The Role of Institutions in the Revival of Trade - The Law Merchant, Private Judges and The Champagne Fairs Pt. 3

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Questions and Answers

Milgrom, North, and Weingast (1990) explored how ______ played a crucial role in the revival of trade, focusing on institutions like the Law Merchant.

institutions

The medieval Law Merchant emerged in the absence of state-protected ______ law to facilitate cross-border transactions.

commercial

Increased specialization and trade over longer distances led to markets becoming larger and increasingly ______, contributing to the need for innovative solutions like the Law Merchant.

anonymous

The need of Law Merchant emerged because other parties' behaviour is more difficult to observe in larger ______.

<p>groups</p> Signup and view all the answers

The one-shot decision situation of a medieval trader can be modeled as a Prisoner's ______, illustrating the challenges of cooperation.

<p>Dilemma</p> Signup and view all the answers

In a one-shot Prisoner's Dilemma, the only Nash Equilibrium is for both players to ______, resulting in a worse outcome than if they had cooperated.

<p>cheat</p> Signup and view all the answers

When players trade repeatedly, they can condition their behavior based on past interactions, rewarding honesty and punishing ______.

<p>cheating</p> Signup and view all the answers

A dynamic trade situation can be modeled as an infinitely repeated game with ______, reflecting the uncertainty of future interactions.

<p>discounting</p> Signup and view all the answers

In game theory, the variable $\delta$ can be interpreted as the probability that traders will meet again in the next period, influencing the sustainability of ______ in dynamic games.

<p>cooperation</p> Signup and view all the answers

The Tit-for-Tat strategy involves playing Honest at the start and subsequently mirroring the other player's ______ in the previous round.

<p>behavior</p> Signup and view all the answers

The Adjusted Tit-for-Tat strategy is different in that if a player cheats someone, she will be punished by the next merchant she deals with instead of ______ trading partner.

<p>original</p> Signup and view all the answers

A core component of Law Merchant Enforcement System is specialized actor Law Merchant who serves as a ______ of information and as an adjudicator of disputes

<p>repository</p> Signup and view all the answers

In Law Merchant Enforcement System, after any exchange, each party can accuse the other of cheating and appeal to ______.

<p>LM</p> Signup and view all the answers

Flashcards

Honest behavior in trade

Establishment of continuing relationships ensures honest behavior; reputation is a valuable asset.

Lex Mercatoria

Law developed in the medieval ages for cross-border transactions in the absence of state-protected commercial law.

Problems of Law Merchant

With increased specialization and trade over distances, markets became larger and more anonymous, which raised information costs and made it easier to act opportunistically.

Prisoner's Dilemma

A one-shot decision scenario where individual incentives lead to a worse outcome for both players. The Nash equilibrium is to cheat, even though both would be better off being honest.

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Infinitely repeated game with discounting

Model used to represent dynamic interactions where players can condition their behavior on past actions.

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Grim Strategy

If the other player always played honest, play honest; if the other player cheated once, play cheat.

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Tit-for-tat strategy

Play honest at t=0, and at each t > 0 play whatever the other player played at t-1.

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Adjusted Tit-for-Tat

Strategy where if a player cheats someone, the next merchant punishes them, even if not the original victim.

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Law Merchant Enforcement System

System designed to overcome merchants' lack of knowledge: a specialized actor who is a repository of information and an adjudicator of disputes.

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Complete Information Equilibria

Complete Information Equilibria may occur, but the systems might break in case information transaction history is costly.

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Study Notes

  • North's 1977 publication explores markets and allocation systems in history, addressing Karl Polanyi's challenge.
  • The study covers price-mediated markets, reciprocity and distribution, and non-market forms of economic organization.
  • Milgrom, North & Weingast's 1990 study examines the role of institutions in the revival of trade, focusing on the Law Merchant, private judges, and Champagne Fairs.
  • The study investigates the medieval Law Merchant, cooperation games, and institutional implications.

