Mastering Software Design Patterns

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Questions and Answers

What is a software design pattern in software engineering?

  • A general, reusable solution to a commonly occurring problem within a given context in software design (correct)
  • A finished design that can be directly transformed into source or machine code
  • A specific solution to a unique problem
  • A built-in support for solving problems in programming languages

What is the purpose of design patterns?

  • To provide formalized best practices for programmers to solve common problems (correct)
  • To imply mutable state for functional programming languages
  • To render unnecessary patterns in languages
  • To specify the final application classes or objects

What do object-oriented design patterns typically show?

  • The built-in support for solving problems
  • The relationships and interactions between classes or objects (correct)
  • The mutable state for functional programming languages
  • The final application classes or objects

Why might some patterns be unsuited for functional programming languages?

<p>Because they imply mutable state (C)</p> Signup and view all the answers

Why might some patterns be unnecessary in certain languages?

<p>Because these languages have built-in support for solving the problem the patterns are trying to solve (A)</p> Signup and view all the answers

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