Podcast
Questions and Answers
Which of the following is a key characteristic of a static variable in Java?
Which of the following is a key characteristic of a static variable in Java?
- It is automatically garbage collected when the object is no longer in use.
- It can only be accessed within the method it is declared in.
- Each object of the class has its own copy.
- A single copy of the variable is shared among all objects of the class. (correct)
If a class Counter
has a static variable count
initialized to 0, and three instances of Counter
are created, what would be the value of Counter.count
after the third instance is created, assuming the constructor increments count
?
If a class Counter
has a static variable count
initialized to 0, and three instances of Counter
are created, what would be the value of Counter.count
after the third instance is created, assuming the constructor increments count
?
- 1
- 3 (correct)
- 2
- 0
In the context of the Rectangle
class with a static variable numRectangles
, what is the likely purpose of incrementing numRectangles
in the constructor?
In the context of the Rectangle
class with a static variable numRectangles
, what is the likely purpose of incrementing numRectangles
in the constructor?
- To keep track of the number of `Rectangle` objects created. (correct)
- To store the dimensions (width and height) of the `Rectangle`.
- To assign a unique ID to each `Rectangle` object.
- To calculate the area of the `Rectangle`.
Given a Rectangle
class with the structure described, predict the output after executing the following code:
Rectangle rect1 = new Rectangle(10.0, 20.0); Rectangle rect2 = new Rectangle(50.0, 100.0); System.out.println(Rectangle.numRectangles);
Given a Rectangle
class with the structure described, predict the output after executing the following code:
Rectangle rect1 = new Rectangle(10.0, 20.0); Rectangle rect2 = new Rectangle(50.0, 100.0); System.out.println(Rectangle.numRectangles);
How does allocating memory for a static variable differ from allocating memory for an instance variable?
How does allocating memory for a static variable differ from allocating memory for an instance variable?
Consider a scenario where multiple threads access and modify the static variable numRectangles
in the Rectangle
class. What potential issue should be addressed?
Consider a scenario where multiple threads access and modify the static variable numRectangles
in the Rectangle
class. What potential issue should be addressed?
Which of the following statements accurately describes a key difference between static methods and instance methods?
Which of the following statements accurately describes a key difference between static methods and instance methods?
When would it be most appropriate to use a static method in the Rectangle
class?
When would it be most appropriate to use a static method in the Rectangle
class?
Considering the class Person
, which of the following would correctly represent accessing the height
of billObject
?
Considering the class Person
, which of the following would correctly represent accessing the height
of billObject
?
If a new instance sarahObject
of the Person
class is created, and no age
is explicitly defined during instantiation, what is the most likely outcome?
If a new instance sarahObject
of the Person
class is created, and no age
is explicitly defined during instantiation, what is the most likely outcome?
Suppose the Person
class is extended to a Student
class with an additional property studentID
. How would you correctly represent that Student
inherits from Person
?
Suppose the Person
class is extended to a Student
class with an additional property studentID
. How would you correctly represent that Student
inherits from Person
?
Given the Person
class, which of the listed options demonstrate method overloading?
Given the Person
class, which of the listed options demonstrate method overloading?
Which of the following scenarios best describes the concept of encapsulation within the Person
class?
Which of the following scenarios best describes the concept of encapsulation within the Person
class?
Which of the following is the primary benefit of information hiding in object-oriented programming?
Which of the following is the primary benefit of information hiding in object-oriented programming?
A class utilizes encapsulation to protect its data. How is access to private data typically controlled?
A class utilizes encapsulation to protect its data. How is access to private data typically controlled?
In the context of object-oriented design, what does encapsulation primarily achieve?
In the context of object-oriented design, what does encapsulation primarily achieve?
Consider a Rectangle
class with private instance variables width
and height
. Which approach best exemplifies information hiding for this class?
Consider a Rectangle
class with private instance variables width
and height
. Which approach best exemplifies information hiding for this class?
What is the significance of defining public class constants (e.g., MAX_WIDTH = 100
) in the context of encapsulation and information hiding?
What is the significance of defining public class constants (e.g., MAX_WIDTH = 100
) in the context of encapsulation and information hiding?
In object composition, what is the role of object references as instance variables?
In object composition, what is the role of object references as instance variables?
Which of the following accurately describes object composition?
Which of the following accurately describes object composition?
How does object composition differ from inheritance in object-oriented programming?
How does object composition differ from inheritance in object-oriented programming?
What is the primary difference between instance variables and static variables in the Rectangle
class?
What is the primary difference between instance variables and static variables in the Rectangle
class?
If you create five Rectangle
objects, what will be the value returned by Rectangle.getNumRectangles()
?
If you create five Rectangle
objects, what will be the value returned by Rectangle.getNumRectangles()
?