Medieval Law Merchant

  • A central question is how trade developed over long distances in the medieval ages, considering the risk of cheating.
  • The issue of how trust in "honest merchants" grew despite short-term incentives to cheat is explored.
  • Honest behavior is ensured by establishing continuing relationships.
  • Reputation serves as an asset that can be lost through dishonest behavior.
  • Information costs for evaluating traders' reputations increase with community size and trade distance which is due to lower contact frequency.
  • Even with infrequent interactions, trade functions well.
  • The Law Merchant (Lex Mercatoria) developed in the medieval ages in the absence of state-protected commercial law.
  • Law Merchant (Lex Mercatoria) served as traders' customary law for cross-border transactions, similar to today's private international arbitration.
  • Increasing specialization and trade over longer distances marked the starting point of Law Merchant.
  • Markets became larger and more anonymous, increasing information costs.
  • Observing other parties' behavior became more difficult in larger groups.
  • Market exit in case of opportunism became simpler, which is characterised as "hit and run."

Cooperation Game: Static Case

  • A medieval trader makes one-shot decsions which can be modeled as a Prisoner's Dilemma (PD).
  • If the Prisoner's Dilemma is played once, both players will choose to cheat.
  • Both players would be better off if they agreed to cooperate.

Cooperation Game: Dynamic Case

  • When players participate in repeated trade, they can condition their behavior on past actions, rewarding honesty and punishing cheating.
  • This dynamic is modeled as an infinitely repeated game with discounting.
  • The number of stages in this model is unknown.
  • The last step holds no relevance for the players.
  • At each stage, players believe that the game will continue.
  • Players discount future payoffs by a factor δ between 0 and 1.
  • δ represents the probability or frequency of future meetings between traders along with the probability that the game will end
  • δ close to 1 means that trade occurs frequently.
  • δ close to 0 means that trade occurs infrequently or only once.
  • Cooperation may emerge in bilateral trade for large δ through strategies like Grim or Tit-for-Tat.
  • Grim: If the other player has always been honest, continue to play Honest; if the other player ever cheated, play Cheat.
  • Tit-for-Tat: Start by playing Honest, and in each subsequent round, play whatever the other player played in the previous round.
  • Tit-for-Tat Equilibrium: Merchants belong to a common community.
  • Adjusted Tit-for-Tat strategy (ATFT): if a player cheats someone, she will be punished by the next merchant she deals with.
  • Merchants are incentivized to punish cheaters since it's profitable to cheat a cheater.
  • If a player doesn't punish, she gets punished by the community.

Institutional Implications

  • ATFT requires common knowledge of trade history among all traders which can be inadequate for medieval merchants due to long-distance trade making punishment costly or impossible.
  • Traders may not want to punish if they anticipate a profitable deal.
  • The Law Merchant Enforcement System addresses merchants' lack of knowledge to motivate them to fulfill duties.
  • A Law Merchant serves as a specialized actor, repository of information, and adjudicator of disputes.
  • The Law Merchant Enforcement System involves each party being able to accuse the other of cheating after any exchange.
  • A dispute appealed to the Law Merchant (LM) is perfectly and honestly adjudicated at a cost to the plaintiff.
  • LM pronouncements can award damages to the plaintiff if the defendant cheated
  • Payment of the damage award is voluntary since there's no state to enforce payment.
  • A party can visit the LM prior to finalizing a contract, and for a cost Q, query the LM for records of previous judgments about any other player.
  • Without consulting the LM, players have no information about their current partners’ trading history.
  • Traders would contact LM if they don’t have unpaid judgments and their per-period payoff from honest behavior is 1 − Q.
  • Complete Information Equilibria may occur (e.g., tit-for-tat), but can break down if information about trading counterparts is too costly.
  • The Law Merchant Enforcement System provides information to merchants so they can recognize cheaters.
  • The Law Merchant Enforcement System motivates merchants to provide information on their injuries to expand the case database.
  • The Law Merchant Enforcement System sets incentives for honest behavior and enforces punishment for rule violations.
  • Both reputation and institutions are needed to establish the attractiveness of honest behavior.

Examples

  • The pillory in medieval ages, jameda, and TripAdvisor today are examples.
  • Ebay and other online trading platforms are examples.
  • International fruits trade are examples.
  • Schufa (credit ratings) is an example.

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