Podcast
Questions and Answers
Which of the following is NOT a symbol used to define SUVAT variables?
Which of the following is NOT a symbol used to define SUVAT variables?
- v
- u
- s
- x (correct)
Kinematics deals with the causes of motion.
Kinematics deals with the causes of motion.
False (B)
What is the base unit of velocity?
What is the base unit of velocity?
m/s
The _____ is the change in position and magnitude of an object.
The _____ is the change in position and magnitude of an object.
Match the metric system prefix with its corresponding value:
Match the metric system prefix with its corresponding value:
What does parallax refer to?
What does parallax refer to?
In a direct linear relationship, the line on a graph does not go through zero.
In a direct linear relationship, the line on a graph does not go through zero.
What does 'rise over run' calculate?
What does 'rise over run' calculate?
In the formula for uniform speed, v = s/t, 's' represents _______.
In the formula for uniform speed, v = s/t, 's' represents _______.
Match the type of graph with its description:
Match the type of graph with its description:
If you are converting from centimeters to kilometers, what should you do?
If you are converting from centimeters to kilometers, what should you do?
Scalars have both magnitude and direction.
Scalars have both magnitude and direction.
If object A is moving at 20 m/s and object B is moving in the opposite direction at 15 m/s, what is the relative velocity of object A with respect to object B?
If object A is moving at 20 m/s and object B is moving in the opposite direction at 15 m/s, what is the relative velocity of object A with respect to object B?
Average velocity is calculated by dividing the change in _____ by the change in time.
Average velocity is calculated by dividing the change in _____ by the change in time.
Match the description with the correct type of slope on a graph:
Match the description with the correct type of slope on a graph:
What information can be shown through a Position (Displacement)/Time graph?
What information can be shown through a Position (Displacement)/Time graph?
The slope of a velocity-time graph represents displacement.
The slope of a velocity-time graph represents displacement.
In the context of a velocity-time graph, what quantity does the area under the graph represent?
In the context of a velocity-time graph, what quantity does the area under the graph represent?
The change in velocity divided by the change in time calculates ________.
The change in velocity divided by the change in time calculates ________.
Match the formula with what it calculates:
Match the formula with what it calculates:
If the metric is going higher, you should:
If the metric is going higher, you should:
The symbols for vectors are different from the the symbols of scalar numbers.
The symbols for vectors are different from the the symbols of scalar numbers.
The formula to calculate average velocity is change in distance over change in ____.
The formula to calculate average velocity is change in distance over change in ____.
Vectors are numbers that contain both magnitude and _____.
Vectors are numbers that contain both magnitude and _____.
Match the slope with their graph direction:
Match the slope with their graph direction:
What is the formula to calculate slope=
What is the formula to calculate slope=
Velocity is not dependent on direction.
Velocity is not dependent on direction.
If the ball achieve to the top point, the equation is zero. What is the speed.
If the ball achieve to the top point, the equation is zero. What is the speed.
The change of velocity / time taken is known as the _____.
The change of velocity / time taken is known as the _____.
Match the definition regarding the slope:
Match the definition regarding the slope:
What happens to an object when it is in free fall?
What happens to an object when it is in free fall?
In projectile motion, the horizontal velocity changes, while the vertical one is constant.
In projectile motion, the horizontal velocity changes, while the vertical one is constant.
What force cause acceleration of an object in free fall?
What force cause acceleration of an object in free fall?
If two objects drop from a height at the same time, the thing that strikes will be the _____.
If two objects drop from a height at the same time, the thing that strikes will be the _____.
Match the definition of a physics term
Match the definition of a physics term
Which of the following is the weakest force type?
Which of the following is the weakest force type?
Inertia only applies to objects that are at rest.
Inertia only applies to objects that are at rest.
According to Newton's third law of motion, what happens when one object exerts a force on another?
According to Newton's third law of motion, what happens when one object exerts a force on another?
The net force is calculated in _____ units.
The net force is calculated in _____ units.
Match the correct direction:
Match the correct direction:
When calculating distance with objects in motion with west and east. It should follow the _____ theorem.
When calculating distance with objects in motion with west and east. It should follow the _____ theorem.
Flashcards
What is Velocity?
What is Velocity?
Speed of an object in a specific direction.
What is displacement?
What is displacement?
The change in position and magnitude of an object.
What is kinematics?
What is kinematics?
Physics branch studying motion occurrence.
What is parallax?
What is parallax?
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What are scalars?
What are scalars?
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What are vectors?
What are vectors?
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What is relative motion?
What is relative motion?
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What is average velocity?
What is average velocity?
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What is a velocity-time graph?
What is a velocity-time graph?
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What does the slope of a velocity-time graph represent?
What does the slope of a velocity-time graph represent?
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How to calculate the area of a velocity-time graph?
How to calculate the area of a velocity-time graph?
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What is acceleration?