Which of the following is true about the MAX_WIDTH
constant in the Rectangle
class?
Which of the following is true about the MAX_WIDTH
constant in the Rectangle
class?
What would happen if you tried to set the width of a Rectangle
object to 150 using the setWidth()
method?
What would happen if you tried to set the width of a Rectangle
object to 150 using the setWidth()
method?
In the UsingStaticApp
class, why is it necessary to call Rectangle.getNumRectangles()
using the class name Rectangle
?
In the UsingStaticApp
class, why is it necessary to call Rectangle.getNumRectangles()
using the class name Rectangle
?
If Rectangle.setNumRectangles(10)
is called before any Rectangle
objects are created, and then three Rectangle
objects are created, what will Rectangle.getNumRectangles()
return?
If Rectangle.setNumRectangles(10)
is called before any Rectangle
objects are created, and then three Rectangle
objects are created, what will Rectangle.getNumRectangles()
return?
What would be the output of the following code snippet, assuming Rectangle.getNumRectangles()
initially returns 0?
Rectangle rect = new Rectangle(200, 50); System.out.println(rect.getWidth());
What would be the output of the following code snippet, assuming Rectangle.getNumRectangles()
initially returns 0?
Rectangle rect = new Rectangle(200, 50); System.out.println(rect.getWidth());
In the print
method of the UsingStaticApp
class, why is it necessary to call r.getWidth()
using an object r
of type Rectangle
?
In the print
method of the UsingStaticApp
class, why is it necessary to call r.getWidth()
using an object r
of type Rectangle
?
What is the significance of declaring the main
method as public static void main(String[] args)
in the UsingStaticApp
class?
What is the significance of declaring the main
method as public static void main(String[] args)
in the UsingStaticApp
class?
If you were to add a method public int calculateDiagonal()
to the Rectangle
class, how would it be classified?
If you were to add a method public int calculateDiagonal()
to the Rectangle
class, how would it be classified?
Which of the following best exemplifies encapsulation as described?
Which of the following best exemplifies encapsulation as described?
What is the primary difference between an instance method and a class (static) method?
What is the primary difference between an instance method and a class (static) method?
Consider the Person
class. If you create two Person
objects, person1
and person2
, and modify the height
of person1
using person1.setHeight(1.75)
, how does this affect person2
?
Consider the Person
class. If you create two Person
objects, person1
and person2
, and modify the height
of person1
using person1.setHeight(1.75)
, how does this affect person2
?
Within the PersonApp
class, the line double bmi = bill.calculateBMI();
calls which type of method?
Within the PersonApp
class, the line double bmi = bill.calculateBMI();
calls which type of method?
In the context of information hiding, which approach is most aligned with the principle of encapsulation?
In the context of information hiding, which approach is most aligned with the principle of encapsulation?
What would be the output of the following code snippet, given the Person
class definition: Person john = new Person(1.75, 80); System.out.println(Person.calculateBMI(john.getHeight(), john.getWeight()));
?
What would be the output of the following code snippet, given the Person
class definition: Person john = new Person(1.75, 80); System.out.println(Person.calculateBMI(john.getHeight(), john.getWeight()));
?
If a Person
object has a BMI of 32, into which category does this person fall, based on the provided BMI categories?
If a Person
object has a BMI of 32, into which category does this person fall, based on the provided BMI categories?
Why is encapsulation considered important in object-oriented programming?
Why is encapsulation considered important in object-oriented programming?
Considering the application of the Person
class, what would happen if you tried to access the height
instance variable directly from outside the class (e.g., bill.height
) if height
was declared as private?
Considering the application of the Person
class, what would happen if you tried to access the height
instance variable directly from outside the class (e.g., bill.height
) if height
was declared as private?
What is the role of 'getter' methods (like getHeight()
and getWeight()
) in the Person
class regarding encapsulation?
What is the role of 'getter' methods (like getHeight()
and getWeight()
) in the Person
class regarding encapsulation?
What is the purpose of a default constructor in Java when no constructors are explicitly defined in a class?
What is the purpose of a default constructor in Java when no constructors are explicitly defined in a class?
Consider a class Circle
without any explicitly defined constructors. What will happen when you try to create an object of the Circle
class using new Circle()
?
Consider a class Circle
without any explicitly defined constructors. What will happen when you try to create an object of the Circle
class using new Circle()
?
In the Rectangle
class example, if you create an object using Rectangle rect = new Rectangle(5.0, 10.0)
, what will be the values of rect.width
and rect.height
?
In the Rectangle
class example, if you create an object using Rectangle rect = new Rectangle(5.0, 10.0)
, what will be the values of rect.width
and rect.height
?
What is the purpose of overloading constructors, as demonstrated in the provided Rectangle
class?
