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Questions and Answers
What does the access modifier in a method definition specify?
What does the access modifier in a method definition specify?
In Java, what is it called when you explicitly change the data type?
In Java, what is it called when you explicitly change the data type?
What is the purpose of the argument section in a method?
What is the purpose of the argument section in a method?
What can be done implicitly if changing data types results in no loss of precision?
What can be done implicitly if changing data types results in no loss of precision?
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What do arithmetic operators (+,-,*,/) perform in Java?
What do arithmetic operators (+,-,*,/) perform in Java?
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What does the remainder (modulus) operator (%) produce in Java?
What does the remainder (modulus) operator (%) produce in Java?
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What is the purpose of comments in Java?
What is the purpose of comments in Java?
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Which of the following is a correct way to define a variable in Java?
Which of the following is a correct way to define a variable in Java?
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What is the purpose of a method definition in Java?
What is the purpose of a method definition in Java?
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Which of the following is NOT a primitive data type in Java?
Which of the following is NOT a primitive data type in Java?
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What must all Java statements end with?
What must all Java statements end with?
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What is the default value of a boolean variable in Java if not explicitly initialized?
What is the default value of a boolean variable in Java if not explicitly initialized?
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Which data type is not capitalized in variable declarations?
Which data type is not capitalized in variable declarations?
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What keyword denotes a variable with a value that cannot change?
What keyword denotes a variable with a value that cannot change?
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What is the default value for variables if they are not initialized?
What is the default value for variables if they are not initialized?
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Which data type uses class name as a data type and points to an instance of that class?
Which data type uses class name as a data type and points to an instance of that class?
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What is the purpose of the '==' operator in Java?
What is the purpose of the '==' operator in Java?
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When should variable constants be used?
When should variable constants be used?
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Study Notes
Method Definitions
- The access modifier in a method definition specifies the accessibility of the method.
Data Type Conversion
- In Java, explicitly changing the data type is called casting.
- Casting can be done implicitly if changing data types results in no loss of precision.
Method Arguments
- The purpose of the argument section in a method is to specify the input parameters of the method.
Arithmetic Operations
- Arithmetic operators (+, -, *, /) in Java perform arithmetic operations.
- The remainder (modulus) operator (%) produces the remainder of a division operation.
Comments
- The purpose of comments in Java is to provide explanations or notes about the code.
Variable Declarations
- A correct way to define a variable in Java is by specifying the data type followed by the variable name.
- The purpose of a method definition in Java is to declare a block of code that can be executed multiple times from different parts of the program.
Primitive Data Types
- Not all data types in Java are primitive; one example of a non-primitive data type is String.
- Java statements must end with a semicolon (;).
Default Values
- The default value of a boolean variable in Java, if not explicitly initialized, is false.
- Variables in Java, if not initialized, have a default value depending on their data type.
Variable Constants
- The keyword
final
denotes a variable with a value that cannot change. - Class names can be used as data types and point to an instance of that class (objects).
Comparison
- The purpose of the '==' operator in Java is to compare the values of two operands.
- Variable constants should be used when the value of a variable is not intended to change throughout the program.
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Description
Test your knowledge on method definitions and statements in Java programming. Learn about access modifiers, return types, static methods, method naming conventions, and handling arguments within methods.