What is acceleration?
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What are free falling objects?
What are free falling objects?
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What is value of gravity near Earth?
What is value of gravity near Earth?
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What does Dynamics study?
What does Dynamics study?
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What is Newton's 1st law?
What is Newton's 1st law?
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What is mass?
What is mass?
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What is the Action-reaction law?
What is the Action-reaction law?
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What are Scalars?
What are Scalars?
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What is friction?
What is friction?
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What is Kinetic/dynamic friction?
What is Kinetic/dynamic friction?
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Study Notes
Symbols in Formulas
- "v" represents velocity
- "t" represents time
- "a" represents acceleration
- "d" represents distance
SUVAT
- SUVAT describes variables in motion equations
- "s" stands for displacement/distance
- "t" stands for time
- "a" stands for acceleration
- "u" stands for initial velocity
- "v" stands for final velocity
Initial Data
- Initial data refers to the information available at the start of a problem
Kinematics
- Kinematics is the study of motion occurrences
- Speed describes how fast an object is moving
- Meters per second (m/s) is the unit for speed
- Velocity is the speed of an object in a specific direction
- Meters per second (m/s) is the base unit for velocity
- Velocity is a vector quantity
- Curve velocity uses the shape of a curve to calculate area and distance
- Displacement describes the change in position and magnitude
- Displacement is a vector quantity
- Vectors have both direction and magnitude
Metric System
- The metric system is a base unit system
- Base units include meters (m), grams (g), liters, and seconds
- Newtons (N) are not a fundamental unit
- Meters, grams, liters, and seconds are fundamental units
- Metric system describes length changes in space
- giga(G), mega(M), kilo(k), hecto(h), deca(d), base/mid, deci(d), centi(c), milli(m), micro, nano(n) are length measurements
- Each unit in the metric system represents a type of meter
- k= km, c=cm, m=mm
- To convert measurements: 24000 cm = 0.00024 Mm
Parallax
- Parallax refers to the shift in an object's position when the viewing angle changes
Physics and Math
- Physics is related to math via equations
Linear Relationships
- Physics graphs can show linear relationships, forming a straight line
- In a direct relationship, the line passes through the x and y-axis origin (zero)
- Direct relationships can be expressed as y = mx + b
- "m" represents the slope
- "y" represents the dependent variable
Slope Calculation
- Slope is calculated by rise/run
Uniform Speed
- speed = displacement/time, or v = s/t
Inverse Relationships
- Inverse relationships are expressed by the equation xy=k or y=k/x
- Variable changes are possible in an equation
- The line won’t touch any point in the graph
- Graphs of inverse relationships results in a curve
Triangle Symbol
- A triangle appearing behind a symbol indicates change of that symbol
- Change of time and Change of speed
Quadratic Equations
- Represented as y=kx^2
- The graph starts from a point and curves after leaving the point
Describing Motion
- Motion can be described using graphs, data tables, equations, and conclusion sentences
Conversions
- 1000 meters equals 1 kilometer
- 100 centimeters equals 1 meter
- 100,000 centimeters equals 1 kilometer
Metric Conversions
- Divide by 1000, 100, or 100000 when converting to a higher metric
- Multiply by 1000, 100, or 100000 when converting to a lower metric
Scalars
- Scalars are numbers that only have magnitude
Vectors
- Vectors are numbers that have both magnitude and direction
- Vectors have direction
- Vector symbols are the same as scalar symbols, but with an arrow above
Relative Motion
- Relative motion describes one object's motion in relation to another
- The formula accounts for direction:
- velocity of object A relative to object B = velocity of object A - velocity B
- Velocity of object B relative to object A= VB-VA
- If objects A and B move in the same way, add their velocities together
- Pythagorean theorem is used if the route of something is in 2D and is north-east, north- west, or same for south
Average Velocity
- Average velocity is calculated by change in distance / change in time
- The simplified version of average velocity is Vave
- When constant, average velocity results in data with a constant velocity
Slope Sign
- A positive slope indicates an upward direction on the graph
- A negative slope indicates a downward direction
- A zero slope indicates no change or no motion
Position-Time Graphs
- Position-time graphs display speed, relationship between distance and time
- Data from position-time graphs can calculate the average velocity
- Lines can be linear or curved
- d-t graphs are simplified
- The slope indicates object velocity
- Displayed as a table
Velocity-Time Graphs
- Velocity-time graphs show the relationship between speed and time
Slope of Velocity-Time Graphs
- The slope equals acceleration
- Slope = acceleration, described by
- Acceleration can be described where change of time = final time - initial time
- V final = final velocity
- v initial= the first velocity
Area of Velocity-Time Graphs
