Legal and Ethical Issues in Media

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Questions and Answers

What pertains to the output of a person's intellectual pursuits such as literary and artistic works, inventions, logos, symbols, and signs, as well as names and images used for commercial purposes or advertisements?

Intellectual property

What is a set of rights granted to the author or creator of a work, to restrict others' ability to copy, redistribute, and reshape the content?

Copyright

What refers to the copying of copyrighted material, with the purpose of using for a review, commentary, critique, or parody, without the need to ask permission from the copyright owner?

Fair use

What is the act of using the ideas or words, or the language of other people or writers without giving credit to them?

<p>Plagiarism</p> Signup and view all the answers

Which of the following is NOT a characteristic of a sound?

<p>Gravity (D)</p> Signup and view all the answers

What kind of learner prefers to understand lessons by listening to the content and concepts that they need to grasp?

<p>Auditory learner</p> Signup and view all the answers

Sound design is the vivid use of sound during a production to create an emotional response.

<p>True (A)</p> Signup and view all the answers

Which of the following is NOT an element of sound design?

<p>Camera Angle (A)</p> Signup and view all the answers

What refers to the balance, combination, and control of numerous sound elements?

<p>Mixing</p> Signup and view all the answers

What refers to the editing and the time control of sound design?

<p>Pace</p> Signup and view all the answers

What is the process of getting from one element or fragment of sound design to another?

<p>Transition</p> Signup and view all the answers

What refers to the feature of sound documentation and duplication concerning the supposed spatial locations of the sound sources, both sideways and in depth?

<p>Stereo imaging</p> Signup and view all the answers

Flashcards

Intellectual Property

Output of a person's creative work, including literary works, inventions, logos, names, images, and more.

Copyright

Author's exclusive rights to restrict copying, redistribution, and changes to their work.

Copyrighted Materials

Printed materials (books, musical scores, maps), and artworks (paintings, sculptures, images).

Copyright Infringement

Violation of copyright protection.

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Patent

Grant of exclusive rights to an invention for a period.

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Trademark

Specific sign associated with a brand.

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Fair Use

Copying copyrighted material for specific, limited purposes.

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Author

Writer of longer works, commonly published.

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Writer

Person who writes literary works like poems and short stories.

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Contributor

Provides articles based on specific topics.

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Columnist

Writes opinions, insights & commentaries regularly.

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Blogger

Shares personal opinions, experiences through entries.

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Data Encoder

Converts handwritten text to digital format.

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Thomas Edison

Inventor of the incandescent light bulb, phonograph, and motion picture camera.

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Alexander Graham Bell

Scientist and engineer who invented the first practical telephone.

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Study Notes

  • Intellectual Property: Covers creative outputs like literary works, inventions, logos, and commercial imagery.
  • Copyright: Author's rights to control copying, distribution, and modification of their work (e.g., books, musical scores, artwork).
  • Copyright Infringement: Violation of copyright.
  • Patent: Granting exclusive rights to an invention for a set period, in exchange for disclosure of the invention. Inventors like Thomas Edison (incandescent light bulb, phonograph, motion picture camera) and Alexander Graham Bell (telephone) are examples.
  • Trademark: Distinctive sign associated with a specific brand.
  • Fair Use: Legal copying for review, critique, or parody without permission.
  • Plagiarism: Using others' ideas or words without giving credit.
  • Netiquette: Good online conduct.
  • Cyberbullying: Online harassment.
  • Digital Addiction: Excessive technology use.
  • Digital Divide: Unequal access to technology.

Text Information and Media

  • Text Information: Written words in various scripts (e.g., Roman alphabet, Japanese, Chinese, Korean).
  • Non-text Elements: Images, charts, graphs, which aid comprehension in materials for different age readers.
  • Creators of Text Information: Roles include author (longer works), writer (literary works), contributors (topic-specific articles), columnist (regular opinion pieces), bloggers (personal opinions), data encoder, layout/graphic artist, editor, and publisher.
  • Classification: Text information categorized into fiction (imagined stories) and nonfiction (factual). Examples include biographies, news, scientific works.
  • Genre: Specific styles or themes of art, music, or literature: comedy/humor, tragedy/drama, suspense/thriller, horror, romance, science fiction, historical, autobiography/biography/memoir, inspirational/self-help, and religious.

Visual and Motion Information and Media

  • People Involved: Actor, director, scriptwriter, makeup artist, production design team, music/audio team.
  • Types of Motion Information: Comedy, drama, suspense, horror, science fiction/fantasy, romance, historical, inspirational, religious, action, documentary, animation, musical, adventure.
  • Evaluating/Rating Motion Information: Award categories like Best Picture, Best Cinematography, Best Screenplay, Best Musical Score, Best Visual Effects.

Audio Information and Media

  • Audio: Sound-related aspects, documentation, transmission.
  • Audio Media: Audio communication.
  • Audio Information: Recorded sound created and transferred via sound waves, used in different mediums (radio, CDs, computer files).
  • Types: Radio broadcast, music, sound recording, sound effects, audio podcasts. Audio formats include tape, CDs, USB flash drive, memory card, computer hard drive, internet/cloud.
  • Characteristics of Sound: Volume, tone, pitch, loudness.
  • Purposes of using audio/sound: Educational, alternative learning methods (audio learners), supplementing past events/situations.
  • Sound Design Elements/Principles: Dialogue, sound effects, music, silence; mixing, pace, transitions, stereo imaging, which are used to craft soundtracks.

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