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Questions and Answers
What is the primary difference between compile-time and run-time memory allocation?
What is the primary difference between compile-time and run-time memory allocation?
- Compile-time allocation is used for global variables, while run-time allocation is used for local variables.
- Compile-time allocation requires the size to be known in advance, while run-time allocation allows dynamic sizing. (correct)
- Compile-time allocation is faster, while run-time allocation is slower.
- Compile-time allocation uses the new operator, while run-time allocation uses static variables.
Which of the following is a crucial component of dynamic memory allocation?
Which of the following is a crucial component of dynamic memory allocation?
- The free store
- The new operator
- Pointers
- All of the above (correct)
Which of the following statements about static memory allocation is true?
Which of the following statements about static memory allocation is true?
- Pointers are not required for static memory allocation.
- The memory is allocated in the free store.
- The memory is allocated at run-time.
- The size of the memory block must be known at compile-time. (correct)
What is the role of pointers in dynamic memory allocation?
What is the role of pointers in dynamic memory allocation?
Which operator is used to dynamically allocate memory in C++?
Which operator is used to dynamically allocate memory in C++?
What is the purpose of memory deallocation in dynamic memory allocation?
What is the purpose of memory deallocation in dynamic memory allocation?
What is the primary purpose of dynamic memory allocation?
What is the primary purpose of dynamic memory allocation?
How does a pointer differ from a regular variable?
How does a pointer differ from a regular variable?
What is the purpose of the address-of operator (&) in C++?
What is the purpose of the address-of operator (&) in C++?
Which operator is used to access the value that a pointer is pointing to?
Which operator is used to access the value that a pointer is pointing to?
What is the correct syntax for declaring a pointer variable in C++?
What is the correct syntax for declaring a pointer variable in C++?
Why is dynamic memory allocation preferred over using fixed-size arrays?
Why is dynamic memory allocation preferred over using fixed-size arrays?
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Study Notes
Memory Allocation
- There are two ways to allocate memory for storing data: compile time allocation (static allocation) and run time allocation (dynamic allocation)
- Compile time allocation is done by the compiler, where the exact size and storage must be known at compile time, and the size of arrays must be constant
- Run time allocation is done dynamically within the program run, and the exact space or number of items does not have to be known by the compiler in advance
Dynamic Memory Allocation
- Dynamic memory allocation allows programmers to allocate storage space while the program is running
- It requires two criteria: creating dynamic space in memory and storing its address in a pointer
- The free store is an area of memory available in the C++ run-time environment to handle dynamic memory allocation
- The new operator is used to allocate memory at run time and returns the address of the space allocated
- Memory de-allocation is also a part of dynamic memory allocation, where the programmer must clean up dynamically created space using the delete operator
Pointers and Dynamic Memory Allocation
- Arrays are limited in size and cannot be adjusted during the program run
- Pointers are used to build dynamic data structures from small pieces, allowing for dynamic growth
- A pointer is the address value of a memory location
- Pointers can be declared using the syntax:
Type * variable-name;
- Operations on pointers include:
- The address-of operator (&) to get the memory address of a variable
- The contents of operator (*) to get the variable pointed to by a pointer
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