- Area of v-t graph equals distance
- Calculated by d= change in time (vf+vi)/2
- change in time= time final - time initial
- Change in velocity= velocity final- velocity initial
Acceleration and Distance formulas
- d= velocity initial times change in time +(acceleration times ( change in time)^2)/2
- Velocity initial= original velocity
- Change in time= time final - time initial
- acceleration = (change in velocity)/ change of time
- 2ad = (v final)^2 - (V initial)^2 when finding the time and acceleration
- a= acceleration = change in velocity/ change in time
- Velocity inintial distance= (velocity final times change of time)- (a(change of time)^2)/2
- a = acceleration= change of velocity/ change of time
- Final velocity = at+ vi
Acceleration Defined
- Acceleration is the change of velocity (speed and location)
- Calculated by a= change in velocity / time
Free Falling Objects
- Gravity causes acceleration
- Near earth, gravity equals 9.81 m/s^2
- Constant free fall acceleration, g, results from gravity
Tossed Motion
- Tossed Motion is Not equal to zero
- The time of going up equals the time going down
- Deceleration is equal to -9.81m/s^2, with a final velocity of 0
- Acceleration is equal to 9.81, with a initial velocity of 0
- If an object flys above gravity, the energy equals -9.81 m/s^2 and will decelerate
Horizontal Projectile Motion
- Two the projectiles will strike the ground from an object that move horizontally
- Occurs when an object is dropped and hits at the same time
- Same gravity, therefore same time is received
- Object speed is constant unless acted upon by an external force
- Gravity formula
- Total time of a projectile in the air: T= (2u sin θ)/g
- g is equal to gravity
- theta is the angle
- Horizontal distance of a projectile: R = (u^2 sin 2 θ)/g
- Maximum height of a projectile: h = (u^2 sin^2 θ)/ 2g
- Formula for horizontal or vertical position:
- x= vtcos θ
- y= y+vtsinθ-(gt^2)/2
- velocity
- vx=vcosθ
- vy=vsinθ-gt
- Acceleration is change of speed and its position/magnitude
- a=change in velocity/time taken
Dynamics
- Dynamics the study of why motion occurs
Newton’s Laws of Motion
- Issac Newton studied interactions between forces and objects
- Four major types of forces: gravitational, electromagnetic, strong nuclear, weak nuclear
- Gravitational forces are the weakest, and observable
- Gravity is equal to a = 9.81 and is found to be a falling force
- Electromagnetic forces include magnets
- Strong nuclear forces hold particles together in the nucleus
- Weak nuclear forces happens in Natural decay of an nucleus in an atom
- Weaker force that particle escapes
- Force is energy and is described as a push or pull
- Force has both magnitude and direction
- Inertia is the nature of objects to resist changes in their state of motion
- An object remains at rest will remain so unless acted upon by an external force
- Inertia increases with mass
- Higher mass is correlated to higher inertia
Laws of Motion
- First law states all objects remain at rest or with constant speed of the force is balance
- The force accelerate the force is unbalance
- Force is determined by F=ma
- F equals mass times acceleration
- F is net force. It is calculated in newtons
- Mass is how heavy an object is, measured by kg
- a= acceleration of the object
- Acceleration is proportional to net force
- Third law or Action-reaction law means equal and opposite reaction to every action force
- It creates force that will bounce back
- Scalars are physical quantities described by magnitude
- Vectors are physical quantities described by both magnitude and direction
- Vectors includes a position arrow
- One dimension is excluded
- One dimension is excluded
- Assume directions is when the question assume it
- Scalar quantities add arithmetically
- Vectors may be used at angles
Vector Problems
- Pythagorean theorem and trigonometry is required to find the total distance
- Cosine and sine law is used for nonright triangle
- When a boat is moving, the time of going from the base to different parts of the boat is the same, except for some
- Objects can be launched at an angle with accelerated or constant motion
- Angles can be launched by gravity or horizontal movement
- Trig is vital for upward angles
- Mass is constant and based on kg Weight is based on gravity and is changeable Weight formula = Fg=ma
- Fg is weight, a is acceleration
- Calculate the Pythagorean theorem if the force is veritcal
- Weight can change due to the gravity in Apparent losses and gains in weight.
- weight increases in when accelerating an object
Free Body Diagram
- Four main forces are in a free body diagram
Forces
- Fg-force of gravity is the force pushing down objects. It’ the x axis when the object is in projectile motion
- Fn- normal force is the force is pushing against gravity
- Ff-force of friction is a force decelerate the object
- Is a force to move when the object is going down
- Gravity create friction
- Fapp- applied force describes any push or pilling done to an object
Horizontal Surfaces
- The diagram shows an object horizontally.
- For the Fapp is at the front and the friction force pulling when It moves at a downward angle
- The forces are equal to when no movement occurs
- Friction occurs in 2 steps being static and kinetic
- Static friction is force required to prevent is still or moving
- friction increases depending on coefficient
- friction decreases when the coefficient is reduced
- dynamic friction is lower than static friction
- net force Fnet= Force applied force ( extra force) - friction
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