Questions and Answers
What event led the author to appreciate the importance of microinteractions?
What was the author's initial reaction to the error message from Aperture?
Why did the author have to search beyond Apple's support website?
What is the main takeaway from the author's experience with Aperture?
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Where did the author finally find the solution to the Aperture problem?
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What was the outcome of the author following the instructions from Apple?
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What is the result of lacking attention to details in product design?
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Who is the person mentioned in the foreword as having an interest in microinteractions?
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What is the title of the chapter that begins with the story of the ringing cellphone at a symphony concert?
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What is the first step to great microinteraction design?
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What is essential to develop in users to create great microinteraction design?
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Why should error messages and dialog boxes be considered in microinteraction design?
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What is required to develop great microinteraction design?
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What is the purpose of microinteraction design?
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What is the result of continual observation in microinteraction design?
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What can hinder the creation of great microinteraction design?
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What is required to incorporate a significant amount of example code from this book into a product's documentation?
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What is an attribution typically composed of?
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What is the primary use of Safari Books Online for its subscribers?
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Who should be contacted for comments and questions concerning this book?
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What type of content is available on Safari Books Online?
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What is the purpose of Safari Books Online?
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What is the recommended course of action if a use of code examples falls outside fair use or the permission given?
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What is the name of the email address to contact for permission to use code examples?
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What happens when microinteractions are poor in a product?
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What is a key difference between operating systems from a user's perspective?
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Why do some features not require well-designed microinteractions?
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What is an example of a product where microinteractions didn't matter initially?
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Why are microinteractions more important in competitive markets?
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What is the 'feel' in look-and-feel according to the text?
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Why did Google+ fall behind Facebook?
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What is the design of a product only as good as?
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Why are microinteractions well-suited for a multi-platform existence?
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What is the primary focus of testing microinteractions?
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What type of prototype is required to effectively test microinteractions?
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What is the primary difference between testing microinteractions and testing a Minimum Viable Product (MVP)?
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Why are small devices, such as mobile phones, well-suited for microinteractions?
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What is the purpose of measuring and learning from microinteractions?
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What is an example of a platform that is custom-made for microinteractions?
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What is the process of refining microinteractions?
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Study Notes
Importance of Microinteractions
- Microinteractions are small details in a product that can greatly impact the user's experience
- A good microinteraction can create a smooth feeling of accomplishment, while a poor one can lead to frustration and irritation
- Attention to detail is essential to create great microinteractions, which requires understanding the people who use the product and the context of their interactions
Designing Microinteractions
- The first step to great microinteraction is to identify the situation properly, which requires great observational skills
- This involves watching people interact, identifying pain points, and determining which things make sense to bring together
- The next step is to implement the microinteraction, which requires understanding the people who use the product and the context of their interactions
Microinteractions vs. Features
- Microinteractions are not features, but they can make or break the user's experience of a product
- Even with feature parity, microinteractions can increase adoption and brand loyalty in competitive markets
- Microinteractions are the "feel" in look-and-feel and can tie together features across different platforms
Measuring Microinteractions
- To measure microinteractions, build the interaction to test it, measure the design with quantitative and qualitative methods, and learn from an analysis of those findings
- Iterate on the design based on the findings to refine the microinteraction
- High-fidelity prototypes are often necessary to test microinteractions effectively
Examples of Microinteractions
- A ringing cellphone at a symphony concert can be a microinteraction that forms the opening pages of a chapter
- Aperture's error message that provides no remedy is a poor microinteraction that can lead to frustration
- Chrome's indication in the scrollbar where instances of a searched word appear is a good microinteraction
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Description
This quiz is about microinteractions, a concept in design and interaction that was popularized by Dan Saffer. It covers the importance of microinteractions in user experience.