What is the purpose of overloading constructors, as demonstrated in the provided Rectangle
class?
If a programmer defines a constructor with parameters for a class, and still wants to be able to create objects with default values, what must they do?
If a programmer defines a constructor with parameters for a class, and still wants to be able to create objects with default values, what must they do?
Given the Rectangle
class, what would be the output of the following code snippet?
Rectangle rect = new Rectangle(); System.out.println(rect.findArea());
Given the Rectangle
class, what would be the output of the following code snippet?
Rectangle rect = new Rectangle(); System.out.println(rect.findArea());
Considering the Rectangle
class, what is the return type of the findPerimeter()
method?
Considering the Rectangle
class, what is the return type of the findPerimeter()
method?
What is the visibility modifier of the instance variables width
and height
in the Rectangle
class, and what does it imply?
What is the visibility modifier of the instance variables width
and height
in the Rectangle
class, and what does it imply?
Flashcards
Static Variables
Static Variables
Variables that belong to the class itself, not to any specific object.
Static Methods
Static Methods
Methods that belong to the class itself and can be called directly on the class.
Shared Static Variable
Shared Static Variable
A single copy of the static variable is shared among all objects of the class.
numRectangles
numRectangles
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numRectangles++
numRectangles++
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static Keyword
static Keyword
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Initialise static variable
Initialise static variable
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belong to the Class
belong to the Class
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What is a Class?
What is a Class?
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What is an Object?
What is an Object?
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What are Properties?
What are Properties?
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What are Methods?
What are Methods?
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What is Instantiation?
What is Instantiation?
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Class Variable
Class Variable
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Class Constant
Class Constant
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Instance Variables
Instance Variables
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Instance Methods
Instance Methods
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Static
Static
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Final
Final
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Getter Method
Getter Method
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Setter Method
Setter Method
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Calling Static Method, Method through Class Name
Calling Static Method, Method through Class Name
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Class Methods (Static)
Class Methods (Static)
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Class Variables (Static)
Class Variables (Static)
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Local Variables
Local Variables
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Class
Class
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Object
Object
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BMI Calculation
BMI Calculation
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Encapsulation
Encapsulation
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Information Hiding
Information Hiding
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Access to Private Data
Access to Private Data
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Protect Your Data
Protect Your Data
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API
API
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Class with Object References
Class with Object References
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Object Composition
Object Composition
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Reference Data Types
Reference Data Types
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Constructor
Constructor
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Default Constructor
Default Constructor
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Constructor Overloading
Constructor Overloading
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Data Property/Attribute
Data Property/Attribute
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findArea() Method
findArea() Method
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findPerimeter() Method
findPerimeter() Method
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Rectangle rect1 = new Rectangle()
Rectangle rect1 = new Rectangle()
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Parameters
Parameters
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Study Notes
Class and Object Intro
- This chapter covers class and object creation and their use in Object-Oriented Programming (OOP).
- Explanation of message sending.
- Understand copying objects and the 'this' keyword
- A review of Accessors and Mutators
- Includes the use of 'static' keyword
- Differentiation between 'static' and 'instance' methods
- Details of encapsulation and information hiding.
- Includes object composition and the string class
What is an Object
- Objects have characteristics consisting of identity, state, and behavior
- Each object has its own unique identity, also known as Object Identifier (OID)
- Object state is comprised of attributes, like gender, age, monthly salary
- Object behavior refers to actions an object can do, these actions are called methods
What is a Class
- A class defines the blueprint/structure for creating objects
- Each class contains data properties and methods
- To create an object, a related class must be defined
- UML (Unified Modelling Language) diagrams are commonly used
Classes and Objects
- An object is a specific instance of a class
- Each object has its own state, or data properties, and method behaviors
- Common class members are data and methods
Class Definition in Java
- Class definition syntax is as follows:
public class Class_Name {
Instance_Variable_Declaration_1;
...
Instance_Variable_Declaration_n;
Method_Definition_1;
...
Method_Definition_n;
}
- Example definition in Java of a Rectangle object
public class Rectangle {
// instance variables
// instance methods
}
Class Example
- Classes can be defined using attributes like Height.
- Classes can require operations like finding the area or perimeter
Data Abstraction
- Private data is the syntax
private Type Instance_Variable_Name;
- Defining a method requires the syntax
public Return_Type Method_Name( Parameter_List ) {
Method_body
}
- Example object is
public class Rectangle {
// instance variables
private double width;
private double height;
// instance methods
public double findArea() {
return width * height;
}
public double findPerimeter() {
return (width + height) * 2;
}
}
- Using encapsulation and info hiding to define private attributes and public methods
Method Header
- The method header contains the return data type, the method name, and the input parameters.
