Local and Global Illumination Models

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Questions and Answers

Which light source type is primarily used as a simplified method to approximate the effects of inter-reflections within a scene?

  • Area source
  • Distant point source
  • Global illumination
  • Ambient light (correct)

Which of the following is NOT considered a primary factor in determining the brightness of a pixel in an image?

  • Surface orientation
  • Light source strength and color
  • Surface material and albedo
  • Sensor temperature (correct)

What is the term for the fraction of light that a surface reflects?

  • Albedo (correct)
  • Specular exponent
  • Diffuse coefficient
  • Reflectance

What information can differences in intensity within an image provide about the depicted scene?

<p>Changes in surface normal (D)</p> Signup and view all the answers

Which of the following best describes 'color constancy'?

<p>The ability to perceive the 'true color' (albedo) of a surface despite variations in illumination. (C)</p> Signup and view all the answers

In computer vision, what is a primary limitation in achieving color constancy compared to human vision?

<p>Computers lack the contextual understanding and adaptive mechanisms that humans possess. (A)</p> Signup and view all the answers

In the context of color correction, what is the fundamental assumption behind the 'White World Assumption'?

<p>The brightest pixel in the image should correspond to a white surface. (D)</p> Signup and view all the answers

What's the main idea behind applying the 'Gray World Assumption' for color correction?

<p>Adjusting color channels so the average color in the image becomes gray. (A)</p> Signup and view all the answers

Which color correction technique involves selecting a known color within an image to serve as a 'white' or 'gray' reference point?

<p>White balancing (C)</p> Signup and view all the answers

What is the primary difference between a local illumination model and a global illumination model?

<p>Local models only account for light directly from sources, while global models include inter-reflections. (A)</p> Signup and view all the answers

Which type of light source is characterized by having a single, well-defined illumination direction, such as sunlight?

<p>Distant point source (A)</p> Signup and view all the answers

Which of the following exemplifies an area light source?

<p>A white wall acting as a reflector (C)</p> Signup and view all the answers

If an image appears too red, which color correction method would adjust the green and blue channels relative to the red channel?

<p>White balancing (C)</p> Signup and view all the answers

How does proximity of a surface influence intensity in an image?

<p>Closer surfaces can reflect more light, leading to higher intensity. (A)</p> Signup and view all the answers

What is the main purpose of color correction techniques?

<p>To adjust colors to represent the 'true color' of surfaces. (A)</p> Signup and view all the answers

Which step is performed in the Gray World Assumption method?

<p>Adjust each color channel according to its average compared to the average of all channels. (B)</p> Signup and view all the answers

Which best describes the type of light that accounts for inter-reflections in a modeled scene?

<p>Global illumination (B)</p> Signup and view all the answers

If you have a picture that appears to have too much blue light, which color correction method would you use?

<p>White Balancing (B)</p> Signup and view all the answers

What is the function of albedo?

<p>The amount of light that a surface reflects (D)</p> Signup and view all the answers

You have a system that only estimates the light and surface of objects. What kind of illuminator are you using?

<p>Local Illumination Model (A)</p> Signup and view all the answers

Flashcards

Inter-reflection

Light that bounces off surrounding surfaces, significantly contributing to illumination.

Distant Point Source

An idealized light source infinitely far away, providing parallel light rays.

Area Source

Light source with a physical extent, such as walls or lamps, emitting light from a surface.

Ambient Light

A simplified representation of indirect lighting, acting as a constant background light level.

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Global Illumination Model

A rendering technique that simulates how light interacts with all surfaces in a scene.

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Pixel Brightness Factors

Brightness is affected by light source, surface orientation, material, reflections, and sensor gain.

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Intensity and Shape

Variations in pixel intensity reveal changes in surface orientation, texture, and proximity.

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Color Constancy

The ability to perceive the true color of a surface despite changes in lighting conditions.

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Color Correction

Adjusting colors by scaling R, G, and B values with constants to achieve a desired color balance.

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White World Assumption

Assumes that the brightest pixel should be considered white, normalizing other colors accordingly.

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Gray World Assumption

Assumes the average color in an image should be gray, adjusting each channel to achieve this.

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White Balancing

Correcting image colors by choosing a reference point as the 'white' or 'gray' color.

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Study Notes

  • Local illumination models consider light, surface, and camera properties.
  • Inter-reflection from surrounding surfaces is a significant light source.

Light Source Models

  • Distant point sources provide one illumination direction, for example, the sun.
  • Area sources include white walls, diffuser lamps, and the sky.
  • Ambient light is used as a substitute for complex inter-reflection calculations.
  • Global illumination models account for inter-reflections within a scene.

Pixel Brightness

  • A pixel's brightness hinges on several factors: light source characteristics (strength, direction, color), surface orientation, surface material and albedo, reflected light and shadows, and sensor gain.
  • Pixel brightness alone reveals little information.

Intensity Variations Indicate Shape

  • Intensity variations are caused by changes in surface normal.
  • Intensity variations are also caused by texture.
  • Intensity variations are also caused by proximity.
  • Intensity variations are also caused by indents and bumps.
  • Finally, intensity variations are also caused by grooves and creases.

Color Constancy

  • Color constancy involves interpreting surfaces based on albedo or true color, rather than observed intensity.
  • Humans excel at color constancy.
  • Computers are not nearly as good at color constancy.

Color Correction

  • Pixel colors can be adjusted using constants.
  • White World Assumption: normalizing color channels by the largest value, assumes the brightest pixel is white.
  • Gray World Assumption: adjusting color channels assumes the average color should be gray.
  • White Balancing: correcting the image by choosing a reference point as the "white" or "gray" color.

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