Java Programming Concepts and Structures

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Questions and Answers

What is the purpose of the Scanner class in Java?

The Scanner class in Java is used to obtain input from the user or a file. It allows the program to read data from various input sources such as the keyboard, console, files, or strings.

What is the purpose of a constructor in Java?

Constructors are special methods in Java that initialize objects. They are responsible for setting the initial state of an object when it is created.

Is the Scanner class used to read data from a file in java?

True (A)

Which of the following is a valid way to create an object of the Student class?

<p>Student st = new Student(); (D)</p> Signup and view all the answers

What does the print() function in java actually do?

<p>The <code>print()</code> function in Java displays content to the console. It acts as a way for a program to communicate information back to the user.</p> Signup and view all the answers

What does the println() function do in Java?

<p>The <code>println()</code> function in Java displays content and then moves the cursor to the next line in the console. It's similar to the <code>print()</code> function but adds a newline character at the end, effectively separating the output into distinct lines.</p> Signup and view all the answers

Which built-in Java class is commonly used to read input from the user?

<p>Scanner (B)</p> Signup and view all the answers

What is the role of access modifiers in Java?

<p>Access modifiers in Java control the accessibility of members (fields, methods, constructors, and even entire classes) within a program.</p> Signup and view all the answers

Flashcards

Scanner class

A class in Java that provides methods for reading input from various sources like files, keyboard, or strings.

next() method

A method in the Scanner class that reads the next token from the input as a String.

nextLine() method

A method in the Scanner class that reads the next line of input, including whitespace characters.

nextInt() method

A method in the Scanner class that reads the next token from the input as an integer.

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nextDouble() method

A method in the Scanner class that reads the next token from the input as a double.

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if statement

A conditional statement that executes a block of code only if a given condition is true.

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if...else statement

A conditional statement that provides alternative code execution paths based on the truth or falsity of a condition.

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if...else if...else statement

A conditional statement that provides multiple alternative code execution paths based on the evaluation of multiple conditions.

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break statement

A statement used within a loop to terminate the loop's execution and continue execution from the next statement after the loop.

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continue statement

A statement used within a loop to skip the remaining code within the current iteration of the loop and proceed to the next iteration.

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loop

A block of code that is repeatedly executed until a specified condition becomes false.

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for loop

A loop that uses a counter variable to control the number of repetitions.

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while loop

A loop that executes a block of code until a specified condition becomes false.

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do-while loop

A loop that executes a block of code at least once, and then continues looping until a specified condition becomes false.

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for each loop

A loop that iterates over elements in a collection, such as an array or list.

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Class

A mechanism for organizing code into reusable units, containing fields (data members) and methods (functions) that define the behavior of objects.

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Object

An instance of a class, representing a concrete entity with its own state (values for its fields) and behavior (methods).

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Constructor

A special method in a class that is automatically called when an object of the class is created.

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Encapsulation

A technique that allows you to restrict access to parts of your code, thereby protecting data and improving code maintainability.

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Polymorphism

The ability of an object to take on multiple forms depending on the context.

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Inheritance

The ability of a class to inherit properties and methods from its parent class.

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Abstraction

The process of hiding implementation details and providing a simplified interface to interact with an object.

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Access Modifiers

A mechanism that restricts the visibility of members (fields and methods) within a class.

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private

A modifier that makes a member accessible only within the same class.

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default

A modifier that makes a member accessible within the same package.

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protected

A modifier that makes a member accessible within the same package and to subclasses in other packages.

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public

A modifier that makes a member accessible from anywhere.

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CamelCase

A naming convention in Java where the first letter of each subsequent word is capitalized.

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UPPER_SNAKE_CASE

A naming convention in Java where all letters are capitalized and words are separated by underscores.

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Study Notes

Programming Languages in Java

  • Java is an object-oriented programming language.
  • Object-oriented programming (OOP) is based on the concept of objects having properties and behaviors.
  • Objects interact with each other using methods (functions).

Java Classes and Objects

  • A class is a blueprint for an object.
  • An object is an instance of a class.
  • Classes define properties (variables) and methods (functions).

Java Access Modifiers

  • Public: Accessible from anywhere.
  • Protected: Accessible within the same package and by subclasses.
  • Default (Package-Private): Accessible within the same package only.
  • Private: Accessible only within the same class.

Control Structures

  • if-else: Conditional statements.
    • if(condition) { statement1; } // Execute statement1 if the condition is true
    • else { statement2; } // Execute statement2 if the condition is false
  • if-else if-else: Multiple conditions
    • if(condition1) { //Execute st1 if cond1 is true
    • else if(condition2) { // Execute st2 if cond2 is true
    • else { // Execute else part if none of the conditions are true. }
  • switch: A choice structure used to select among multiple blocks of code.
switch (expression) {
case value1: // execute if expression matches the value 1
statement1;
break;  
case value2: //execute if expression matches value2
statement2;
break;
default: //execute if expression matches none of the values
defaultStatement;
break;
}
  • for loop: Repeated execution of a block of code.
    • for(initialization; condition; increment/decrement){ //block of statements}
  • while loop: Repeated code execution as long as a condition is true.
    • while(condition){ //statements }
  • do-while loop: Repeated code block at least once then repeats as long as a condition is true.
    • do { //statements } while (condition);

Java Scanner

  • The Scanner class is used to read input from various sources.
    • Scanner scanner = new Scanner(System.in); creates a Scanner object to read from the keyboard, scanner = new Scanner(file); to read from a file, scanner = new Scanner(str); to read from a string .
  • Use methods next(), nextInt(), nextDouble(), nextLine(). for different data types.

Java Constructors

  • Constructors are special methods that are invoked when an object of a class is created.
  • They have the same name as the class.
  • They initialize object variables.

Example Code (from the documents)

import java.util.Scanner;
public class Test {
public static void main(String[] args) {
String s = "Hello World! 3 + 3.0 = 6";
Scanner scanner = new Scanner(s);
System.out.println(scanner.nextLine()); // Prints the entire line
}}
import java.util.Scanner;
public class Test {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
System.out.print("enter the first Num ");
int x = scanner.nextInt();
System.out.print("enter the second Num ");
int y = scanner.nextInt();
int z = x + y;
System.out.println("the result is " + z);
}}

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