- The general format is
public <static> Return_Type Method_Name (Parameter_List)
- Some examples of usage:
public static int successor(double num) { ... }
public boolean savetoDB(String name, int age, char gender) { ... }
Creating Objects
- Object Variable_Name = new Class_Name();
- In java
Rectangle rect = new Rectangle();
- Memory space is allocated to store the object
Instantiating Objects
- The object reference, rect, stores the memory address of the 'Rectangle' object
- Multiple object references can point to the same memory address/object
Constructors
- Constructors are used for initializing object data
- If no constructors are written, Java has a default constructor that does nothing
- To create objects with different initial values, constructors are overloaded
public Rectangle() // Initialise instance variables
- Can also initialize with parameters:
public Rectangle(double w, double h) { //With parameters
Creating Rectangle Objects
- Using default values for width/height:
public Rectangle() {
width = 1.0;
height = 1.0;
}
Rectangle rect1 = new Rectangle();
- Using argument values for width/height:
public Rectangle(double w, double h) {
width = w;
height = h;
}
Rectangle rect2 = new Rectangle(10.0, 20.0);
In Java
- In Java, it is called
finalizer
which is different from a “Destructor” keyword - Finalize is a method that releases resources for garbage collection
Message Sending
- To ask an object to do something, the syntax is
Object_Variable_Name.Instance_Method(Argument_List);
- Ensure the object exists before calling its methods, or a
NullPointerException Error
will occur
Copying Objects
- Copying objects can be achieved via two object references and pointed to it.
Rectangle rect1, rect2
rect2 = rect1
- Or copying objects using data properties by reference
Rectangle rect = new Rectangle( width, height );
return rect
The Keyword 'this'
- The keyword this refers to the receiver object that calls the related method
- 'this' is the object reference that stores the receiver object
- Java will use 'this' automatically if the receiver object is not specified during method call
- To use when the Class is named Rectangle, the syntax for referring to an instance of the class is
this.Method_Name;
, or for variables isthis.Instance_Variable
public class Rectangle {
public void print() {
System.out.println("The area of rectangle is " + this.findArea());
}
}
- 'this' can also be used for instance variables
this(...);
refers to the constructor
Accessors and Mutators
- Data Properties of objects should not be edited directly by other classes and functions unless for very rare purposes.
- Common types of methods used in classes are accessors, to read a data property, and mutators, to set a data property
Example Accessor / Mutator Rectangle
public class Rectangle {
private double width;
private double height ;
public Rectangle() {
this(1.0, 1.0);
}
public Rectangle(double width, double height) {
this.width = width ;
this.height = height ;
}
public void setWidth(double w ) { width = w;}
public void setHeight(double h ) { height = h;}
public double getWidth() { return width ; }
public double getHeight() { return height ; }
public double findArea() { return width * height ; }
public double findPerimeter() { return (width + height) * 2; }
}
The Keyword 'static'
- The keyword static is used in declaring either an instance variable or a method
- It is applied to the whole class instead of individual objects
- static defines static variables, also known as class variables
- It can also define static methods, also known as class methods
- A common memory area stores the value for the static instance variable.
The Keyword 'final'
- Used in class constants
- Syntax is
static final
- Easy to change the value
- Easy to understand (symbolic names)
- Example use of final keyword
public static final double MAX_WIDTH = 100;
Static vs Instance Methods
- class methods reference class variables and methods, but not instance variables and methods from instance states
- The area method will not recognize width, height or other data properties
Encapsulation and Info Hiding
- Encapsulation is building a protective barrier in the class to protect an object's private data, enabling the class-only private variables to be handled with public methods (getter / setters)
- Information Hiding hides the implementation details of the class from outside users
- Users need to know
what
a class does andhow
to call the methods - The users
don't need
to know the implementation details for the methods
Object Composition
- Occurs when an object includes other objects in its data section.
- The class definition contains object references from another class using instance variables.
- Using object references is called the "
has-a
" realtionship
String Class
- String class is used to represent text values as an object
- Syntax is
String Variable_Name = text;
orString Variable_Name = new String (text);
- Example:
String aString = new String("Java Programming");
String aString = "Java";
Immutable String
- String contains reference address of string object.
- String.out.println("String"); OR string.charAt(0)
Java Naming Conventions
- Lowercase indicates all words written without Capitalization. For use with packages
- Uppercase indicates all words written with capitalization. For use with Constants or Enums
- CamelCase indicates use of capitalization on each word. CustomerAccount playingCard. For use with Classes or Interfaces. Also referred to as Upper CamalCase
- Mixed case indicates a modification of camel case. customerFirstName etc. Also referred to as Lower CamelCase. For use with Methods and Variables
Summary
- An object has state and behaviors.
- A Class defines a template/blueprint for defining state and behavior.
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