which contains parameters and behaviours that determine how a screen loads, actions and variables can be selected
Components Changes
- Changing a Component's Name requires the component to be selected in the Components column
Screen Alignement
- Screen components also have an AlignVertical property that determines how the components that are contained in the screen are vertically aligined.
Labs - ColourMe
- Take-home exercise requires an interactive app coded in blocks that changes the colour of a screen which features buttons and a screen and algorithm that has "Events"
Tutorials for Program
- The text provides examples from good morning programs and translating phrases from click events
Studying That Suits You
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Description
This lecture introduces MIT App Inventor 2, a visual environment for developing mobile applications. It covers setup, UI design, event handling, and component usage. Learn to create Android apps through tutorials and examples.