MCA101: Computer Graphics Overview
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MCA101: Computer Graphics Overview

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Questions and Answers

What is the minimum throughput required for real-time processing?

  • 18 frames per second (FPS) (correct)
  • 24 frames per second (FPS)
  • 60 frames per second (FPS)
  • 30 frames per second (FPS)
  • At a target of 24 FPS, how much computation time per pixel is required for a resolution of 1024 × 768?

  • 135 ns
  • 77000 ns
  • 40 ns
  • 53 ns (correct)
  • Which of the following accurately represents how color is stored in machine code?

  • As a 16-bit grayscale value
  • As a mem block of 24-bits (correct)
  • As an array of 32-bits
  • As a vector of RGB values
  • What does interpolation primarily involve in the context of visualization?

    <p>Estimating values between two states</p> Signup and view all the answers

    For a GPU with 384 cores, what is the computation time per pixel for a resolution of 1920 × 1280?

    <p>6.5 µs</p> Signup and view all the answers

    Which of the following display technologies was introduced in 1995?

    <p>Plasma</p> Signup and view all the answers

    What is one of the key components mentioned in the graphics outline that is related to performance limitations?

    <p>Constraint of the Real-time</p> Signup and view all the answers

    Which printing method is associated with modern raster graphics?

    <p>Offset Press</p> Signup and view all the answers

    In the context of graphics displays, which device is a variant of a neon lamp?

    <p>Nixie Tube</p> Signup and view all the answers

    What kind of printing technique does thermal printing (thermochromic) belong to?

    <p>Raster Printing</p> Signup and view all the answers

    Which of the following is NOT mentioned as a form of raster display technology?

    <p>Vector display</p> Signup and view all the answers

    Which application listed in the content is primarily associated with the format of Flatland?

    <p>2D graphics rendering</p> Signup and view all the answers

    What is a common characteristic of the technology known as E-Ink?

    <p>It mimics the appearance of ink on paper.</p> Signup and view all the answers

    What is the primary function of the Vertex Shader in the graphics pipeline?

    <p>To convert per-vertex data into positions for the next stage</p> Signup and view all the answers

    In the context of the graphics pipeline, what does the Triangle Assembly stage accomplish?

    <p>It uses the Element Array to define triangles</p> Signup and view all the answers

    Which component of the graphics pipeline is responsible for determining the color of pixels?

    <p>Fragment Shader</p> Signup and view all the answers

    What does the Rasterisation stage of the graphics pipeline do?

    <p>It converts triangles into a pixel-based representation</p> Signup and view all the answers

    What type of geometrical shape is NOT part of the defined types in the content?

    <p>Circle</p> Signup and view all the answers

    Which data does the Framebuffer hold?

    <p>Final image output colors</p> Signup and view all the answers

    Which aspect of the Fragment Shader involves input from the previous stage?

    <p>Uniform state information</p> Signup and view all the answers

    What could the uniform state in the vertex shader represent?

    <p>Static values that do not change across the geometry</p> Signup and view all the answers

    Which of the following best describes the role of the Element Array?

    <p>Defines the order in which vertices are connected</p> Signup and view all the answers

    What is a heat gradient used for in graphical data visualization?

    <p>To represent variations in temperature values visually</p> Signup and view all the answers

    Study Notes

    History of Graphics

    • Early applications of graphics include sketches on clay tablets and woodblock printing.
    • The evolution of display technology spans from monochrome cathode ray tubes to modern displays like LCD, LED, and OLED.
    • Key historical pieces: Sketchpad (1960), Flatland (1999), Plushie (2007), and CityEngine (2012).

    Constraints of Real-time Graphics

    • Real-time processing requires minimum throughput of 18 frames per second (FPS) and a refresh rate of at least 24 Hz.
    • Computation time depends significantly on resolution; higher resolutions result in shorter per pixel computation times (e.g., 320×240 resolution takes approximately 543 nanoseconds).

    Graphics Terminology

    • Representation: Conceptual data structures in machine code, such as RGB for color, polygons for geometry, and 2D images for textures.
    • Transformation: Altering viewpoint within the graphics environment.
    • Interpolation: Estimating the values between two states, crucial for visual continuity.

    The Graphics Pipeline

    • The process includes several stages: Data Input → Vertex Shader → Triangle Assembly → Rasterisation → Fragment Shader → Framebuffer.
    • Each stage modifies the data:
      • The Vertex Shader processes per-vertex data, passing on the position.
      • Triangle Assembly organizes vertex data into triangles.
      • Rasterisation determines how elements correspond to screen fragments.

    Types of Geometry

    • Defines three major types: Point, Straight Line, and Planar Polygon.
    • Includes specific shapes like Triangles and Quads for more complex representations.

    Problem-Solving in Graphics

    • Task example: Drawing a straight line with attributes for position in 2D and a temperature value, utilizing a heat map for color representation.

    Modern Developments

    • Transition from traditional printing methods (e.g., rotary presses, screen printing) to digital techniques (e.g., laser printing).
    • Adoption of advanced display technologies improves how images and graphics are rendered in real-time environments.

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    Description

    This quiz covers the foundational aspects of computer graphics as outlined in MCA101. Topics include the history of graphics, real-time constraints, terminology, the graphics pipeline, and practical examples like the Hot Rod project. It is designed for students to assess their understanding and application of these concepts.

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