Mathematics: Coordinate Geometry & Logarithms
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Questions and Answers

What is the equation used to find the nth term of an arithmetic sequence?

  • un = ar^(n-1)
  • un = a * r^n
  • un = a + (n - 1)d (correct)
  • un = a + d*n
  • The sum to infinity for geometric sequences can be calculated without any formulas.

    False

    What is the derivative of e^(3x)?

    3e^(3x)

    The integral of sin(kx) is equal to (-1/k)cos(kx) + ______.

    <p>c</p> Signup and view all the answers

    Match the following mathematical concepts with their definitions:

    <p>Logarithm = Exponent representing the power to which a number must be raised Derivative = Rate of change of a function with respect to a variable Integral = Area under the curve of a function on a graph Vector = Quantity defined by both magnitude and direction</p> Signup and view all the answers

    What is the formula for the length of a vector in 3D space?

    <p>$ ext{length} = ext{sqrt}(x^2 + y^2 + z^2)$</p> Signup and view all the answers

    The gradient of two perpendicular lines is multiplied together to equal one.

    <p>False</p> Signup and view all the answers

    What is the formula for the net force acting on an object?

    <p>Net force = mass * acceleration</p> Signup and view all the answers

    The formula for the area of a sector is (1/2) * angle (in ______) * radius^2.

    <p>radians</p> Signup and view all the answers

    What is the relationship between sin^2(theta) and cos^2(theta)?

    <p>sin^2(theta) + cos^2(theta) = 1</p> Signup and view all the answers

    Study Notes

    Coordinate Geometry

    • The most useful version of the straight line equation is y - y1 = m(x - x1)
    • Two lines are perpendicular when their gradients multiply together to make minus one.

    Sequences and Series

    • The sum to n terms for arithmetic and geometric sequences and the sum to infinity for geometric sequences are given in the formula booklet.
    • The nth term for an arithmetic sequence is un = a + (n - 1)d
    • The nth term for a geometric sequence is un = ar^(n-1)

    Logarithms

    • log base a of x + log base a of y = log base a of x * y
    • log base a of x - log base a of y = log base a of x / y
    • log base a of x^y = y * log base a of x
    • log base a of a = 1
    • log base a of 1 = 0
    • b^x = y converts to x = log base b of y

    Differentiation

    • The derivative of e^(kx) is ke^(kx)
    • The derivative of sin(kx) is k cos(kx)
    • The derivative of cos(kx) is -k sin(kx)
    • The derivative of tan(kx) is k sec^2(kx)
    • The derivative of log(kx) is 1/x
    • The derivative of a^(kx) is k log(a) a^(kx)

    Integration

    • The integral of e^(kx) is (1/k)e^(kx) + c
    • The integral of sin(kx) is (-1/k)cos(kx) + c
    • The integral of cos(kx) is (1/k)sin(kx) + c
    • The integral of sec^2(kx) is (1/k)tan(kx) + c
    • The integral of 1/x is ln(x) + c
    • The integral of a^(kx) is (1/ k ln(a)) * a^(kx) + c

    Vectors

    • To find the vector from point A to point B, subtract the position vector of A from the position vector of B (AB = B - A)
    • A unit vector is a vector with length 1, it is calculated by dividing a vector by its length.
    • The length of a vector in 3D is found using the 3D Pythagorean theorem (e.g., for vector (3, 2, 5), length = sqrt(3^2 + 2^2 + 5^2)).

    Trig Identities

    • tan(theta) = sin(theta)/cos(theta)
    • sin^2(theta) + cos^2(theta) = 1
    • 1 + cot^2(theta) = cosec^2(theta)
    • tan^2(theta) + 1 = sec^2(theta)
    • sin(2theta) = 2sin(theta)cos(theta)
    • cos(2theta) = cos^2(theta) - sin^2(theta) = 2cos^2(theta) - 1 = 1 - 2sin^2(theta)
    • tan(2theta) = 2tan(theta) / (1 - tan^2(theta))

    Indices

    • a^m * a^n = a^(m + n)
    • a^m / a^n = a^(m - n)
    • (a^m)^n = a^(m*n)
    • a^(1/m) = mth root of a
    • a^(-m) = 1/a^m

    Sectors

    • Arc length = angle (in radians) * radius
    • Area = (1/2) * angle (in radians) * radius^2

    Forces

    • Net force = mass * acceleration (Newton's Second Law)
    • Weight = mass * gravity
    • Friction (Fr) <= mu * R (mu = coefficient of friction, R = normal reaction force)
    • If the block is moving, Fr = mu * R
    • If the block is at the point of moving, Fr = mu * R

    Statistics

    • Mean (x̄) = (sum of all x values) / (number of values)
    • The variance is the standard deviation squared.

    Normal Distribution

    • The standard normal distribution formula is: z = (x - mu) / sigma
    • z is the z-score, x is the observed value, mu is the mean, and sigma is the standard deviation.

    Parametric Equations

    • The equations of an ellipse will have different coefficients for the cos(theta) and sin(theta) terms, allowing for differing x and y values.
    • Parametric differentiation: dy/dx = (dy/dt) * (dt/dx)
    • Parametric integration: ∫ y dx = ∫ y (dx/dt) dt

    Other Useful Concepts

    • Integration by parts formula is in the formula booklet.
    • Integration by substitution: Step 1 is to find du/dx
    • Changing the limits when doing substitution.
    • Partial Fractions: For expressions like 1/(x+1)(x-1), it can be written as A/(x+1) + B/(x-1).
    • For integrals of sin^2(x) or cos^2(x), use double angle formulas.
    • The gradient of a line is the same as tan(angle) when the line makes an angle with the horizontal.

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    Test your knowledge on essential concepts in coordinate geometry, sequences, logarithms, and differentiation. This quiz covers formulas, properties, and applications relevant to these mathematical topics, ensuring a comprehensive understanding. Ideal for high school mathematics students looking to sharpen their skills.

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